Previously, On Kickstarter… #3
(or here’s a list of what launched yesterday that might deserve a closer look)
Project: Longboat
Designer: Michael Lawrence Kay
Artist: Michael Lawrence Kay
Publisher: Wight Hart Games
Genre/Mechanisms: card selection, tableau building, take that
Player Count: 2-4
Solo Mode: no
Complexity: light
Risk: medium-high
Summary: Players take turn drafting vikings from the river, placing them in their longboat and constructing an ever-widening tableau while activating their various card abilities. Once the river and the draw deck have been exhausted, the player with the most points (Vikings + Shields of their color + 3x Loot – Sheep) wins!
Base Pledge (w/shipping): $24
All-In (w/shipping): $24, same as above
Campaign Ends: 6/5
Game Ships: Sep. 2019
Funding Status: Currently at 16%, with 28 days to go.
Project: The Manhattan Project: Energy Empire – Cold War expansion
Designers: Tom Jolly (Battle for Rokugan, The Manhattan Project: Energy Empire, Wiz-War 8th Edition), Luke Laurie (Dwellings of Eldervale, The Manhattan Project: Energy Empire, Stones of Fate)
Artists: Josh Cappel (1960: The Making of the President, Belfort, Endeavor, Endeavor: Age of Sail, Fire & Axe: A Viking Saga, The Manhattan Project: Energy Empire, Pandemic, Scoville, Wasteland Express Delivery Service), Jeffrey Edwards (Fire & Axe: A Viking Saga, The Manhattan Project: Energy Empire), Scott Hartman (Aeon’s End, Aeon’s End: War Eternal, At the Gates of Loyang, Kodama: The Tree Spirits, Wasteland Express Delivery Service)
Publisher: Minion Games (Dead Men Tell No Tales, The Manhattan Project, The Manhattan Project: Energy Empire)
Genre/Mechanisms: civilization, dice rolling, economic, resource management, tableau-building, take that, worker placement
Player Count: 1-5
Solo Mode: yes
Complexity: medium-heavy
Risk: medium-low
Summary: A worker placement game where players are nations struggling for power in the late 20th century, building up industry, commerce, resources, structures, and energy sources. The new Cold War expansions includes: new Nations cards, new Megastructures, new Espionage cards, new Global Impact cards, new Structures, The Doomsday Clock & Cold War cards module, and the new Clash of Nations solo decks with 48 cards.
Base Pledge (w/shipping): $25, Cold War expansion only
All-In (w/shipping): $99
Campaign Ends: 5/30
Game Ships: Nov. 2019
Funding Status: Funded; currently at 488%, with 23 days to go.
Project: Space Race
Designers: Marek Loskot (Space Race: The Card Game), Michal Mikes, Jan Soukal (Space Race: The Card Game)
Artist: Dalibor Krch (Space Race: The Card Game)
Publisher: Boardcubator (Space Race: The Card Game)
Genre/Mechanisms: card drafting, hand management, miniatures, simultaneous action selection, variable player powers, worker placement
Player Count: 1-5
Solo Mode: yes
Complexity: medium-heavy
Risk: medium-high
Summary: Hire astronauts and scientists, develop technologies, initiate space programs, and celebrate breakthroughs in this engine-builder taking place over the first seven decades of space exploration, from the Cold War on.
Base Pledge (w/shipping): $62
All-In (w/shipping): $83
Campaign Ends: 5/23
Game Ships: June 2020
Funding Status: Funded; currently at 320%, with 16 days to go.