All of our Kickstarter-related posts.

Early June 2021 Kickstarter Update

Featuring 10 Currently-Running Kickstarters, including Castle Panic Deluxe Collection, Chai: Tea for 2; Tussie Mussie: Expansion Collection, Paperback Adventures, Mosaic, Lockup: Breakout Expansion, Maximum Apocalypse: Wasted Wilds, Path of Light and Shadow: Solstice, The Witcher: Old World, and Buru.

Also 5 Backed Kickstarters, 5 Acquired Games, and 5 Played Games, including Barrage; CloudAge; Destinies; Embarcadero; Florence; Hoplomachus Victorum; Maglev Metro; Merchants Cove; Middara Act 1; Oath: Chronicles of Empire and Exile; Railways of Sweden, Australia, and Rail Barons of the World; Santa Monica; Vengeance: Roll & Fight; and Vivid Memories.

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Merchants Cove First Impressions

“Merchants Cove is a highly asymmetrical eurogame where each player assumes the role of a different fantasy merchant with a unique shop. The merchants contend to sell their goods to the arriving adventurers at the cove’s piers—the most famous markets in the Five Realms. Each player uses their own set of role-specific components and gameplay mechanisms to produce their goods, increase their shop’s efficiency, and—most importantly—get rich!”

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Previously, On Kickstarter… #410

Today’s Previously features Azrah: War of Heralds, CastleScape, Dice of Dragons, Eva & Luna, Forsaken Forest, Goons: The Junkyard Expansion, The Isle of Cats: Don’t Forget the Kittens!, Joseph Balkoski’s St-Lô, Lockup: Breakout Expansion, Path of Light and Shadow: Solstice, Quests: Heroes of Sorcado, Robot Quest Arena, Starframe, Treasure Dive, Tussie Mussie: Expansion Collection, USS Laffey: The Ship That Would Not Die, and The Witcher: Old World.

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Destinies First Impressions

“Destinies is a competitive, story-driven, game of adventure and exploration, mixing an app and a board game. The first in a series of games using a brand-new system called Destinies. This game is set in a dark medieval-fantasy universe. The Destinies system offers a fully story-driven, app-supported, RPG-like board game experience, without the need for a game master. Each scenario depicts a part of a vivid world, full of dark stories, epic NPCs and mysteries to solve. Each player takes the role of a hero on a quest to fulfill their destiny. Each destiny is a final goal of the character and has at least two, completely different paths to victory, composed of branching series of quests. Players compete with each other to push the world towards their own destiny.”

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