Early June 2021 Kickstarter Update

Featuring 10 Currently-Running Kickstarters, including Castle Panic Deluxe Collection, Chai: Tea for 2; Tussie Mussie: Expansion Collection, Paperback Adventures, Mosaic, Lockup: Breakout Expansion, Maximum Apocalypse: Wasted Wilds, Path of Light and Shadow: Solstice, The Witcher: Old World, and Buru.

Also 5 Backed Kickstarters, 5 Acquired Games, and 5 Played Games, including Barrage; CloudAge; Destinies; Embarcadero; Florence; Hoplomachus Victorum; Maglev Metro; Merchants Cove; Middara Act 1; Oath: Chronicles of Empire and Exile; Railways of Sweden, Australia, and Rail Barons of the World; Santa Monica; Vengeance: Roll & Fight; and Vivid Memories.

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Merchants Cove First Impressions

“Merchants Cove is a highly asymmetrical eurogame where each player assumes the role of a different fantasy merchant with a unique shop. The merchants contend to sell their goods to the arriving adventurers at the cove’s piers—the most famous markets in the Five Realms. Each player uses their own set of role-specific components and gameplay mechanisms to produce their goods, increase their shop’s efficiency, and—most importantly—get rich!”

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Previously, On Kickstarter… #410

Today’s Previously features Azrah: War of Heralds, CastleScape, Dice of Dragons, Eva & Luna, Forsaken Forest, Goons: The Junkyard Expansion, The Isle of Cats: Don’t Forget the Kittens!, Joseph Balkoski’s St-Lô, Lockup: Breakout Expansion, Path of Light and Shadow: Solstice, Quests: Heroes of Sorcado, Robot Quest Arena, Starframe, Treasure Dive, Tussie Mussie: Expansion Collection, USS Laffey: The Ship That Would Not Die, and The Witcher: Old World.

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Maglev Metro First Impressions

“In Maglev Metro, utilize state-of-the-art magnetic levitation technology to build a metropolitan rail system, transporting workers and robots beneath the city. Replace aging Manhattan and Berlin subway systems with newer, faster, quieter technology. Enhance your rail system’s abilities so that your passengers arrive at their destinations first.

Efficiency is your key to success in this pick-up-and-deliver, tile-laying, engine-building game. Transparent tiles allow your route to overlap your opponents’ tracks, winding you along from station to station. Robots efficiently upgrade and adjust your abilities, leveraging unique goals to maximize points. By the end of the game, the game board has morphed into a modern subway map, with brightly-colored routes connecting stations all over the city.”

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