Previously, On Kickstarter… #167
(or here’s a list of what launched yesterday that might deserve a closer look)
Project: Deadly Desserts
Designer: Alec Ledoux
Artist: Jenny Ling
Publisher: Alec Ledoux
Genre/Mechanisms: card game, party game, trick-taking
Player Count: 2-10
Solo Mode: no
Complexity: light
Risk: HIGH
Summary: “A trick-taking card game where players relentlessly fight to the last crumb. Everyone starts with a hand full of food champion cards. Each time a food champion is played, it attacks a player at the end of the round. Your objective is to avoid being attacked. Strategically dish your food champions out on everyone else before they dish them out on you.”
Base Pledge (w/shipping): $33
All-In (w/shipping): $43
Campaign Ends: 4/23
Game Ships: Dec. 2020
Funding Status: Currently at 31%, with 28 days to go.
Project: Dodoresque – Deluxe Expansion
Designers: Mario Arthur (Dodoresque, Valhal), Martin Otzmann (Dodoresque, Valhal)
Artist: Nele Diel (Battle for Rokugan, Machina Arcana, Valhal)
Publisher: Tetrahedron Games (Dodoresque, Valhal)
Genre/Mechanisms: card drafting, card game, hand management
Player Count: 2-4 (up to 8 with the Cherry Blossom expansion)
Solo Mode: no
Complexity: light
Risk: HIGH
Summary: “A deluxe expansion for Dodoresque, including 4 crafted and hand-painted dodo miniatures with detachable feathers.”
Base Pledge (w/shipping): $22
All-In (w/shipping): $37
Campaign Ends: 4/2
Game Ships: Aug. 2020
Funding Status: Funded; currently at 418%, with 8 days to go.
Project: Down to Hell
Designer: Krzysztof Witkowski Soroczan (Hard West: The Board Game)
Artist: Mateusz Ludwinek
Publisher: Silver Lynx Games (Hard West: The Board Games)
Genre/Mechanisms: action points, alliances, dice rolling, modular board, scenario/mission/campaign game, solo/solitaire game
Player Count: 1-4
Solo Mode: yes
Complexity: medium-light
Risk: HIGH
Summary: “A board game that faithfully reproduces popular hack and slash video games, offering a wide variety of mechanics well known from other board games, where heroes fight against evil who have invaded their land. Down to Hell can be played in cooperative mode, as well as in solo mode.”
Base Pledge (w/shipping): $86
All-In (w/shipping): $121
Campaign Ends: 4/7
Game Ships: Apr. 2021
Funding Status: Funded; currently at 114%, with 13 days to go.
Project: Lost Atlantis
Designers: Tero Moliis (Foreclosed!, Hornet, Templar’s Journey), Jani Moliis (Foreclosed!, Hornet, Templar’s Journey)
Artist: Vincent Detroit, (Broom Service, Diplomacy, Discovery: The Journals of Lewis and Clark, Elysium, Jaipur, Lewis & Clark, Lost Cities, Lovecraft Letter, Medici, Mythic Battles: Pantheon, New York: 1901, Pathfinder Adventure Card Game: Rise of the Runelords – Base Set, The Quest for El Dorado, Raptor, Rise of Augustus, Robinson Crusoe: Adventures of the Cursed Island, Treasure Island, When I Dream)
Publisher: Alderac Entertainment Group (Automobiles, Cat Lady, Guild Hall, Istanbul, Istanbul: The Dice Game, Love Letter, Love Letter: Batman, Love Letter Premium, Lovecraft Letter, Mystic Vale, Point Salad, Smash Up, Smash Up: Awesome Level 9000, Smash Up: It’s Your Fault, Smash Up: Monster Smash, Smash Up: Pretty Pretty Smash Up, Smash Up: Science Fiction Double Feature, Space Base, Thunderstone, Thunderstone Advance: Towers of Ruin, Thunderstone: Drgonspire, Thunderstone Quest, Tiny Towns, Trains, Trains: Rising Sun, Valley of the Kings, War Chest)
Genre/Mechanisms: 3x, miniatures, set collection, tile placement
Player Count: 2-4
Solo Mode: no
Complexity: medium-light
Risk: low
Summary: “An underwater exploration game where players gather clues to discover sunken pyramids, defeat their guardians, and collect treasures. The core of the game is a puzzle revealed by compass directions found by players on seafloor tiles. Players use these directions to scour the quadrants of the board for clues to discover pyramids.”
Base Pledge (w/shipping): $63
All-In (w/shipping): $63, same as above
Campaign Ends: 4/2
Game Ships: Sep. 2020
Funding Status: Funded; currently at 135%, with 8 days to go.
Project: OverBattle
Designer: Rob McBride
Artists: Crimzon Studio (Lab Wars, Overlords of Infamy, The Spoils)
Publisher: Syther Gaming
Genre/Mechanisms: 4x, action queue, adventure, area majority/influence, area movement, area-impulse, economic, miniatures, modular board, negotiation, point-to-point movement, secret unit deployment, simultaneous action selection, team-based trick, territory building, time track, wargame, worker placement
Player Count: 2-6
Solo Mode: no
Complexity: medium-heavy
Risk: HIGH
Summary: “A 4x space-themed area-control game with 1000+ pieces and mechanics that include drafting, engine building, worker placement, and semi co-op components.”
Base Pledge: $149 + shipping
All-In: $149 + shipping, same as above
Campaign Ends: 5/18
Game Ships: July 2020
Funding Status: Currently at 20%, with 54 days to go.