Previously, On Kickstarter… #497
(or here’s a list of what launched yesterday that might deserve a closer look)
Project: Deck the Halls Re-Launch
Designers: Danny Koch, Tai Koch
Artist: Michael Garland
Publisher: Danny Koch, Tai Koch
Genre/Mechanisms: dice rolling, party game, puzzle
Player Count: 2-6
Solo Mode: no
Complexity: light
Risk: HIGH
Summary: “It’s December 23rd at 4 PM and the house is not yet decorated for Christmas. Work togetherto get the house ‘decked’ in time. Christmas is fast approaching. Get the 10 locations inside and outside of your house ‘decked,’ and the house cleaned up by the time the clock strikes Midnight on December 25th. Play as a team against the game. To start players will select one of six characters and place the Clock Token on Dec 23rd slot. On their turn, each player rolls five dice, and collects the associated ornament pieces and cheer/distraction cards. They perform up to 4 actions, and can repeat the same action multiple times or choose a combination of different actions. At the end of their turn, players advance the Clock Token one space. Choose your actions carefully because time passes quickly and supplies are limited. There are many distractions keeping the task from getting done. The magic of Christmas is in your hands. But keep your chin up, Christmas is a time to celebrate and there’s plenty of Christmas cheer to keep you motivated.”
Base Pledge (w/shipping): $50
All-In (w/shipping): $50, same as above
Campaign Ends: 11/8
Game Ships: Dec. 2022
Funding Status: Funded; currently at 291% with 17 days to go.
Project: Lords of Ragnarok
Designers: Adam Kwapinski (InBetween, Lords of Hellas, Nemesis)
Artist: César Ayala Delgado
Publisher: Awaken Realms (Etherfields, Lords of Hellas, Nemesis, Tainted Grail: The Fall of Avalon, This War of Mine: The Board Game)
Genre/Mechanisms: area majority/influence, area movement, fantasy, miniatures, mythology, science fiction, wargame
Player Count: 2-4
Solo Mode: yes
Complexity: heavy
Risk: medium-low
Summary: “Lead a unique, asymmetric hero and their army to be the ultimate victor. Players choose from various actions, such as building monuments, hunting monsters, ravaging the lands, gathering armies and artifacts. Gods grant you blessings that will heavily impact the game and create a unique combo for each player. On top of all that, special runes play a significant role in leveling up your armies or earning other bonuses, including control of deadly monsters. While the game is a spiritual successor to Lords of Hellas and implements a lot of core gameplay aspects, there are a lot of new mechanics and twists, so prepare yourself for a fresh, new thematic experience. Multiple victory conditions keep players at the edge of their seats until the end of the game, making room for some stunning, carefully planned last-minute reversals.”
Base Pledge (w/shipping): $115
All-In (w/shipping): $197
Campaign Ends: 11/11
Game Ships: June 2022
Funding Status: Funded; currently at 1618% with 19 days to go.
Project: New York Pizza Delivery – 2021
Designer: Ron Rich
Artists: David Clifford, Crimzon Studio (For Glory, Jurassic Parts, The Spoils)
Publisher: AirLoom Games
Genre/Mechanisms: area movement, card game, humor, pick-up and deliver, set collection, territory building, variable player powers
Player Count: 1-6
Solo Mode: yes
Complexity: medium-light
Risk: HIGH
Summary: “Delivering Pizzas in Manhattan has never been so much fun. Your career will start by collecting ingredients, building pizzerias, and of course delivering pizzas to earn the most money and be declared the best pizzeria in New York City. Special multipurpose ingredient cards are used for determining your building lots, your pizzeria’s special powers, your pizzeria’s permanent ingredients, or upgrading your pizzeria so that you can deliver pizzas like a pro. Every time you deliver a pizza you will be paid for the pizza and you may even earn a valuable tip along with collecting additional power cards that can be used to gain you more income or zoom you around the streets quicker and more economical.”
Base Pledge (w/shipping): $50
All-In (w/shipping): $50, same as above
Campaign Ends: 11/22
Game Ships: July 2022
Funding Status: Currently at 6% with 30 days to go.
Project: PotionSlingers
Designer: Anthony Fasano
Artist: Anthony Fasano
Publisher: Anthony Fasano
Genre/Mechanisms: card drafting, card game, fighting, tableau building, take that
Player Count: 2-4
Solo Mode: no
Complexity: light
Risk: HIGH
Summary: “Deep inside an endless marketplace filled with junk, face your friends in a wet hectic free for all in this magical strategy card game.”
Base Pledge (w/shipping): $32
All-In (w/shipping): $111, same as above
Campaign Ends: 11/20
Game Ships: May 2022
Funding Status: Funded; currently at 112% with 28 days to go.
Project: Somewhere Under The Rainbow
Designers: Lara Koller, Kiwook Nam
Artists: Hanh Chu, Tetiana Finkilshtein, Konstantins Petkuns
Publisher: Tickle Bear Games
Genre/Mechanisms: abstract strategy, end game bonuses, fantasy, grid movement, line of sight, pattern movement, pattern recognition, set collection, three dimensional movement
Player Count: 2-4
Solo Mode: no
Complexity: light
Risk: HIGH
Summary: “Arm yourself with an enchanted plunger and collect colorful pieces of Unicorn Poop to create stunning rainbows. On your turn, you can decide to either ‘Gather Unicorn Poop’ or ‘Visit the Village.’ When you Visit the Village, you must perform at least one of the following three actions in whatever order you like: Rainbow Maker: Trade Poop Tokens for Glitter Cubes by depositing at least 2 tokens of the same color into the tube of the Rainbow Maker; Use the Glitter Cubes to buy Ingredients at the Market; and Earn Tasty Points by combining any two Ingredients to create a Food of a specific color to feed the Unicorn. A rainbow is created once all six different colors of Poop Tokens have been deposited into the tube of the Rainbow Maker. The game ends when four rainbows have been created.”
Base Pledge (w/shipping): $73
All-In (w/shipping): $97
Campaign Ends: 11/9
Game Ships: Nov. 2022
Funding Status: Funded; currently at 139% with 17 days to go.