Previously, On Kickstarter… #557


(or here’s a list of what launched yesterday that might deserve a closer look)


Project: Lobotomy 2: Manhunt

Designer: Sebastian Kozak (Armymals, Lobotomy)

Artist: Slawek Kosciukiewicz (Armymals, Lobotomy)

Publisher: Titan Forge Games (Armymals, Lobotomy)

Genre/Mechanisms: action points, adventure, dice, cooperative game, dungeon crawler, exploration, fighting, miniatures, modular board, movement points, storytelling, variable player powers

Player Count: 1-5

Solo Mode: yes

Complexity: heavy

Risk: HIGH

Summary: “The sequel of Lobotomy. In this cooperative survival horror board game. Each of you will play as a patient of a mental asylum. The monstrous staff will do everything to keep you in so you will have to use your unexplainable powers to escape. Be sure to find the difference between reality and delusions before it is too late. It features: a modular map with asylum parts and outdoor parts; the best parts of Lobotomy such as cooldown system and Warden-based timer; streamlined combat, movement and character management; new characters with personal goals; a crafting system – improve your weapons and equipment by collecting junk; and story-heavy scenarios. With the addition of scenario book game is now more thematic than ever. Explore the board which can expand during the game and hold more secrets and goals. Scenarios can be played separately but they have a story continuity. There is also a Sandbox mode similar to Lobotomy for endless replay-ability.”

Base Pledge (w/shipping): $125

All-In (w/shipping): $271

Campaign Ends: 3/16

Game Ships: Nov. 2022

Funding Status: Funded; currently at 147% with 20 days to go.

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