Previously, On Kickstarter… #274
(or here’s a list of what launched yesterday that might deserve a closer look)
Project: Apogee
Designer: Sergio Matsumoto (Efemeris, Light Hunters: Battalion of Darkness)
Artist: Manon “Stripes” Potier (Efemeris, Light Hunters: Battalion of Darkness)
Publisher: DTDA Games (Efemeris, Light Hunters: Battalion of Darkness)
Genre/Mechanisms: action drafting, card drafting, hand management, income, investment, negotiation, scenario/mission/campaign game, space exploration, turn order: stat based, worker placement
Player Count: 1-5
Solo Mode: yes
Complexity: medium-light
Risk: medium-high
Summary: “The space conquest no longer serves the sole political motivation. For several decades, a private spaceflight industry has emerged, operating independently of governments. Develop spaceflight faster, cheaper, meet commercial challenges, this new movement is the New Space.”
Base Pledge (w/shipping): $48
All-In (w/shipping): $66
Campaign Ends: 10/14
Game Ships: Apr. 2021
Funding Status: Funded; currently at 241% with 13 days to go.
Project: DOS – Defeat O.D.I.N. System
Designers: Josè Alejandro Lupico Barca, Alessandro Pellegrini
Artists: Josè Alejandro Lupico Barca (Nova Aetas, Sine Tempore), Valentina Rufo Vivaiolet
Publisher: Game to Play
Genre/Mechanisms: action queue, area majority/influence, card game, moving multiple units, turn order: claim action, victory points as a resource
Player Count: 2-5
Solo Mode: no
Complexity: medium-light
Risk: HIGH
Summary: “A German cyberpunk board game in which hackers use cyber attacks to fight against a new software that threatens to control the entire network.”
Base Pledge (w/shipping): $73
All-In (w/shipping): $82
Campaign Ends: 10/15
Game Ships: July 2021
Funding Status: Currently at 0% with 13 days to go.
Project: Flora
Designers: Eduardo Amador, Jose Vargas Guevara, Luis Daniel Jarquin
Artist: Arturo Peña
Publisher: Bonfire Games
Genre/Mechanisms: dice rolling, exploration, hand management, hidden roles, player elimination, semi-cooperative game, traitor game
Player Count: 4-5
Solo Mode: no
Complexity: medium-light
Risk: HIGH
Summary: “Semi-cooperative game inspired by the unsolved mystery of the Voynich Manuscript. The players assume the role of Botanical Biologists that successfully decoded this ancient book, revealing information about botanical specimens with miraculous properties that grow on an island on the Pacific. By performing several expeditions in the island, the biologists try to gather the desired Voynich Specimens, exposing themselves to the threatening weather of the island and its dangerous creatures. But the most dangerous threat will be the betrayal of one of the crew members. The game develops during 5 days at the end of which the team needs to gather at least 7 Voynich Specimens in order to win; the traitor will win if he prevents that from happening.”
Base Pledge (w/shipping): $71
All-In (w/shipping): $71, same as above
Campaign Ends: 11/3
Game Ships: Mar. 2021
Funding Status: Currently at 21% with 33 days to go.
Project: Lost in Jurassica
Designer: Samuel Milham
Artist: Samuel Milham
Publisher: Samuel Milham
Genre/Mechanisms: card drafting, card game, set collection, solo/solitaire game
Player Count: 1-6
Solo Mode: yes
Complexity: light
Risk: HIGH
Summary: “A survival card game with fighting, crafting and scavenging. Play as a visiting guest to Jurassica, an amazing island dinosaur resort. Unfortunately the dinosaurs have escaped, leaving you and your friends to fight for survival. Be the first player to win by finding power switches and restoring power to the park, all while scavenging for supplies and fighting off dangerous dinosaurs with improvised weapons.”
Base Pledge (w/shipping): $22
All-In (w/shipping): $123, includes 2 other games plus extras
Campaign Ends: 10/27
Game Ships: May 2021
Funding Status: Funded; currently at 278% with 26 days to go.
Project: Quin
Designers: Brian Rooney, Taeleen Woodard
Artist: Taeleen Woodard
Publisher: Arch & Gravity Publishing
Genre/Mechanisms: abstract strategy, bluffing, chaining, grid movement, line of sight, memory, moving multiple units, once-per-game abilities, pattern movement, physical removal, point to point movement, race, variable setup
Player Count: 2
Solo Mode: no
Complexity: medium-light
Risk: HIGH
Summary: “An abstract tabletop strategy game, taking place in a sci-fi quantum realm. Players control a variety of quark particles, 17 on each side, made of 9 types, each with distinct speed, powers and capture abilities. The goal of Quin is to reach First Sight, Center, with your Light, or to capture your opponent’s Light.”
Base Pledge (w/shipping): $47
All-In (w/shipping): $81
Campaign Ends: 10/30
Game Ships: Feb. 2021
Funding Status: Currently at 37% with 28 days to go.