Previously, On Kickstarter… #480


(or here’s a list of what launched yesterday that might deserve a closer look)


Project: Daimyo Senso

Designer: Nathan Lusk

Artist: Sara Ristow

Publisher: Warrior With a Pen Games

Genre/Mechanisms: abstract strategy, once-per-game-abilities, wargame

Player Count: 2-8

Solo Mode: no

Complexity: medium-light

Risk: low

Summary: “Each player takes the role of a 16th century Japanese daimyo in conquest to become the next Shogun. Players take turns during 4 seasons per year for 4 years, using predetermined commands during each season. Those commands are Move, Deploy, or Attack. Once per year, each daimyo may use one special skill, which amplifies the power of one their commands. At the end of each year, players tally up their total Castles, Cities, and Fortresses and are awarded Honor based on that total.”

Base Pledge: $75 + shipping

All-In: $210 + shipping

Campaign Ends: 10/23

Game Ships: Oct. 2021

Funding Status: Funded; currently at 275% with 27 days to go.


Project: Pergamon (Second Edition), Armonia & Sagani

Designers: Stefan Dorra (For Sale, Medina, Pergamon: Second Edition, Turn the Tide), Ralf zur Linde (Animals on Board, Dizzle, Finca, Pergamon: Second Edition), Uwe Rosenberg (Agricola, Armonia, Caverna: The Cave Farmers, A Feast for Odin, Fields of Arle, Le Havre, Sagani)

Artists: David Cochard (Alchemists, Armonia, Codenames: Pictures, Dungeon Lords, Dungeon Pets, Tash-Kalar: Arena of Legends), Klemens Franz (Agricola, Caverna: The Cave Farmers, Clans of Caledonia, Le Havre, Orléans, Pergamon: Second Edition), Lucas Seigmon (Hallertau, Nova Luna, Reykholt, Sagani)

Publisher: Eagle-Gryphon Games (Brass: Lancashire, The Gallerist, On Mars, Through the Ages: A Story of Civilization, Through the Ages: A New Story of Civilization)

Genre/Mechanisms: dice, dice rolling, racing (Armonia); ancient, set collection, tile placement (Pergamon: Second Edition); abstract strategy, pattern building, tile placement (Sagani)

Player Count: 1-4 (Armonia, Sagani); 2-4 (Pergamon: Second Edition)

Solo Mode: yes (Armonia, Sagani); no (Pergamon: Second Edition)

Complexity: medium-light

Risk: low

Summary: “In Armonia, you play as the children of nature — cute little gnomes, furry yetis, jumping cyc-hops, and wet but happy octis — and follow various landscapes and paths through the wilderness to discover the best and most melodious tones and harmonies, then forge those new-found melodies into sound discs by completing tasks in the Temple of the Clouds, where their true Armonious magic unfolds.

Pergamon is a tactical collecting game with a theme based on excavating archaeological discoveries and managing their exhibition. The players attempt to gain federal research grants to cover the costs of their excavations through a bidding mechanism. Whoever is modest and less demanding can travel to the excavating areas before his or her competitors, and the rule is first come, first dig. Only fragments will remain for the later expeditions. Recovered treasures are placed in valuable exhibitions, for which the discoverer receives glory and recognition. The player who accumulates the most glory after 12 rounds wins the game.

In Sagani, achieving harmony between the natural elements of Earth, Water, Air and Fire is the central goal of the spirits that populate this world. These spirits spend most of their time in their vessel-like dwellings. But when the elements are put in balance, the spirits emerge from their vessels and show themselves in their full form. Each spirit embodies one of the four elements and influences the harmony between them. As you and your opponents create this colorful, harmonious world by employing your Sound discs, the spirits become fully visible. Every spirit that shows itself also brings you a step closer to victory.”

Base Pledge (w/shipping): $28, Armonia only

All-In (w/shipping): $85, all 3 games

Campaign Ends: 10/8

Game Ships: Aug. 2022

Funding Status: Currently at 74% with 12 days to go.


Project: Tiles of the Arabian Nights

Designers: Matthieu Podevin (Drogi do Rzymu, Titan), Olivier Melison (Dominations: Road to Civilization, Museum)

Artists: Joëlle Drans (Drogi do Rzymu, Rallyman: DIRT), Amber Scharf (Dominations: Road to Civilization, Rabbit Island: Explore, Build, Conquer!)

Publisher: Holy Grail Games (Dominations: Road to Civilization, Museum, Rallyman: GT)

Genre/Mechanisms: adventure, arabian, exploration, pick-up and deliver, storytelling

Player Count: 2-5

Solo Mode: no

Complexity: medium-light

Risk: medium-high

Summary: “Use the beautiful, unique illustrations on your tiles as inspiration to come up with a story worthy of the Arabian Nights. Each tale you tell will earn you points from the Sultan himself, and from other players. The player with the most points at the end of the game wins.”

Base Pledge (w/shipping): $63

All-In (w/shipping): $63, same as above

Campaign Ends: 10/14

Game Ships: Aug. 2022

Funding Status: Funded; currently at 140% with 18 days to go.

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