Previously, On Kickstarter… #278
(or here’s a list of what launched yesterday that might deserve a closer look)
Project: 13 Monsters: Armed to the Teeth
Designer: Rens Willemsen
Artist: Rens Willemsen
Publisher: Twisted Stranger B.V.
Genre/Mechanisms: collectible components, chaining, deck construction, expansion, matching, memory, miniatures, negotiation, once-per-game abilities, passed action token, tile placement, trading, variable phase order, variable player powers
Player Count: 2-6
Solo Mode: no
Complexity: medium-light
Risk: HIGH
Summary: “Combines memory mechanics, building and upgrading monsters and intense 1v1 battles. With multiple ways to win and several game-changing special abilities, even the strongest players are never guaranteed a win.”
Base Pledge (w/shipping): $50
All-In (w/shipping): $98
Campaign Ends: 11/5
Game Ships: Feb. 2021
Funding Status: Currently at 20% with 28 days to go.
Project: Blood & Plunder: Raise the Black
Designers: Fred Barnard, Lilian Figueroa, Michael Tuñez
Artists: Ian Hosfeld, Lilian Figueroa
Publisher: Firelock Games
Genre/Mechanisms: action queue, expansion, miniatures, wargame
Player Count: 2
Solo Mode: no
Complexity: medium-heavy
Risk: medium-high
Summary: “The main event of this campaign is a Blood & Plunder 2-player starter set for the 18th century. The starter set is themed around Blackbeard’s last battle with Royal Navy Lieutenant Robert Maynard. Pirates vs. the Royal Navy, classic Blood & Plunder action.”
Base Pledge (w/shipping): $54
All-In (w/shipping): $400, includes extras
Campaign Ends: 11/4
Game Ships: July 2021
Funding Status: Funded; currently at 158% with 27 days to go.
Project: Card Bard
Designers: Aaron Griffin, Keyan Kenney
Artist: Keyan Kenney
Publisher: Key & Griffin Games
Genre/Mechanisms: card game, deck construction
Player Count: 2-4
Solo Mode: no
Complexity: light
Risk: HIGH
Summary: “Each player takes the role of the magical traveling storyteller of old — The Bard. A player’s deck represents their repertoire of ballads, stories, techniques, tricks, magical items, fantastical lore, and enchanting melodies that you will use to battle your opponent to win the hearts — and purses – of the folk of the land. During the game, players use their cards to perform Songs and collect Fame. The game ends when a player accumulates 15 Fame and has no currently active Songs.”
Base Pledge (w/shipping): $51
All-In (w/shipping): $51, same as above
Campaign Ends: 11/5
Game Ships: Oct. 2021
Funding Status: Currently at 32% with 28 days to go.
Project: Cartographers Heroes + 3 Map Pack Expansions
Designers: Jordy Adan (Rolling Ranch, Trudvang Legends), John Brieger
Artists: Davey Baker, Luis Francisco (The Bloody Inn, Coup, Cartographers, Flash Point: Fire Rescue, FUSE, Haggis, The Resistance, The Resistance: Avalon, Roll Player), Lucas Ribeiro (Cartographers, Lockup: A Roll Player Tale, Space Cantina)
Publisher: Thunderworks Games (Cartographers, Lockup: A Roll Player Tale, Roll Player)
Genre/Mechanisms: bingo, grid coverage, line drawing, paper-and-pencil, polyominoes, roll-and-write, solo/solitaire game, territory building
Player Count: 1-100
Solo Mode: yes
Complexity: light
Risk: medium-low
Summary: “The standalone sequel to the critically acclaimed map-drawing game Cartographers. It includes all-new map sheets, scoring cards, explore cards, and ambush cards with unique abilities. Cartographers Heroes can be played on its own or mixed with components from the original game for a greater variety of gameplay possibilities.”
Base Pledge (w/shipping): $27
All-In (w/shipping): $95
Campaign Ends: 10/23
Game Ships: July 2021
Funding Status: Funded; currently at 883% with 15 days to go.
Project: Dice Command
Designers: Sam Cristall, Tyler Holman
Artist: Tyler Holman
Publisher: Ejected Planet
Genre/Mechanisms: dice rolling, grid movement, tug of war, wargame, worker placement with dice workers
Player Count: 2-4
Solo Mode: no
Complexity: light
Risk: HIGH
Summary: “A semi-abstract tactical wargame with dice action selection and engine building.”
