Previously, On Kickstarter… #99
(or here’s a list of what launched yesterday that might deserve a closer look)
Project: Chronicles of Drunagor: Age of Darkness
Designers: Daniel Alves (Cacadores de Galaxia, Masmorra: Dungeons or Arcadia, The Towers of Arkhanos), Eurico Cunha Neto (Masmorra: Dungeons or Arcadia, Masmorra de DADOS, The Towers of Arkhanos)
Artists: Marcelo Bastos (Gnomopolis, HOPE, The Towers of Arkhanos), Eduardo Cavalcante (The Towers of Arkhanos)
Publisher: Creative Games Studio (The Towers of Arkhanos)
Genre/Mechanisms: cooperative game, dice rolling, miniatures
Player Count: 1-5
Solo Mode: yes
Complexity: medium-heavy
Risk: medium-high
Summary: A fully cooperative dungeon crawler with tactical combat with 3D maps courtesy of GameTrayz, and with scenarios that can be played separately or as part of a campaign.
Base Pledge (w/shipping): $131
All-In (w/shipping): $201
Campaign Ends: 11/28
Game Ships: Mar. 2021
Funding Status: Funded; currently at 555%, with 27 days to go.
Project: Clash of Minds: Holmes vs Moriarty
Designers: Blazej Augustynek, Hubert Kubit
Artist: Barbara Wiszynska (Alakazoo, The Valley of Alchemists)
Publisher: CreativeMaker LLC (Alakazoo, The Valley of Alchemists)
Genre/Mechanisms: 2 players, card drafting, deck/bag/pool building, deduction, hand management
Player Count: 2
Solo Mode: no
Complexity: medium-heavy
Risk: medium-high
Summary: A two-player card game where Holmes faces off against Moriarty, and the two have 12 hours to compete against each other to solve (or commit) the crime of the century.
Base Pledge (w/shipping): $28
All-In (w/shipping): $33
Campaign Ends: 11/21
Game Ships: Aug. 2020
Funding Status: Funded; currently at 104%, with 21 days to go.
Project: Crimson Company – The Other Side
Designers: Fabian Fischer (Crimson Company), Dario Reinhardt (Crimson Company)
Artist: Janna Sophia (Crimson Company)
Publishers: Fabian Fischer & Dario Reinhardt (Crimson Company)
Genre/Mechanisms: 2 players, auction/bidding, card drafting
Player Count: 2
Solo Mode: no
Complexity: medium-light
Risk: high
Summary: “In Crimson Company, two opposing players take on the roles of adventurous noblemen in a cut-throat fantasy world… [assembling] armies of sell-swords, from hardened warriors and shady merchants to mythical creatures as old as time.” The Other Side is the first expansion, and adds new cards to the game, focusing on flip and destruction effects.
Base Pledge (w/shipping): $17
All-In (w/shipping): $39
Campaign Ends: 11/28
Game Ships: May 2020
Funding Status: Funded; currently at 249%, with 14 days to go.
Project: Galilean Moons
Designer: Lukus Adam (Heroes of Renown)
Artist: Lukus Adam
Publisher: Fantasy Workhouse (Heroes of Renown)
Genre/Mechanisms: area majority/influence, hand management, set collection, variable player powers, worker placement
Player Count: 1-4
Solo Mode: yes
Complexity: medium-light
Risk: high
Summary: “Set in an alternate history of 1895, [players] must voyage to the four largest moons of Jupiter in order to mine powerful crystals left behind from a mysterious meteor shower… [and] research new ways to fend off rival nations.”
Base Pledge (w/shipping): $44
All-In (w/shipping): $44, same as above
Campaign Ends: 11/26
Game Ships: May 2020
Funding Status: Currently at 98%, with 25 days to go.
Project: Infinity Defiance
Designers: Alberto Abal (Aristeia!), Jesus Fuster (Aristeia!)
Artists: Igor Heras (HeroQuest: 25th Anniversary Edition, Smash Up: Science Fiction Double Feature), Bagus Hutomo (Kingdom Death: Monster – Gorm Expansion, Sankokushin: Five Sacrifices), Francisco Rico Torres (Nothing Personal, Smash Up, Star Wars: Outer Rim)
Publisher: Corvus Belli (Aristeia!, Infinity, Infinity: Operation Icestorm)
Genre/Mechanisms: campaign/battle card driven, cooperative game, dice rolling, miniatures
Player Count: 1-4
Solo Mode: yes
Complexity: medium-heavy
Risk: high
Summary: A cooperative dungeon crawler with metal miniatures (requiring assembly) compatible with the Infinity Tabletop Skrimish Game. “Embarked in the Defiance, the heroes of the Human Sphere must fight against an alien invader in a suicide mission with the sole objective of saving humanity.”
Base Pledge (w/shipping): $144
All-In (w/shipping): $233
Campaign Ends: 11/19
Game Ships: July 2020
Funding Status: Funded; currently at 477%, with 19 days to go.
