Previously, On Kickstarter… #564
(or here’s a list of what launched yesterday that might deserve a closer look)
Project: Pilgrim
Designer: Nick Case (The Front Nine, Nimbee, Tales of the Northlands: The Sagas of Noggin the Nodd)
Artist: Harald Lieske (Dominon, Dominion: Intrigue, The Castles of Burgundy, Power Grid, Puerto Rico)
Publisher: A-Muse-Ment (The Front Nine, Nimbee, Tales of the Northlands: The Sagas of Noggin the Nodd)
Genre/Mechanisms: end game bonuses, mancala, medieval, tile placement, track movement, worker placement
Player Count: 1-4
Solo Mode: yes
Complexity: heavy
Risk: HIGH
Summary: “In Pilgrim, players are abbots and abbesses of their own provincial 14th century abbey, each seeking to build the best pilgrim routes to distant sites via strategic shrines, ordain serfs to become acolytes, give alms to the poor, build essential annexes, be the most devout and pious. A unique twist on a mancala-movement mechanism distributes a player’s acolytes across eight duties and the capital city to determine each turn’s action. 18xx-style tile development on the map board builds trade routes for revenue and pilgrim trails for endgame points. Common serfs need to be ordained to ensure that the abbey is adequately serviced and your acolyte numbers will need to be carefully balanced across ever changing duties and vocational tasks. Pilgrim is a game played over 26 rounds with perfect information, zero randomness (once the game starts), and one hundred and sixty sextillion possible starting set-ups. Player interaction is intense and constant. The meek might inherit the earth, but you will need to be made of stronger stuff to become the next cardinal and win the game.”
Base Pledge (w/shipping): $86
All-In (w/shipping): $86, same as above
Campaign Ends: 3/20
Game Ships: Oct. 2022
Funding Status: Currently at 93% with 13 days to go.
Project: Village of Legends – Adhara
Designer: Lorenzo Lupi (Village of Legends)
Artist: Lorenzo Lupi (Village of Legends)
Publisher: Pelotology (Village of Legends)
Genre/Mechanisms: deck building
Player Count: 2-4
Solo Mode: no
Complexity: light
Risk: HIGH
Summary: “Village of Legends is a deck building/dueling game where players choose a unique Hero and enhance them throughout the game by combining their individual skills with purchased items from the market including; weapons, spells, scrolls, treasures and more. Your clashes will move into new depths with Village of Legends: Adhara, featuring new adventures, heroes, cards, and tokens. As well as a lot of new material, that can be used in the classic Player vs Player (PvP) competitive version, with this new box you will have also the opportunity to create a party and set out to discover new mysteries and face incredible beasts in the cooperative (CO-OP) mode.”
Base Pledge (w/shipping): $46
All-In (w/shipping): $113
Campaign Ends: 3/30
Game Ships: Dec. 2022
Funding Status: Currently at 71% with 22 days to go.
Project: Western Front Pocket Card Game
Designer: Tom Lee (Eastern Front Battle Card Game, Western Front)
Artists: not credited
Publisher: Little Bighorn Games (Eastern Front Battle Card Game, Western Front)
Genre/Mechanisms: 2 player only games, card game, simultaneous action selection, world war I
Player Count: 2
Solo Mode: no
Complexity: light
Risk: medium-high
Summary: “A two player card game where players assume the role of commanders in the armies of the Kaiser’s Germany, or the Entente Powers. Battles are fought over 5 rounds representing the years 1914-1918 and the first player to achieve 3 years (rounds) is the winner. Cards represent units and can provide attack or defensive values. Each player reveals their units simultaneously to determine net results before the option of playing additional cards. Committing units to the fight and employing sound tactical decisions will help achieve victory, however unpredictable events can dramatically alter the battlefield.”
Base Pledge (w/shipping): $9
All-In (w/shipping): $23
Campaign Ends: 4/18
Game Ships: Apr. 2023
Funding Status: Funded; currently at 189% with 41 days to go.