Previously, On Kickstarter… #165


(or here’s a list of what launched yesterday that might deserve a closer look)


Project:  Electoral!

Designer:  Matt Scharf

Artist:  Aaron Wood (Robot Rise!)

Publisher:  Gold Kettle Games

Genre/Mechanisms:  area majority/influence, dice rolling, party game, political, variable player powers, variable setup

Player Count:  2-4

Solo Mode:  no

Complexity:  light

Risk:  HIGH

Summary:  “Harness the political effects of your candidate’s randomly juxtaposed gender, race and religion to win a successful, 2-term presidency. Make good choices to build up support among relevant political and regional factions, accomplish your hidden agenda and manage your karma while being assailed by your opponent’s strategy and the indifference of the political factions that, well, don’t like your ‘type.'”

Base Pledge (w/shipping):  $39

All-In (w/shipping):  $249

Campaign Ends:  4/14

Game Ships:  Sep. 2020

Funding Status: Funded; currently at 155%, with 26 days to go.



Project:  Holi: Festival of Colors

Designer:  Julio E. Nazario (Ctrl, Haunted!)

Artist:  Vincent Dutrait (Broom Service, Diplomacy, Discovery: The Journals of Lewis and Clark, Elysium, Jaipur, Lewis & Clark, Lost Cities, Lovecraft Letter, Medici, Mythic Battles: Pantheon, New York: 1901, Pathfinder Adventure Card Game: Rise of the Runelords – Base Set, The Quest for El Dorado, Raptor, Rise of Augustus, Robinson Crusoe: Adventures of the Cursed Island, Treasure Island, When I Dream)

Publisher:  Floodgate Games (Legacy: Gears of Time, Sagrada, Vault Wars)

Genre/Mechanisms:  abstract strategy, area majority/influence, hand management, pattern building, puzzle

Player Count:  2-4

Solo Mode:  no

Complexity:  light

Risk:  medium-low

Summary:  “Every spring, celebrants gather to spread colour and cheer during one of India’s most vibrant festivals. With your friends, move around the festival grounds throwing colored ‘gulaal’ powder onto each other and the crowd. Aim higher and let your color fall from above on as many people as you can.”

Base Pledge (w/shipping):  $40

All-In (w/shipping):  $60

Campaign Ends:  3/27

Game Ships:  Nov. 2020

Funding Status: Currently at 98%, with 8 days to go.



Project:  Lawyer Up

Designers:  Samuel Bailey (Deep: Enemy Frontier, Elder Sign: Gates of Arkham, Forbidden Stars), Mike Gnade (Brass Empire, Maximum Apocalypse, Set a Watch)

Artists:  Vincent Christiaens (Laboratory Mayhem), Joel Finch, Matt Zeilinger (Android: Netrunner, Rune Age)

Publisher:  Rock Manor Games (Brass Empire, Maximum Apocalypse, Set a Watch)

Genre/Mechanisms:  2 players, area majority/influence, card drafting, pattern building, simultaneous action selection, variable player powers

Player Count:  2

Solo Mode:  no

Complexity:  medium-light

Risk:  medium-low

Summary:  “An asymmetrical card game for 2 players where one player is the noble prosecution and the other the steadfast defense.”

Base Pledge (w/shipping):  $36

All-In (w/shipping):  $59

Campaign Ends:  4/9

Game Ships:  Mar. 2021

Funding Status: Funded; currently at 448%, with 21 days to go.



Project:  Moonshine Empire

Designers:  Jason Mack, Caleb Zwar

Artists:  Cameron Brown, Matt Sanz

Publisher:  Barrel Aged Games

Genre/Mechanisms:  area movement, economic, exploration, network and route building, pick-up and deliver, time track, worker placement

Player Count:  1-4

Solo Mode:  yes

Complexity:  medium-light

Risk:  HIGH

Summary:  “Distill, move, and deliver moonshine to Pappy’s tavern and earn money by selling it to his customers. Use that money to bribe him for gear at his auction. Watch out for the police and gators as they creep around his tavern. Earn points exploring the swamp, delivering shine, or by completing challenges.”

Base Pledge (w/shipping):  $64

All-In (w/shipping):  $280, includes vanity rewards

Campaign Ends:  4/15

Game Ships:  Feb. 2021

Funding Status: Funded; currently at 134%, with 27 days to go.



