Previously, On Kickstarter… #78
(or here’s a list of what launched yesterday that might deserve a closer look)
Project: Bank Heist
Designer: Christopher Kincaid
Artist: Christopher Kincaid
Publisher: Lonely Hero Games
Genre/Mechanisms: bluffing, deduction, hand management, party game, player elimination, take that
Player Count: 5-8
Solo Mode: no
Complexity: light
Risk: high
Summary: The game begins with a quick mini-game to crack the vault to determine first player, then proceeds into social deduction and hand management as players compete to complete the crime as a Crew, pull off a double-cross as a Rival, or take everyone down as an Agent.
Base Pledge (w/shipping): $35
All-In (w/shipping): $1,040, includes vanity rewards
Campaign Ends: 10/24
Game Ships: Jan. 2020
Funding Status: Funded; currently at 119%, with 28 days to go.
Project: Barbarians: The Invasion 2nd Edition
Designers: Martino Chiacchiera (Deckscape: Heist in Venice, Deckscape: Test Time, Mysthea), Marta Ciaccasassi (Barbarians: The Invasion, Icaion, Mysthea), Pierluca Zizzi (Asgard, Hyperborea, Signorie)
Artists: Fernando Armentano (Barbarians: The Invasion, Black Rose Wars, Village Attacks), Ivan Cavini (Barbarians: The Invasion)
Publisher: Tabula Games (Barbarians: The Invasion, Mysthea, Volfyirion)
Genre/Mechanisms: area majority/influence, civilization, economic, exploration, miniatures, network/route building, set collection, variable phase order, variable player powers, worker placement
Player Count: 1-4
Solo Mode: yes
Complexity: heavy
Risk: medium-high
Summary: A worker placement and area control game with a 3D dynamic board, and your choice of the screen-printed, wooden meeples version or the more expensive miniatures version.
Base Pledge (w/shipping): $48, upgrade for 1st edition
All-In (w/shipping): $105, includes miniatures
Campaign Ends: 10/4
Game Ships: June 2020
Funding Status: Funded; currently at 254%, with 8 days to go.
Project: Beneath
Designers: Ross Bennett
Artist: Jerry Padilla
Publisher: Dark Hand Games
Genre/Mechanisms: dice rolling, dungeon crawler, fighting, miniatures, player elimination, role-playing
Player Count: 2-4
Solo Mode: no
Complexity: medium-light
Risk: high
Summary: A Dwarven dungeon-crawler in the Diablo vein.
Base Pledge (w/shipping): $101
All-In (w/shipping): $120
Campaign Ends: 10/17
Game Ships: Mar. 2020
Funding Status: Currently at 24%, with 21 days to go.
Project: Dance Card!
Designer: Michael Melkonian
Artists: Ellie Jang (Churrascaria: A Cutthroat Game of Gluttony, Skyward), Steven Tu (Factory Funner, Habitats, Roll to the Top!)
Publisher: Michael Melkonian
Genre/Mechanisms: dice rolling, partnerships, set collection, variable player powers
Player Count: 2-4
Solo Mode: no
Complexity: light
Risk: high
Summary: A tactical gateway game set during a high school Homecoming dance. Be there first player to dance with all of your dance partners!
Base Pledge (w/shipping): $60
All-In (w/shipping): $255, includes vanity rewards
Campaign Ends: 10/15
Game Ships: Sep. 2020
Funding Status: Currently at 51%, with 19 days to go.
Project: The Ghosts Betwixt
Designer: Dustin Freund
Artists: Travis Hanson (Goblin’s Breakfast, Santa’s Bag, Summonaria), Cole Munro-Chitty (Grossburgers, Nocturnal, Rise of the Norsemen)
Publisher: Innocent Traveler Games
Genre/Mechanisms: cooperative play, dice rolling, storytelling
Player Count: 1-4
Solo Mode: yes
Complexity: medium-light
Risk: high
Summary: A cooperative dungeon crawl set in the haunted 1990’s Mid-West.
Base Pledge (w/shipping): $59
All-In (w/shipping): $399, includes vanity rewards
Campaign Ends: 10/24
Game Ships: Oct. 2020
Funding Status: Currently at 43%, with 28 days to go.
Project: Madeira Collector’s Edition + Expansion
Designers: Nuno Bizarro Sentieiro (Madeira, Nippon, Panamax), Paulo Soledade (Madeira, Nippon, Panamax)
Artist: Mariano Iannelli (Fairy Tale, Madeira, Nippon, Railroad Revolution, Reef Encounter, Signorie, Vasco de Gama, Vinhos, ZhanGuo)
Publisher: What’s Your Game? (Caylus, Fairy Tales, Madeira, Nippon, Railroad Revolution, Reef Encounter, Signorie, Vasco de Gama, Vinhos, ZhanGuo)
Genre/Mechanisms: area control, dice rolling, economic, worker placement
Player Count: 2-4
Solo Mode: no
Complexity: heavy
Risk: medium-high
Summary: Heavy worker placement game Madeira gets a new edition with six expansions and new, premium components.
Base Pledge (w/shipping): $41
All-In (w/shipping): $112
Campaign Ends: 10/11
Game Ships: Mar. 2020
Funding Status: Funded; currently at 544%, with 15 days to go.
Project: The Quest Kids
Designer: Dustin McMillian
Artist: Apolline Etienne (Haunt the House, Muse, Wreck Raiders)
Publisher: Treasure Falls Games (Borderlands: Tiny Tina’s Robot Tea Party, Inoka, RobotLab: The Card Game)
Genre/Mechanisms: children’s game, hand management, miniatures
Player Count: 2-4
Solo Mode: no
Complexity: medium-light
Risk: high
Summary: A dungeon crawler and adventure game for kids.
