Previously, On Kickstarter… #621
(or here’s a list of what launched yesterday that might deserve a closer look)
Project: Amygdala (on Gamefound)
Designers: Michael Kiesling (Azul, Azul: Summer Pavilion, Azul: Stained Glass of Sintra, Heaven & Ale, Tikal), Wolfgang Kramer (Colosseum, Downforce, El Grande, The Princes of Florence, Tikal)
Artist: Anastasia Cartovenco
Publisher: Game Brewer (Chimera Station, Gentes, Gúgōng)
Genre/Mechanisms: abstract strategy, area majority / influence, pattern building, set collection, tile placement
Player Count: 2-4
Solo Mode: no
Complexity: medium-light
Risk: medium-low
Summary: “In the abstract strategy game Amygdala, players vie for control of different regions, each associated with an emotion. They must collect and store emotional resources in their memory bank which they will use to unlock emotions from their mind, then place these emotion tiles on the main game board. Emotion tiles can be connected in networks of like emotions to score points. The player with the most emotions in each region can score big points at the end of the game, but only if they manage to unlock and place a claim tile belonging to the region they wish to score.”
Base Pledge (w/shipping): $93
All-In (w/shipping): $148
Campaign Ends: 7/8
Game Ships: May 2023
Funding Status: Currently at 58% with 23 days to go.