The purpose of Kickstart This! is to alert our readers to Kickstarter campaigns entering their final week. These are the pick of the Kickstarter litter in our opinion, and if we could, we’d be personally backing every last one of these.

So take a look at these campaigns if they haven’t yet crossed your radar!

*Kickstart This! will be going on indefinite hiatus at the end of 2020. The Kickstarter-related content represented here (recommendations of current campaigns) has already been incorporated into the Twice-Monthly Update Videos. Please check out my Youtube channel, or continue to enjoy those videos as they’re posted here at this site.

Kickstart This! #246: Tokyo Series: Expansions!

“In Tokyo Metro, players take on the role of private investors looking to build up stations across Tokyo, speculate on train lines, and comprise a shared network to benefit multiple parties. In Tokyo Tsukiji Market, players run a fishing company. Through the purchase of fishing licenses, they may take fishing actions to fish and put their catch for sale at a price they choose, which other players may purchase on their turn.”

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Kickstart This! #245: Perseverance: Castaway Chronicles

“Perseverance: Castaway Chronicles introduces the first two episodes in a series of euro-style dice-drafting/dice-placement strategy games. The saga will ultimately consist of four episodes, telling the story of a group of survivors becoming a mighty civilization on a hostile island. As each episode features unique characteristics and a different game feel, they are playable as standalone medium/heavy games but also as a continuous campaign. The theme and story unfolds through evolving game mechanisms across the episodes, also making the rules easier to learn. In the campaign mode, the outcome of each episode influences the next, but the game has no legacy elements and no hidden rules; the whole storyline is infinitely replayable.”

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Kickstart This! #244: Rallyman: DIRT

“A roll and move racing game, where each player has a mixture of Gear, Brake and Coast dice at their disposal to get their car speeding along the track. Each die can only be rolled once per turn. Each die has a certain number of Warning symbols. If you get 3 in one roll, you’ll lose control of your car, increasing your time and potentially damaging your vehicle.”

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Kickstart This! #242: Not Alone: Sanctuary

“An asymmetrical card game in which one player (the Creature) plays against the stranded explorers (the Hunted). The new expansion adds a few elements to the base game, such as a Sanctuary location that gets more powerful the more that you visit it, but which also requires more effort to reach. The creature also gains the ability to mutate. Rescue survivors & fortify your base quickly!”

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