Previously, On Kickstarter… #62
(or here’s a list of what launched yesterday that might deserve a closer look)
Project: Bossin’ Space
Designers: Jinrich Pavlasek (Whales Destroying the World), Petr Vojtek (Whales Destroying the World)
Artist: Jinrich Pavlasek (Whales Destroying the World)
Publisher: Time Slug Studios (Whales Destroying the World)
Genre/Mechanisms: action/movement programming, cooperative play, grid movement, simultaneous action selection
Player Count: 1-4
Solo Mode: yes
Complexity: medium-light
Risk: medium-high
Summary: Players work together cooperatively controlling a single ship while they attempt to travel across the universe, fighting unwelcoming aliens, and complete their objective.
Base Pledge (with shipping): $60
All-In (w/shipping): $77
Campaign Ends: 9/24
Game Ships: Apr. 2020
Funding Status: Currently at 12%, with 26 days to go.
Project: Epic Jungle with Star Realms High Alert Add-Ons
Designers: Robert Dougherty (Ascension: Immortal Heroes, Ascension: Return of the Fallen, Ascension: Storm of Souls, Hero Realms, Star Realms, Star Realms: Colony Wars, Star Realms: Frontiers), Darwin Kastle (Hero Realms, Star Realms, Star Realms: Colony Wars, Star Realms: Frontiers)
Artists: Kaile Dutton (The Battle for Hill 128, Battleground, Epic Card Game), Vito Gesualdi (Hero Realms, Star Realms, Star Realms: Colony Wars)
Publisher: White Wizard Games (Hero Realms, Star Realms, Star Realms: Colony Wars, Star Realms: Frontiers)
Genre/Mechanisms: 2 players, card drafting, fighting, hand management, player elimination, take that
Player Count: 2
Solo Mode: no
Complexity: medium-heavy
Risk: medium-low
Summary: Two new 2-player Epic Card Game expansions, which can be used to play higher player counts when combined with each other or the base game, as well as 4 Lost Tribe packs, one for each alignment, as well as Hero Realms and Star Realms products available as add-ons, including the High Alert packs mentioned in the Kickstarter campaign title.
Base Pledge (with shipping): $30
All-In (w/shipping): $145
Campaign Ends: 9/19
Game Ships: July 2020
Funding Status: Funded; currently at 142%, with 22 days to go.
Project: Fidget Factory
Designers: Mark McLachlan, Matthew McLachlan, JR Honeycutt (Betrayal Legacy, Fireball Island: The Curse of Vul-Kar, Seafall), Brian Neff (Betrayal Legacy)
Artists: Jacqui David (Colosseum, Euphoria: Build a Better Dystopia, Ex Libris, Viticulture, Viticulture Essential Edition), Jason Taylor (Downforce, Fireball Island: The Curse of Vul-Kar, Risk Legacy)
Publisher: Antsy Labs
Genre/Mechanisms: cooperative play, dice rolling, party game, set collection, variable player powers
Player Count: 2-5
Solo Mode: no
Complexity: medium-light
Risk: medium-high
Summary: Players work cooperatively to build a complete Fidget Cube before the time, or coffee, runs out.
Base Pledge (with shipping): $37
All-In (w/shipping): $58
Campaign Ends: 10/11
Game Ships: June 2020
Funding Status: Funded; currently at 270%, with 43 days to go.
Project: MatchBreaker: The Retro Matchmaking Card Game
Designer: Bill Northcott
Artist: Bill Northcott
Publisher: Candy Burger Games
Genre/Mechanisms: action point allowance system, bluffing, deduction hand management, memory, party game, take that
Player Count: 2-4
Solo Mode: no
Complexity: light
Risk: medium-high
Summary: A casual card game about matching personality traits to win dates with bachelors, but beware the bachelors with the Red Flags!
Base Pledge (with shipping): $25
All-In (w/shipping): $51
Campaign Ends: 9/26
Game Ships: Dec. 2019
Funding Status: Funded; currently at 300%, with 28 days to go.
