Previously, On Kickstarter… #274


(or here’s a list of what launched yesterday that might deserve a closer look)


Project: Apogee

Designer: Sergio Matsumoto (Efemeris, Light Hunters: Battalion of Darkness)

Artist: Manon “Stripes” Potier (Efemeris, Light Hunters: Battalion of Darkness)

Publisher: DTDA Games (Efemeris, Light Hunters: Battalion of Darkness)

Genre/Mechanisms: action drafting, card drafting, hand management, income, investment, negotiation, scenario/mission/campaign game, space exploration, turn order: stat based, worker placement

Player Count: 1-5

Solo Mode: yes

Complexity: medium-light

Risk: medium-high

Summary: “The space conquest no longer serves the sole political motivation. For several decades, a private spaceflight industry has emerged, operating independently of governments. Develop spaceflight faster, cheaper, meet commercial challenges, this new movement is the New Space.”

Base Pledge (w/shipping): $48

All-In (w/shipping): $66

Campaign Ends: 10/14

Game Ships: Apr. 2021

Funding Status: Funded; currently at 241% with 13 days to go.



Project: DOS – Defeat O.D.I.N. System

Designers: Josè Alejandro Lupico Barca, Alessandro Pellegrini

Artists: Josè Alejandro Lupico Barca (Nova Aetas, Sine Tempore), Valentina Rufo Vivaiolet

Publisher: Game to Play

Genre/Mechanisms: action queue, area majority/influence, card game, moving multiple units, turn order: claim action, victory points as a resource

Player Count: 2-5

Solo Mode: no

Complexity: medium-light

Risk: HIGH

Summary: “A German cyberpunk board game in which hackers use cyber attacks to fight against a new software that threatens to control the entire network.”

Base Pledge (w/shipping): $73

All-In (w/shipping): $82

Campaign Ends: 10/15

Game Ships: July 2021

Funding Status: Currently at 0% with 13 days to go.



Project: Flora

Designers: Eduardo Amador, Jose Vargas Guevara, Luis Daniel Jarquin

Artist: Arturo Peña

Publisher: Bonfire Games

Genre/Mechanisms: dice rolling, exploration, hand management, hidden roles, player elimination, semi-cooperative game, traitor game

Player Count: 4-5

Solo Mode: no

Complexity: medium-light

Risk: HIGH

Summary: “Semi-cooperative game inspired by the unsolved mystery of the Voynich Manuscript. The players assume the role of Botanical Biologists that successfully decoded this ancient book, revealing information about botanical specimens with miraculous properties that grow on an island on the Pacific. By performing several expeditions in the island, the biologists try to gather the desired Voynich Specimens, exposing themselves to the threatening weather of the island and its dangerous creatures. But the most dangerous threat will be the betrayal of one of the crew members. The game develops during 5 days at the end of which the team needs to gather at least 7 Voynich Specimens in order to win; the traitor will win if he prevents that from happening.”

Base Pledge (w/shipping): $71

All-In (w/shipping): $71, same as above

Campaign Ends: 11/3

Game Ships: Mar. 2021

Funding Status: Currently at 21% with 33 days to go.



Project: Lost in Jurassica

Designer: Samuel Milham

Artist: Samuel Milham

Publisher: Samuel Milham

Genre/Mechanisms: card drafting, card game, set collection, solo/solitaire game

Player Count: 1-6

Solo Mode: yes

Complexity: light

Risk: HIGH

Summary: “A survival card game with fighting, crafting and scavenging. Play as a visiting guest to Jurassica, an amazing island dinosaur resort. Unfortunately the dinosaurs have escaped, leaving you and your friends to fight for survival. Be the first player to win by finding power switches and restoring power to the park, all while scavenging for supplies and fighting off dangerous dinosaurs with improvised weapons.”

Base Pledge (w/shipping): $22

All-In (w/shipping): $123, includes 2 other games plus extras

Campaign Ends: 10/27

Game Ships: May 2021

Funding Status: Funded; currently at 278% with 26 days to go.



Project: Quin

Designers: Brian Rooney, Taeleen Woodard

Artist: Taeleen Woodard

Publisher: Arch & Gravity Publishing

Genre/Mechanisms: abstract strategy, bluffing, chaining, grid movement, line of sight, memory, moving multiple units, once-per-game abilities, pattern movement, physical removal, point to point movement, race, variable setup

Player Count: 2

Solo Mode: no

Complexity: medium-light

Risk: HIGH

Summary: “An abstract tabletop strategy game, taking place in a sci-fi quantum realm. Players control a variety of quark particles, 17 on each side, made of 9 types, each with distinct speed, powers and capture abilities. The goal of Quin is to reach First Sight, Center, with your Light, or to capture your opponent’s Light.”

Base Pledge (w/shipping): $47

All-In (w/shipping): $81

Campaign Ends: 10/30

Game Ships: Feb. 2021

Funding Status: Currently at 37% with 28 days to go.


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