Base Pledge (w/shipping): $46
All-In (w/shipping): $46, same as above
Campaign Ends: 11/5
Game Ships: June 2021
Funding Status: Funded; currently at 120% with 28 days to go.
Project: Dungeon Drop: Dropped Too Deep and Tavern Tales
Designers: Scott R. Smith (Dungeon Drop), Gregory Skulnick
Artists: Gong Studios (Aeon’s End, Aeon’s End: The New Age, Tiny Towns)
Publisher: Phase Shift Games (Dungeon Drop)
Genre/Mechanisms: adventure, card drafting, enclosure, expansion, flicking, modular board, push your luck, set collection, solo/solitaire game, turn order: stat based, variable player powers (Dungeon Drop: Dropped Too Deep); auction/bidding, bluffing, deduction, hand management, push your luck, set collection, variable player powers (Tavern Tales: Legends of Dungeon Drop)
Player Count: 1-4 (Dungeon Drop: Dropped Too Deep); 3-5 (Tavern Tales: Legends of Dungeon Drop)
Solo Mode: yes (Dungeon Drop: Dropped Too Deep); no (Tavern Tales: Legends of Dungeon Drop)
Complexity: light
Risk: HIGH
Summary: An expansion to dexterity game Dungeon Drop, and a bluffing game where players “compare mighty deeds in a strategic game of boasting and oneupmanship.”
Base Pledge (w/shipping): $24, either game
All-In (w/shipping): $84, both games plus the Dungeon Drop base game, plus extras
Campaign Ends: 10/29
Game Ships: July 2021
Funding Status: Funded; currently at 839% with 21 days to go.
Project: Fearsome Wilderness
Designer: Matt Cross
Artists: Bud Wheeler, Willis Harrower
Publisher: Geektopia Games
Genre/Mechanisms: adventure, cooperative game, dice rolling, horror, miniatures, push your luck, role playing storytelling
Player Count: 1-4
Solo Mode: yes
Complexity: light
Risk: HIGH
Summary: “Paul Bunyan, Johnny Appleseed and friends have 12 weeks to prepare for winter in the epic struggle of human versus nature. In this cooperative, dice-rolling campaign game for 1-4 players, the heroes work together to battle fearsome critters and the oncoming cold to gather and build everything they’ll need to survive.”
Base Pledge (w/shipping): $62
All-In (w/shipping): $97
Campaign Ends: 11/5
Game Ships: July 2021
Funding Status: Funded; currently at 150% with 28 days to go.
Project: Frostpunk: The Board Game
Designer: Adam Kwapiński (InBetween, Lords of Hellas, Nemesis)
Artist: Krzysztof “Klema” Klemiński
Publisher: Glass Cannon Unplugged
Genre/Mechanisms: action/event; city building; cooperative game; cube tower; economic; exploration; modular board; scenario/mission/campaign game; worker placement, different worker types
Player Count: 1-4
Solo Mode: yes
Complexity: medium-heavy
Risk: medium-high
Summary: “Take on the roles of leaders of a small colony of survivors in a post-apocalyptic world that was hit by a severe ice age. Their duty is to effectively manage both its infrastructure and citizens. The core gameplay will be brutal, challenging, and complex, but easy to learn. The citizens won’t just be speechless pieces on the board. Society members will issue demands and react accordingly to the current mood, so every decision and action bears consequences.”
Base Pledge (w/shipping): $113
All-In (w/shipping): $172
Campaign Ends: 10/28
Game Ships: Oct. 2021
Funding Status: Funded; currently at 406% with 20 days to go.
Project: Gun and Gun
Designer: Ken Rose
Artists: Keepdry
Publisher: LionWing Publishing
Genre/Mechanisms: 2 players. card drafting, card game, deck construction, fighting, hand management, interrupts, variable player powers
Player Count: 2
Solo Mode: no
Complexity: medium-light
Risk: HIGH
Summary: “An anime-themed card game featuring competitive one-versus-one battles, a distinct two-deck draft system, and Japanese sci-fi art. Players assume the role of one of the game’s many Gunners and equip their character with two guns available to them. Once selections have been made, it’s a frenetic race to kill each other.”
