Previously, On Kickstarter… #475


(or here’s a list of what launched yesterday that might deserve a closer look)


Project: Colab

Designers: Jonathan Gilmour (Dead of Winter, Dead of Winter: The Long Night, Dinosaur Island, Path of Light and Shadow, Wasteland Express Delivery Service), Jon Mietling (Palm Island, Planetoid, Zephr: Winds of Change)

Artist: Magdalena Proszowska

Publisher: Portal Dragon (Palm Island, Planetoid, Zephr: Winds of Change)

Genre/Mechanisms: area majority/influence, deck building, dice rolling, economic, miniatures, science fiction, spies/secret agents, take that, worker placement

Player Count: 1-4

Solo Mode: yes

Complexity: medium-light

Risk: medium-high

Summary: “Jump into the shared laboratory of Colab, competing to build your own engine of potions, monsters, and devices. Build your own pool of resource dice or utilize what others leave behind to build your creations as the lab expands with more opportunities. Send minions, collect dice, and build your collection to become the most renowned scientist in Colab.”

Base Pledge (w/shipping): $72

All-In (w/shipping): $72, same as above

Campaign Ends: 10/16

Game Ships: Aug. 2022

Funding Status: Currently at 41% with 28 days to go.


Project: Festivals of Food: A Recipe for Disaster Expansion

Designer: Duncan Drury (Recipe for Disaster)

Artist: Alex Drury (Recipe for Disaster)

Publisher: Boss Dog Games

Genre/Mechanisms: card game, expansion

Player Count: 3-6

Solo Mode: no

Complexity: light

Risk: HIGH

Summary: “Festivals of Food is an expansion for Recipe for Disaster, taking the fun and chaos, and dialling the Scoville rating up to 1 million. Recipe for Disaster is a set collection card game with a twist where you will be collecting the necessary ingredients for a dish by any means necessary – even a hectic, timed dumpster dive! Once all your ingredients are collected and the bell its rung, its time to get your snake oil pitch on, as each player takes turns to describe which ingredients they’ve used and why their dish is better than everyone else’s. Once all dishes have been presented, players rate their opponents dishes 1-5 stars, and whoever has the most points is awarded the coveted Golden Turnip Award!”

Base Pledge (w/shipping): $22

All-In (w/shipping): $62

Campaign Ends: 11/15

Game Ships: Oct. 2022

Funding Status: Currently at 11% with 58 days to go.


Project: SSO: Second Edition

Designer: Glenn Ford (Gaslands: Post-Apocalyptic Vehicular Combat, SSO)

Artist: Henry Peters (SSO)

Publisher: Man O’ Kent Games (SSO)

Genre/Mechanisms: cooperative game, science fiction, solo/solitaire game, storytelling, voting

Player Count: 1-6

Solo Mode: yes

Complexity: medium-heavy

Risk: medium-high

Summary: “SSO is a card driven game of co-ordination, planning and action management in a world of brutal sci-fi survival, a narrative driven world of tension and desperation telling stories of knife-edge escapes pulled from sources ranging from 2001: A Space Odyssey to Star Trek: The Wrath of Khan. SSO tells the continuing story of the S.S. Omega, a space ship tasked with a mission vital to the survival of humanity, a ship with a mysteriously absent crew.  Players take the part of a rescue team that must guide the Omega to the completion of its mission. Players will investigate the deserted ship, uncover the catastrophic events which befell it and pilot the ship to its destiny. Players win or lose independently, but if the ship shuts down or runs out of oxygen all crew will die and all players fail. Players can work together to increase the ship’s oxygen supply, repair its failing systems and complete missions triggered by the Challenge Deck.  Of course, limited oxygen is only a problem if there are too many people breathing, and players are free to conclude that death of the many can mean survival for the few, or the one.”

Base Pledge (w/shipping): $17

All-In (w/shipping): $106

Campaign Ends: 10/20

Game Ships: July 2022

Funding Status: Currently at 60% with 32 days to go.


Project: Threetale

Designer: Hristo Yordanov

Artists: Liliya Ivanova, Mihail Topalov

Publisher: Boarderia

Genre/Mechanisms: action/event, adventure, area movement, card drafting, cooperative game, dice rolling, drafting, end game bonuses, miniatures, modular board, movement points, mythology, scenario/mission/campaign game, square grid, storytelling, tech trees/tech tracks, tile placement, variable player powers, variable set-up

Player Count: 1-3

Solo Mode: yes

Complexity: medium-light

Risk: HIGH

Summary: “A cooperative adventure game for 3 players who choose their fairytale heroes with stories going way back. Travel from ancient times to a dystopian future to save the world. Each hero has their asymmetric talents. The gameplay is a combination of variable player powers in the form of virtues, strategic tile placement, and a little bit of dice rolling. As a team, the three players go through four phases – Prophecy Phase, Past, Present, and Future.”

Base Pledge (w/shipping): $79

All-In (w/shipping): $146

Campaign Ends: 10/16

Game Ships: Oct. 2022

Funding Status: Currently at 82% with 28 days to go.

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