Project: Princesses Love Unicorns
Designer: Rick Medina (HumAliens)
Artist: Vanette Kosman
Publisher: Royal Heart Games
Genre/Mechanisms: hand management, set collection
Player Count: 2-4
Solo Mode: no
Complexity: light
Risk: medium-high
Summary: Instead of taking turns, players work together and against a timer, playing cards simultaneously to create pairs of princesses and unicorns, shouting out fairy tale quotes, and attempting to defeat the evil Empress Cuteness.
Base Pledge (with shipping): $28
All-In (w/shipping): $208, includes vanity rewards
Campaign Ends: 9/27
Game Ships: Feb. 2020
Funding Status: Currently at 11%, with 30 days to go.
Project: Rare Roses
Designer: Rocky Heckman
Artists: Leith Walton, Nene Thomas (Magic: The Gathering)
Publisher: Cravon Studios
Genre/Mechanisms: economic, set collection
Player Count: 1-6
Solo Mode: yes
Complexity: light
Risk: medium-high
Summary: A casual economic game where players compete to buy roses and fill floral orders.
Base Pledge (with shipping): $31
All-In (w/shipping): $250, includes vanity rewards
Campaign Ends: 9/17
Game Ships: Feb. 2020
Funding Status: Currently at 28%, with 19 days to go.
Project: Saigon 75
Designers: Jean-Philippe Barcus, Pascal Toupy (Great War Commander)
Artists: Tania Sanchez-Fortun, Cristophe Sancy (To the Last Man!)
Publisher: Nuts! Publishing (AuZtralia, The Lost Expedition, Palm Island, Red7)
Genre/Mechanisms: action point allowance system, area control, area movement, dice rolling, war game
Player Count: 1-2
Solo Mode: yes
Complexity: medium-light
Risk: medium-high
Summary: A light war game simulating the fratricidal struggle between North and South Vietnam from summer 1973 to spring 1975.
Base Pledge (with shipping): $73
All-In (w/shipping): $130
Campaign Ends: 9/10
Game Ships: May 2020
Funding Status: Funded; currently at 126%, with 12 days to go.
Project: That’s a Wrap! The Game of Filmmaking Frenzy
Designer: Adam Sadiq
Artist: Madison Crabtree
Publisher: Diacritical Games
Genre/Mechanisms: auction/bidding, card drafting, dice rolling,
Player Count: 2-5
Solo Mode: no
Complexity: light
Risk: high
Summary: A light card game where players hire actors and fund scripts in the hopes of winning awards.
Base Pledge (with shipping): $29
All-In (w/shipping): $200, includes vanity rewards
Campaign Ends: 9/24
Game Ships: June 2020
Funding Status: Funded; currently at 100%, with 26 days to go.
Project: Warline: Tactical Fantasy Battles
Designer: Justin D. Leingang
Artist: Chen-chi huei
Publisher: El Jay Play
Genre/Mechanisms: action point allowance system, area enclosure, grid movement, modular board, puzzle, tile placement, variable player powers, war game
Player Count: 1-4
Solo Mode: yes
Complexity: heavy
Risk: medium-high
Summary: A war game with tile placement, tactical choices, deep puzzle-y gameplay, and a variety of win conditions.
Base Pledge (with shipping): $71
All-In (w/shipping): $87
Campaign Ends: 9/26
Game Ships: Aug. 2020
Funding Status: Currently at 11%, with 28 days to go.
Project: Windward
Designers: Hayden Lapiska, Daniel Aronson (The Island of El Dorado, Taco Fight!), Nick Tompkins
Artists: Justin Spice
Publisher: El Dorado Games (The Island of El Dorado, Taco Fight!)
Genre/Mechanisms: action/ movement programming, area movement, hand management, miniatures, modular board, pick up & deliver
Player Count: 2-4
Solo Mode: no
Complexity: medium-heavy
Risk: medium-low
Summary: Players compete to earn the most notoriety flying wind ships around the gaseous planet of Celus while navigating winds that change from round to round.
Base Pledge (with shipping): $66
All-In (w/shipping): $66, same as above
Campaign Ends: 9/22
Game Ships: June 2020
Funding Status: Funded; currently at 351%, with 24 days to go.