Previously, On Kickstarter… #713
(or here’s a list of what launched yesterday that might deserve a closer look)
Project: The Curse of Candelabria
Designers: Davide Carcelli, Gabriele Porro (S.H.E.O.L.)
Artist: Mirko Treccani (S.H.E.O.L.)
Publisher: Lunar Oak Studio (S.H.E.O.L.)
Genre/Mechanisms: area majority / influence, area movement, card play conflict resolution, medieval, miniatures
Player Count: 3-5
Solo Mode: no
Complexity: medium-light
Risk: HIGH
Summary: “An area majority / area control dudes on a map eurogame with a strong focus on the setting. Each player controls a noble house of living candles and competes for the territories on the map to earn points at the end of each of the 3 eras. During their turn, players create new living candles and compose their layered miniatures, place tealights on the map, melt the deployed candles, activate their abilities, move, and upgrade the castle of the house. At the end of each era there is a combat phase where the conflicts and the majorities are resolved and points are gained. Earn more points than the others and become the new king of Candelabria.”
Base Pledge (w/shipping): $112
All-In (w/shipping): $220
Campaign Ends: 11/30
Game Ships: Oct. 2023
Funding Status: Currently at 25% with 12 days to go.