Project:  Night of the Mummy

Designer:  Peter C. Hayward (Dracula’s Feast, The Lady and the Tiger, Village Pillage)

Artist:  Mike Dashow (Dracula’s Feast: New Blood, Muse: Awakenings, XXXenophile)

Publisher:  Jellybean Games (Dracula’s Feast, The Lady and the Tiger, Village Pillage)

Genre/Mechanisms:  deduction, finale ending, hidden roles, memory, party game, roles with asymmetric information, variable player powers

Player Count:  4-8

Solo Mode:  no

Complexity:  light

Risk:  medium-high

Summary:  “A 20-minute game of hidden roles and logical deduction, the sequel to Dracula’s Feast, and fully compatible with Dracula’s Feast: New Blood.”

Base Pledge (w/shipping):  $24

All-In (w/shipping):  $44

Campaign Ends:  4/14

Game Ships:  Mar. 2021

Funding Status: Funded; currently at 146%, with 29 days to go.



Project:  Pandemain

Designers:  Javier Fuentes (Pentaurus: Black Hole, Pentaurus: Duel, Pentaurus: Fleet), Rafael Oliva (Pentaurus: Black Hole, Pentaurus: Duel, Pentaurus: Fleet)

Artist:  DanielRGB (Blood & Steel: Mythological Series, Pentaurus: Black Hole, Pentaurus: Duel)

Publisher:  Amphora Games (Pentaurus: Black Hole, Pentaurus: Duel, Pentaurus: Fleet)

Genre/Mechanisms:  set collection, simulation, worker placement

Player Count:  1-4

Solo Mode:  yes

Complexity:  heavy

Risk:  HIGH

Summary:  “A worker placement and bread-making game where players run competing small bakeries in the village of Nördlingen during the Middle Ages.”

Base Pledge (w/shipping):  $55

All-In (w/shipping):  $55, same as above

Campaign Ends:  4/16

Game Ships:  Nov. 2020

Funding Status: Currently at 61%, with 28 days to go.



Project:  Skulls of Sedlec

Designer:  Dustin Dobson

Artist:  Martin Cobb (Antimony, Spaceshipped, Supertall)

Publisher:  Button Shy (Circle the Wagons, Sprawlopolis, Tussie Mussie)

Genre/Mechanisms:  card game, pattern building, set collection

Player Count:  2-3

Solo Mode:  no

Complexity:  light

Risk:  medium-low

Summary:  “Players are novice monks, competing to create the best arrangement of skulls in Sedlec Ossuary, 16th Century AD during The Black Plague and Hussite Wars. Help the Bone Collector, a half-blind monk, by exhuming graves and arranging the skulls inside the crypt.

Base Pledge (w/shipping):  $14

All-In (w/shipping):  $35, includes multiple games

Campaign Ends:  3/28

Game Ships:  June 2020

Funding Status: Funded; currently at 230%, with 3 days to go.



Project:  Starlight

Designers:  Brendan McCaskell (Battle Bears: The Board Game, Last One Standing: The Battle Royale Board Game), Jonathan Thwaites (Battle Bears: The Board Game, No Escape, Vikings: Raid & Conquer)

Artist:  Justin Currie

Publisher:  OOMM (AdVenture Capitalist: The Card Game, Last One Standing: The Battle Royale Board Game, No Escape)

Genre/Mechanisms:  card drafting, hand management, point to point movement, set collection

Player Count:  2-5

Solo Mode:  yes

Complexity:  light

Risk:  HIGH

Summary:  “A solo/cooperative campaign game for 1-4 players where you fight in space battles and explore a mysterious universe.”

Base Pledge (w/shipping):  $90

All-In (w/shipping):  $130

Campaign Ends:  4/10

Game Ships:  Aug. 2021

Funding Status: Funded; currently at 798%, with 22 days to go.



Project:  Trekking the World

Designer:  Charlie Bink (Age of Steam Expansion, Pups, Time Traveler, Railways Through Time)

Artists:  Csaba Bernath (Junk Orbit, Proving Grounds, Spell Smashers), Sebastian Koziner (Dice Hospital, Heroes of Terrinoth, Skulk Hollow), Marta Danecka, Aleksy Shirokikh

Publisher:  Underdog Games (Trekking the National Parks)

Genre/Mechanisms:  card drafting, hand management, point to point movement, set collection

Player Count:  2-5

Solo Mode:  no

Complexity:  light

Risk:  HIGH

Summary:  “Players compete to be the ultimate globe trotter by racing to visit real-world and world-renowned locations, and collecting rare souvenirs along the way.”

Base Pledge (w/shipping):  $54

All-In (w/shipping):  $54, same as above

Campaign Ends:  4/7

Game Ships:  Sep. 2020

Funding Status: Funded; currently at 176%, with 19 days to go.

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