Base Pledge (w/shipping): $40
All-In (w/shipping): $110, includes extras
Campaign Ends: 10/22
Game Ships: May 2021
Funding Status: Funded; currently at 198% with 14 days to go.
Project: Herbaceous – Pocket Edition
Designers: Eduardo Baraf (Herbaceous, Skulk Hollow, Sunset Over Water), Steve Finn (Biblios, Herbaceous, Sunset Over Water), Keith Matejka (Herbaceous, Roll Player, Skulk Hollow)
Artists: Benjamin Shulman (Herbaceous; Heroes of Land, Air & Sea; Tiny Epic Galaxies; Tiny Epic Quest), Beth Sobel (Arboretum, Between Two Cities, Lanterns: The Harvest Festival, Herbaceous, Snow Tails, Viticulture, Viticulture Essential Edition, Wingspan, World’s Fair 1893)
Publisher: Pencil First Games (Herbaceous, Skulk Hollow, Sunset Over Water)
Genre/Mechanisms: card game, push your luck, set collection, solo/solitiare game
Player Count: 1-4
Solo Mode: yes
Complexity: light
Risk: medium-low
Summary: “A new, compact version of Herbaceous,” where players are “herb collectors competing to grow and store the most valuable medley of herbs.”
Base Pledge (w/shipping): $15
All-In (w/shipping): $15, same as above
Campaign Ends: 10/19
Game Ships: Oct. 2021
Funding Status: Funded; currently at 320% with 11 days to go.
Project: High Rise: The UltraPlastic Edition
Designer: Gil Hova (Battle Merchants, The Networks, Wordsy)
Artists: Heiko Günther (Burgle Bros., Can’t Stop, Glory to Rome, The Networks), Kwanchai Moriya (Catacombs Third Edition, Cryptid, Dinosaur Island, Duelosaur Island, The Game, In the Hall of the Mountain King, Prêt-à-Porter, Sidereal Confluence: Remastered Edition)
Publisher: Formal Ferret Games (High Rise, The Networks, Wordsy)
Genre/Mechanisms: city building, end game bonuses, miniatures, solo/solitaire game, time track
Player Count: 1-4
Solo Mode: yes
Complexity: medium-heavy
Risk: medium-low
Summary: “You and your opponents are constructing skyscrapers in a somewhat unreputable city. You’ll move around the board on a one-way track, choosing any unoccupied space ahead of you and doing its action, and waiting for everyone to pass you until you take your next action. As you play, you’ll be frequently tempted to enhance your actions, but whenever you do, you will gain Corruption. This can give you an edge over your opponents, and it can also periodically penalize you if you gain too much. You can win games with little Corruption, and you can win games with a lot of Corruption; it all depends on the decisions you make relative to your opponents.”
Base Pledge (w/shipping): $8, upgrade kit only
All-In (w/shipping): $110
Campaign Ends: 10/29
Game Ships: Nov. 2021
Funding Status: Currently at 75% with 21 days to go.
Project: King of the West
Designer: Jacob Purnell
Artists: Blake Davis, Sebastián Koziner (Dice Hospital, Heroes of Terrinoth, Skulk Hollow)
Publisher: Killer Games
Genre/Mechanisms: area majority/influence, card game, player elimination, rock-paper-scissors
Player Count: 2-3
Solo Mode: no
Complexity: light
Risk: HIGH
Summary: “A quick Weird West area-control card game that fits in your pocket.”
Base Pledge (w/shipping): $11
All-In (w/shipping): $22
Campaign Ends: 11/3
Game Ships: Nov. 2021
Funding Status: Currently at 48% with 26 days to go.
Project: Mud: A Political Card Game
Designers: Ben Bronstein, Jen Igartua (Side Effects), Jade Shames (Side Effects), Kat Thek (Side Effects)
Artist: Ben Bronstein (Side Effects)
Publisher: Pillbox Games (Side Effects)
Genre/Mechanisms: card game, push your luck, take that
Player Count: 2-6
Solo Mode: no
Complexity: medium-light
Risk: HIGH
Summary: “Lie, cheat, steal, or simply play well to influence the next presidential election. It’s a game of risk and reward, involving scandals, animals, and all three colors of the American political spectrum.”
