Previously, On Kickstarter… #78


(or here’s a list of what launched yesterday that might deserve a closer look)


Project: Bank Heist

Designer: Christopher Kincaid

Artist: Christopher Kincaid

Publisher: Lonely Hero Games

Genre/Mechanisms: bluffing, deduction, hand management, party game, player elimination, take that

Player Count: 5-8

Solo Mode: no

Complexity: light

Risk: high

Summary: The game begins with a quick mini-game to crack the vault to determine first player, then proceeds into social deduction and hand management as players compete to complete the crime as a Crew, pull off a double-cross as a Rival, or take everyone down as an Agent.

Base Pledge (w/shipping): $35

All-In (w/shipping): $1,040, includes vanity rewards

Campaign Ends: 10/24

Game Ships: Jan. 2020

Funding Status: Funded; currently at 119%, with 28 days to go.



Project: Barbarians: The Invasion 2nd Edition

Designers: Martino Chiacchiera (Deckscape: Heist in Venice, Deckscape: Test Time, Mysthea), Marta Ciaccasassi (Barbarians: The Invasion, Icaion, Mysthea), Pierluca Zizzi (Asgard, Hyperborea, Signorie)

Artists: Fernando Armentano (Barbarians: The Invasion, Black Rose Wars, Village Attacks), Ivan Cavini (Barbarians: The Invasion)

Publisher: Tabula Games (Barbarians: The Invasion, Mysthea, Volfyirion)

Genre/Mechanisms: area majority/influence, civilization, economic, exploration, miniatures, network/route building, set collection, variable phase order, variable player powers, worker placement

Player Count: 1-4

Solo Mode: yes

Complexity: heavy

Risk: medium-high

Summary: A worker placement and area control game with a 3D dynamic board, and your choice of the screen-printed, wooden meeples version or the more expensive miniatures version.

Base Pledge (w/shipping): $48, upgrade for 1st edition

All-In (w/shipping): $105, includes miniatures

Campaign Ends: 10/4

Game Ships: June 2020

Funding Status: Funded; currently at 254%, with 8 days to go.



Project: Beneath

Designers: Ross Bennett

Artist: Jerry Padilla

Publisher: Dark Hand Games

Genre/Mechanisms: dice rolling, dungeon crawler, fighting, miniatures, player elimination, role-playing

Player Count: 2-4

Solo Mode: no

Complexity: medium-light

Risk: high

Summary: A Dwarven dungeon-crawler in the Diablo vein.

Base Pledge (w/shipping): $101

All-In (w/shipping): $120

Campaign Ends: 10/17

Game Ships: Mar. 2020

Funding Status: Currently at 24%, with 21 days to go.



Project: Dance Card!

Designer: Michael Melkonian

Artists: Ellie Jang (Churrascaria: A Cutthroat Game of Gluttony, Skyward), Steven Tu (Factory Funner, Habitats, Roll to the Top!)

Publisher: Michael Melkonian

Genre/Mechanisms: dice rolling, partnerships, set collection, variable player powers

Player Count: 2-4

Solo Mode: no

Complexity: light

Risk: high

Summary: A tactical gateway game set during a high school Homecoming dance. Be there first player to dance with all of your dance partners!

Base Pledge (w/shipping): $60

All-In (w/shipping): $255, includes vanity rewards

Campaign Ends: 10/15

Game Ships: Sep. 2020

Funding Status: Currently at 51%, with 19 days to go.



Project: The Ghosts Betwixt

Designer: Dustin Freund

Artists: Travis Hanson (Goblin’s Breakfast, Santa’s Bag, Summonaria), Cole Munro-Chitty (Grossburgers, Nocturnal, Rise of the Norsemen)

Publisher: Innocent Traveler Games

Genre/Mechanisms: cooperative play, dice rolling, storytelling

Player Count: 1-4

Solo Mode: yes

Complexity: medium-light

Risk: high

Summary: A cooperative dungeon crawl set in the haunted 1990’s Mid-West.

Base Pledge (w/shipping): $59

All-In (w/shipping): $399, includes vanity rewards

Campaign Ends: 10/24

Game Ships: Oct. 2020

Funding Status: Currently at 43%, with 28 days to go.



Project: Madeira Collector’s Edition + Expansion

Designers: Nuno Bizarro Sentieiro (Madeira, Nippon, Panamax), Paulo Soledade (Madeira, Nippon, Panamax)

Artist: Mariano Iannelli (Fairy Tale, Madeira, Nippon, Railroad Revolution, Reef Encounter, Signorie, Vasco de Gama, Vinhos, ZhanGuo)

Publisher: What’s Your Game? (Caylus, Fairy Tales, Madeira, Nippon, Railroad Revolution, Reef Encounter, Signorie, Vasco de Gama, Vinhos, ZhanGuo)

Genre/Mechanisms: area control, dice rolling, economic, worker placement

Player Count: 2-4

Solo Mode: no

Complexity: heavy

Risk: medium-high

Summary: Heavy worker placement game Madeira gets a new edition with six expansions and new, premium components.

Base Pledge (w/shipping): $41

All-In (w/shipping): $112

Campaign Ends: 10/11

Game Ships: Mar. 2020

Funding Status: Funded; currently at 544%, with 15 days to go.



Project: The Quest Kids

Designer: Dustin McMillian

Artist: Apolline Etienne (Haunt the House, Muse, Wreck Raiders)

Publisher: Treasure Falls Games (Borderlands: Tiny Tina’s Robot Tea Party, Inoka, RobotLab: The Card Game)

Genre/Mechanisms: children’s game, hand management, miniatures

Player Count: 2-4

Solo Mode: no

Complexity: medium-light

Risk: high

Summary: A dungeon crawler and adventure game for kids.