Base Pledge (w/shipping): $48
All-In (w/shipping): $58
Campaign Ends: 10/23
Game Ships: Sep. 2020
Funding Status: Currently at 54%, with 27 days to go.
Project: Ruins of Mars
Designer: Don Riddle (Christmas Lights: A Card Game, King of New Tokyo)
Artists: Ronan Le Fur, Sebastian Koziner (Dice Hospital, Heroes of Terrinoth, Skulk Hollow), Calder Moore
Publisher: Atheris Games (Cul-De-Sac Conquest, Mutant Crops, Supernatural Socks)
Genre/Mechanisms: action programming, resource management
Player Count: 2-4
Solo Mode: no
Complexity: medium-light
Risk: high
Summary: “It is the year 2179 and the Earth’s future is bleak. Search for knowledge on Mars in this resource management game.
Base Pledge (w/shipping): $36
All-In (w/shipping): $36, same as above
Campaign Ends: 10/18
Game Ships: Sep. 2020
Funding Status: Currently at 72%, with 22 days to go.
Project: Seven Bridges
Designers: Ronald Halliday (Psychomachia, Revanche)
Artists: Ronald Halliday, Michael T. Schroeder (The Abandons)
Publisher: Puzzling Pixel Games (The Abandons)
Genre/Mechanisms: card drafting, dice rolling, line drawing, network & route building, pencil & paper, roll & write, variable phase order
Player Count: 1-6
Solo Mode: yes
Complexity: medium-light
Risk: high
Summary: A dice rolling “stroll & write” that has players traversing the streets of Konigsber, crossing bridges, and noting down landmarks.
Base Pledge (w/shipping): $38
All-In (w/shipping): $53
Campaign Ends: 10/18
Game Ships: Aug. 2020
Funding Status: Currently at 22%, with 22 days to go.
Project: Sovereign Skies
Designers: Aaron Andrew Wilson (Why I Otter), Ian Zang (Constellations, Curio: The Last Temple)
Artist: Giacomo Tappainer (13 Clues, CO2, CO2: Second Chance)
Publisher: Deep Water Games (Hanamikoji, Round House, Welcome To…)
Genre/Mechanisms: action/movement programming, area control, miniatures, modular board, political, rondel, set collection
Player Count: 1-4
Solo Mode: yes
Complexity: medium-heavy
Risk: medium-high
Summary: Players take on the role of a “human faction orbiting the six planets of the Abyssi cluster to recruit alien senators for favors and to establish occupation by constructing and activating bases for energy and influence.”
Base Pledge (w/shipping): $39
All-In (w/shipping): $39, same as above
Campaign Ends: 10/22
Game Ships: May 2020
Funding Status: Funded; currently at 168%, with 26 days to go.
Project: Time of Legends: Destinies
Designers: Michal Golebiowski (Jetpack Joyride, Spaghetti), Filip Milunski (CV, Magnum Sal, Warsaw: City of Ruins)
Artists: Karolina Jedrzejak, Magdalena Leszczynska
Publisher: Lucky Duck Games (Chronicles of Crime, The Grimm Forest, Tiny Towns, Vikings Gone Wild)
Genre/Mechanisms: dice rolling, exploration, miniatures, role-playing, storytelling, tile placement
Player Count: 1-3
Solo Mode: yes
Complexity: medium-light
Risk: medium-low
Summary: Close cooperation between Lucky Duck Games, creator of the Destinies system, and Mythic Games, creators of the Time of Legends: Joan of Arc universe, have produced this competitive, story-driven adventure & exploration game featuring Scan&Play app-based gameplay; it’s the first in a series using this technology, and includes two campaigns and four standalone scenarios.
Base Pledge (w/shipping): $67
All-In (w/shipping): $97
Campaign Ends: 10/16
Game Ships: Sep. 2020
Funding Status: Funded; currently at 705%, with 20 days to go.
Project: Unicorn Fever
Designers: Lorenzo Tucci Sorrentino (Dragon Castle, Dungeon Fighter, Potion Explosion (Dungeon Fighter, Horse Fever, Steam Park)
Artist: Giulia Ghigini (Dungeon Fighter, Escape From the Aliens in Outer Space, Potion Explosion)
Publisher: Horrible Games (Dragon Castle, Dungeon Fighter, Potion Explosion, Railroad Ink: Blazing Red Edition, Railroad Ink: Deep Blue Edition, Steam Park)
Genre/Mechanisms: betting/wagering, bluffing, miniatures, party game, racing
Player Count: 2-5
Solo Mode: no
Complexity: medium-light
Risk: medium-low
Summary: “Each player is a wealthy bettor, determined to be recognized as the most skillful unicorn-race wagerer of the Great Unicorn Racing Championship and hold this title until the next rainbow appears.”
Base Pledge (w/shipping): $46
All-In (w/shipping): $115
Campaign Ends: 10/15
Game Ships: July 2020
Funding Status: Funded; currently at 190%, with 19 days to go.
Project: Winner Winner Chicken Dinner
Designer: Chad Elkins (Christmas Lights: A Card Game, Robots Love Ice Cream: The Card Game)
Artist: Shawna J.C. Tenney (Bugs on Rugs, Wizards of the Wild)
Publisher: 25th Century Games (Christmas Lights: A Card Game, Kingswood, Space Explorers)
Genre/Mechanisms: children’s game, dice rolling, filler, push your luck, take that, variable player powers
Player Count: 2-4
Solo Mode: no
Complexity: light
Risk: medium-high
Summary: Roll the dice, steal chickens, and avoid the dog in this quick-playing hand management game.
Base Pledge (w/shipping): $32
All-In (w/shipping): $42
Campaign Ends: 10/16
Game Ships: Apr. 2020
Funding Status: Currently at 65%, with 20 days to go.