Previously, On Kickstarter… #454


(or here’s a list of what launched yesterday that might deserve a closer look)


Project: No Escape: Redemption

Designer: Jonathan Thwaites (No Escape, Vikings: Raid & Conquer)

Artist: Rod Raymundo (No Escape)

Publisher: OOMM Games (Last One Standing: The Battle Royale Board Game, No Escape)

Genre/Mechanisms: bluffing, deduction, dice rolling, end game bonuses, expansion, hidden roles, maze, pieces as map, point to point movement, roll/spin and move, science fiction, traitor game, turn order: pass order

Player Count: 2-8

Solo Mode: no

Complexity: medium-light

Risk: HIGH

Summary: “No Escape: Redemption adds in Equipment and Station damage, allowing you to switch out your jetpack while avoiding hull ruptures, as well as 2 new game modes, Saboteur and Last Off. No Escape is a fast-paced, strategic maze-building tile game. Use actions against each other, play maze tiles to increase the maze for your opponents, and move using a creative dice system. Be the first to find the escape pod. For everyone else, there is No Escape.”

Base Pledge (w/shipping): $28

All-In (w/shipping): $92

Campaign Ends: 8/25

Game Ships: Apr. 2022

Funding Status: Currently at 12% with 12 days to go.

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