Base Pledge (w/shipping): $48

All-In (w/shipping): $58

Campaign Ends: 10/23

Game Ships: Sep. 2020

Funding Status: Currently at 54%, with 27 days to go.



Project: Ruins of Mars

Designer: Don Riddle (Christmas Lights: A Card Game, King of New Tokyo)

Artists: Ronan Le Fur, Sebastian Koziner (Dice Hospital, Heroes of Terrinoth, Skulk Hollow), Calder Moore

Publisher: Atheris Games (Cul-De-Sac Conquest, Mutant Crops, Supernatural Socks)

Genre/Mechanisms: action programming, resource management

Player Count: 2-4

Solo Mode: no

Complexity: medium-light

Risk: high

Summary: “It is the year 2179 and the Earth’s future is bleak. Search for knowledge on Mars in this resource management game.

Base Pledge (w/shipping): $36

All-In (w/shipping): $36, same as above

Campaign Ends: 10/18

Game Ships: Sep. 2020

Funding Status: Currently at 72%, with 22 days to go.



Project: Seven Bridges

Designers: Ronald Halliday (Psychomachia, Revanche)

Artists: Ronald Halliday, Michael T. Schroeder (The Abandons)

Publisher: Puzzling Pixel Games (The Abandons)

Genre/Mechanisms: card drafting, dice rolling, line drawing, network & route building, pencil & paper, roll & write, variable phase order

Player Count: 1-6

Solo Mode: yes

Complexity: medium-light

Risk: high

Summary: A dice rolling “stroll & write” that has players traversing the streets of Konigsber, crossing bridges, and noting down landmarks.

Base Pledge (w/shipping): $38

All-In (w/shipping): $53

Campaign Ends: 10/18

Game Ships: Aug. 2020

Funding Status: Currently at 22%, with 22 days to go.



Project: Sovereign Skies

Designers: Aaron Andrew Wilson (Why I Otter), Ian Zang (Constellations, Curio: The Last Temple)

Artist: Giacomo Tappainer (13 Clues, CO2, CO2: Second Chance)

Publisher: Deep Water Games (Hanamikoji, Round House, Welcome To…)

Genre/Mechanisms: action/movement programming, area control, miniatures, modular board, political, rondel, set collection

Player Count: 1-4

Solo Mode: yes

Complexity: medium-heavy

Risk: medium-high

Summary: Players take on the role of a “human faction orbiting the six planets of the Abyssi cluster to recruit alien senators for favors and to establish occupation by constructing and activating bases for energy and influence.”

Base Pledge (w/shipping): $39

All-In (w/shipping): $39, same as above

Campaign Ends: 10/22

Game Ships: May 2020

Funding Status: Funded; currently at 168%, with 26 days to go.



Project: Time of Legends: Destinies

Designers: Michal Golebiowski (Jetpack Joyride, Spaghetti), Filip Milunski (CV, Magnum Sal, Warsaw: City of Ruins)

Artists: Karolina Jedrzejak, Magdalena Leszczynska

Publisher: Lucky Duck Games (Chronicles of Crime, The Grimm Forest, Tiny Towns, Vikings Gone Wild)

Genre/Mechanisms: dice rolling, exploration, miniatures, role-playing, storytelling, tile placement

Player Count: 1-3

Solo Mode: yes

Complexity: medium-light

Risk: medium-low

Summary: Close cooperation between Lucky Duck Games, creator of the Destinies system, and Mythic Games, creators of the Time of Legends: Joan of Arc universe, have produced this competitive, story-driven adventure & exploration game featuring Scan&Play app-based gameplay; it’s the first in a series using this technology, and includes two campaigns and four standalone scenarios.

Base Pledge (w/shipping): $67

All-In (w/shipping): $97

Campaign Ends: 10/16

Game Ships: Sep. 2020

Funding Status: Funded; currently at 705%, with 20 days to go.



Project: Unicorn Fever

Designers: Lorenzo Tucci Sorrentino (Dragon Castle, Dungeon Fighter, Potion Explosion (Dungeon Fighter, Horse Fever, Steam Park)

Artist: Giulia Ghigini (Dungeon Fighter, Escape From the Aliens in Outer Space, Potion Explosion)

Publisher: Horrible Games (Dragon Castle, Dungeon Fighter, Potion Explosion, Railroad Ink: Blazing Red Edition, Railroad Ink: Deep Blue Edition, Steam Park)

Genre/Mechanisms: betting/wagering, bluffing, miniatures, party game, racing

Player Count: 2-5

Solo Mode: no

Complexity: medium-light

Risk: medium-low

Summary: “Each player is a wealthy bettor, determined to be recognized as the most skillful unicorn-race wagerer of the Great Unicorn Racing Championship and hold this title until the next rainbow appears.”

Base Pledge (w/shipping): $46

All-In (w/shipping): $115

Campaign Ends: 10/15

Game Ships: July 2020

Funding Status: Funded; currently at 190%, with 19 days to go.



Project: Winner Winner Chicken Dinner

Designer: Chad Elkins (Christmas Lights: A Card Game, Robots Love Ice Cream: The Card Game)

Artist: Shawna J.C. Tenney (Bugs on Rugs, Wizards of the Wild)

Publisher: 25th Century Games (Christmas Lights: A Card Game, Kingswood, Space Explorers)

Genre/Mechanisms: children’s game, dice rolling, filler, push your luck, take that, variable player powers

Player Count: 2-4

Solo Mode: no

Complexity: light

Risk: medium-high

Summary: Roll the dice, steal chickens, and avoid the dog in this quick-playing hand management game.

Base Pledge (w/shipping): $32

All-In (w/shipping): $42

Campaign Ends: 10/16

Game Ships: Apr. 2020

Funding Status: Currently at 65%, with 20 days to go.


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