Project: Montana: Goldrush & Longhorns
Designer: Rudiger Dorn (Arkadia, Genoa, Goa, Istanbul, Istanbul: The Dice Game, Jambo, Las Vegas, Louis XIV, Karuba)
Artists: Klemens Franz (Agricola, Agricola: All Creatures Great and Small, Agricola Revised Edition, Altiplano, At the Gates of Loyang, Automobile, Barenpark, Bohnanza, Caverna: The Cave Farmers, Caverna: Cave vs Cave, Clans of Caledonia, The Colonists, Endeavor, Glory to Rome, Grand Austria Hotel, Isle of Skye: From Chieftain to King, Le Havre, Le Havre: The Inland Port, Lorenzo il Magnifico, Luna, Merkator, Mombasa, Murano, Newton, Oh My Goods! Ora et Labora, Orleans, Patchwork, Port Royal, Riverboat, Snowdonia, Suburbia), Andrew Raiford (Pirates of Praedonia)
Publisher: Big Kid Games (Gondola, Montana, Sweet Mess)
Genre/Mechanisms: auction/bidding, city building, set collection, worker placement
Player Count: 2-4
Solo Mode: no
Complexity: medium-light
Risk: high
Summary: A resource management and worker placement game using a spinner to allocate workers, set in Montana during the 19th century. The new Goldrush expansion adds in gold claims and new settlements; and the new Longhorns expansion adds in cattle, caravans, and new supplies.
Base Pledge (w/shipping): $32
All-In (w/shipping): $150
Campaign Ends: 11/15
Game Ships: Aug. 2020
Funding Status: Currently at 53%, with 15 days to go.
Project: The Murder House
Designers: Thomas Leypoldt, Christopher Zahl
Artists: Chris Knight, Rosen Simeonov
Publisher: Bad Goblin
Genre/Mechanisms: grid movement, hand management, miniatures, set collection
Player Count: 2-5
Solo Mode: no
Complexity: medium-light
Risk: high
Summary: A survival game where player compete to be the last and only survivor in a house that continually spawns vile creatures and horrible monsters.
Base Pledge (w/shipping): $51
All-In (w/shipping): $67
Campaign Ends: 11/19
Game Ships: Apr. 2020
Funding Status: Currently at 15%, with 18 days to go.
Project: Runes of Mayhem
Designers: Marton Orban (Arcane Guardian), Zoltan Papp, Zoltan Simon
Artists: Balazs Bodnar (Shardhunters), Gergely Nagy (Shardhunters)
Publisher: Marco Projects (Arcane Guardian)
Genre/Mechanisms: 2 players, area majority/influence, dice rolling, simulation, variable player powers
Player Count: 2
Solo Mode: no
Complexity: medium-heavy
Risk: high
Summary: A tactical card game with one player cast in the role of Viking raiders and the other playing the Anglo-Saxon defenders.
Base Pledge (w/shipping): $25
All-In (w/shipping): $75
Campaign Ends: 11/28
Game Ships: Apr. 2020
Funding Status: Currently at 43%, with 27 days to go.
Project: Seven Bridges
Designer: Ronald Halliday (Psychomania, Revanche)
Artists: Ronald Halliday, Michael T. Schroeder (The Abandons, A Note for Murder)
Publisher: Puzzling Pixel Games (The Abandons, A Note for Murder)
Genre/Mechanisms: card drafting, dice rolling, line drawing, network and route building, paper and pencil, puzzle, variable phase order
Player Count: 1-6
Solo Mode: yes
Complexity: medium-light
Risk: high
Summary: “A roll-and-write dice drafting game in which players explore the historic city of Königsberg by colouring in connecting streets on their map. Points are earned by seeing different parts of the city, but the various ways to earn these points are only unlocked by crossing the city’s seven bridges.”
Base Pledge (w/shipping): $29
All-In (w/shipping): $44
Campaign Ends: 11/22
Game Ships: Dec. 2020
Funding Status: Currently at 84%, with 21 days to go.
Project: Talenticity
Designer: Gleb Alyokhin
Artist: Mikhail Lapshin
Publisher: Talented Games
Genre/Mechanisms: action points, area movement, card drafting, dice rolling, drafting, grid movement, income, map deformation, memory, miniatures, movement points, multiple maps, negotiation, one per game abilities, party game, pieces as map, push your luck, puzzle, secret unit deployment, turn order: progressive, variable player powers, variable setup, zone of control
Player Count: 2-4
Solo Mode: no
Complexity: medium-heavy
Risk: high
Summary: A “competitive strategic steampunk board game of artists, gods, technology and visual magic; …perform, run shows and conquer the city.”
Base Pledge (w/shipping): $74
All-In (w/shipping): $74
Campaign Ends: 11/20
Game Ships: Sep. 2020
Funding Status: Currently at 17%, with 19 days to go.
Project: Titan
Designer: Mathieu Podevin
Artist: Loic Muzy (Cutthroat Caverns, Fireteams Zero, Mythic Battles: Pantheon, Rallyman GT)
Publisher: Holy Grail Games (Museum, Rallyman GT, Rising 5: Runes of Asteros)
Genre/Mechanisms: network and route building, take that, worker placement
Player Count: 2-4
Solo Mode: no
Complexity: heavy
Risk: medium-high
Summary: Players compete to strip-mine the planet of Titan using a ship full of Rigs, Pipes, and Drones in this worker placement game featuring a three-dimensional board.
Base Pledge (w/shipping): $111
All-In (w/shipping): $111, same as above
Campaign Ends: 11/19
Game Ships: Nov. 2020
Funding Status: Funded; currently at 248%, with 19 days to go.