Base Pledge (w/shipping): $31
All-In (w/shipping): $111, include vanity rewards
Campaign Ends: 11/2
Game Ships: Aug. 2021
Funding Status: Funded; currently at 146% with 25 days to go.
Project: Pocket Paragons
Designer: Brian McKay
Artists: not credited
Publisher: Solis Game Studio (Frenemy Pastry Party)
Genre/Mechanisms: 2 players, bluffing, card game, fighting, hand management, rock-paper-scissors, simulataneous action selection, variable player power
Player Count: 2
Solo Mode: no
Complexity: light
Risk: HIGH
Summary: “A cross-over battle system. Characters from various game worlds come together to see who the true Paragon is. Pocket Paragons features a total of 4 game series on launch each with their own gameplay features all cross-compatible with one another.”
Base Pledge (w/shipping): $26, any one game
All-In (w/shipping): $97, all 4 games plus playmat
Campaign Ends: 11/5
Game Ships: Apr. 2021
Funding Status: Currently at 97% with 28 days to go.
Project: Studies in Sorcery
Designer: Chris Glein
Artist: Chris Glein
Publisher: Weird Giraffe Games (Dreams of Tomorrow, Fire in the Library, Stellar Leap)
Genre/Mechanisms: card game, hand management, push your luck
Player Count: 1-4
Solo Mode: yes
Complexity: light
Risk: medium-high
Summary: “An engine building and drafting game in which players are trying to complete projects in Alchemy, Reanimation, and more to finally complete their thesis statement and graduate from the Academy of the Dark Arts.”
Base Pledge (w/shipping): $25
All-In (w/shipping): $55, also includes expansion and playmat
Campaign Ends: 10/29
Game Ships: Oct. 2021
Funding Status: Funded; currently at 229% with 21 days to go.
Project: TorKings
Designer: Aaron Titelius
Artists: not credited
Publisher: James & Theory Pty. Ltd.
Genre/Mechanisms: abstract strategy, connections, modular board, party game, pattern recognition
Player Count: 2-6
Solo Mode: no
Complexity: light
Risk: HIGH
Summary: Essentially a variation on Connect Four, with cooperative, multi-player, and plenty of other game modes to choose from.
Base Pledge (w/shipping): $73
All-In (w/shipping): $73, same as above
Campaign Ends: 10/27
Game Ships: Dec. 2020
Funding Status: Funded; currently at 436% with 19 days to go.
Project: Unforgiven: The Lincoln Assassination Trial
Designer: Tom Butler (Paradise Lost, Patriots & Redcoats, The Pirate Republic)
Artists: Nicholas Avallone (Quartermaster General, Quartermaster General: 1914, Quartermaster General: Victory or Deah – The Peloponnesian War), Milan Stojanovic
Publisher: Green Feet Games (Paradise Lost, Patriots & Redcoats, The Pirate Republic)
Genre/Mechanisms: 2 players, card drafting, deck building, dice rolling, set collection, simulation, tug of war
Player Count: 2
Solo Mode: no
Complexity: medium-light
Risk: HIGH
Summary: “Relive one of the most famous trials in US history–a tense, tabletop duel where you sway a jury & a nation for swift justice. You, as the prosecution or defense, must convince a 9-panel jury that Mary Surratt, one of eight people put on trial for conspiring to assassinate President Abraham Lincoln and other members of his cabinet, is guilty…or innocent.”
Base Pledge (w/shipping): $40
All-In (w/shipping): $86, also includes metal tokens & playmat
Campaign Ends: 10/31
Game Ships: Apr. 2021
Funding Status: Currently at 14% with 28 days to go.
Project: World Adventure: Ancient Runes
Designer: Blue Leviatan
Artist: Sireum Ateul
Publisher: Dopanda Games and Entertainment
Genre/Mechanisms: action points, adventure, area majority/influence, dice rolling, economic, fighting, grid movement, pick-up and deliver, role playing, territory building, variable player powers
Player Count: 1-4
Solo Mode: yes
Complexity: light
Risk: HIGH
Summary: “An expandable turn-based strategic fantasy board game. You’ll compete against other Dark World Stone Keepers while collecting as many Ancient Runes as possible.”
Base Pledge (w/shipping): $93
All-In (w/shipping): $93, same as above
Campaign Ends: 10/27
Game Ships: Nov. 2021
Funding Status: Currently at 1% with 19 days to go.