Previously, On Kickstarter… #454
(or here’s a list of what launched yesterday that might deserve a closer look)
Project: No Escape: Redemption
Designer: Jonathan Thwaites (No Escape, Vikings: Raid & Conquer)
Artist: Rod Raymundo (No Escape)
Publisher: OOMM Games (Last One Standing: The Battle Royale Board Game, No Escape)
Genre/Mechanisms: bluffing, deduction, dice rolling, end game bonuses, expansion, hidden roles, maze, pieces as map, point to point movement, roll/spin and move, science fiction, traitor game, turn order: pass order
Player Count: 2-8
Solo Mode: no
Complexity: medium-light
Risk: HIGH
Summary: “No Escape: Redemption adds in Equipment and Station damage, allowing you to switch out your jetpack while avoiding hull ruptures, as well as 2 new game modes, Saboteur and Last Off. No Escape is a fast-paced, strategic maze-building tile game. Use actions against each other, play maze tiles to increase the maze for your opponents, and move using a creative dice system. Be the first to find the escape pod. For everyone else, there is No Escape.”
Base Pledge (w/shipping): $28
All-In (w/shipping): $92
Campaign Ends: 8/25
Game Ships: Apr. 2022
Funding Status: Currently at 12% with 12 days to go.