Previously, On Kickstarter… #391


(or here’s a list of what launched yesterday that might deserve a closer look)


Project: Dice Theme Park

Designers: Adrian Adamescu (Before the Earth Explodes, Sagrada, Speakeasy Blues), Daryl Andrews (Bosk, City of Gears, Sagrada)

Artist: Sabrina Miramon (Dice Hospital, Photosynthesis, Quadropolis)

Publisher: Alley Cat Games (Chocolate Factory, Dice Hospital, Welcome to Dino World)

Genre/Mechanisms: action drafting, hand management, tile placement, turn order: role order, worker placement with dice workers

Player Count: 1-4

Solo Mode: yes

Complexity: medium-light

Risk: medium-low

Summary: “In Dice Theme Park, you are the park managers, trying to create the most successful theme park in the area, by getting your customers on the most rides possible. The dice in the game represent the customers, with hex tiles representing the rides in your park. Employing a unique “Dice-cascade” mechanic once a customer has enjoyed a ride, their dice value is reduced, but they can still continue to enjoy more rides in the theme park until their value drops to 0 where they exit. This means the more efficiently you can move your dice around to activate the most rewarding rides, the more points and money you receive.”

Base Pledge (w/shipping): $67

All-In (w/shipping): $243, also includes Dice Hospital with all expansions and promos

Campaign Ends: 5/20

Game Ships: Feb. 2022

Funding Status: Funded; currently at 474% with 23 days to go.



Project: Earth Rising

Designer: Laurie Blake

Artist: Rob Ingle

Publisher: Stop, Drop and Roll Games

Genre/Mechanisms: action/event, area majority/influence, civilization, cooperative game, economic, educational, enviromental, modular board, time track, variable player powers

Player Count: 1-6

Solo Mode: yes

Complexity: medium-light

Risk: HIGH

Summary: “A cooperative board game about saving the world. Earth Rising isn’t about vanquishing evil or undoing some terrible plot… instead, up to six players must work together to bring the world into sustainable harmony. Balancing the needs of people with the limits of our planets biosphere, it’ll take strong co-operation and careful planning to reverse the damage done and transform our society into sustainability.”

Base Pledge (w/shipping): $85

All-In (w/shipping): $92

Campaign Ends: 5/26

Game Ships: Jan. 2022

Funding Status: Currently at 20% with 28 days to go.



Project: The Hussite Trilogy Adventure Game

Designers: Jan Raszynski, Oskar Kida, Mariusz Kur, Paweł Oleszczuk

Artists: Astor Alexander, Manuel Castañón, Bogna Gawrońska, Adrianna Głowacka, Niuta Godlewska, Natalia Rodak (GrimmoiR), Aleksandra Wojtas (Chronicles of Crime: 1900)

Publisher: superNOWA

Genre/Mechanisms: adventure, dice rolling, fantasy, grid movement, hand management, medieval, miniatures, modular board, novel-based

Player Count: 2-4

Solo Mode: no

Complexity: medium-light

Risk: HIGH

Summary: “A board game adaptation of Andrzej Sapkowski’s (The Witcher) novel series. Events told in the books and the game happen in Year Of Our Lord 1420 in Silesia and Bohemia, torn apart by conflicts of political, religious and utterly private nature. In HTAG you can recruit a company of heroes known from the novel and pursue dangerous quests. Adventure Mode allows you to recreate events told in the novel (or even to change their course) – follow the footsteps of Reynevan and his friends. Competitive Mode will give you an opportunity to demand a trial by combat and challenge other players in several missions, i.e. rescuing a prisoner, treasure hunt, or drinking contest at a local fair.”

Base Pledge (w/shipping): $128

All-In (w/shipping): $636, includes a Premium Wooden Box

Campaign Ends: 5/26

Game Ships: Apr. 2022

Funding Status: Currently at 9% with 28 days to go.



Project: Impendium + Nova Lux Reprint

Designer: Max Robbins (Nova Lux)

Artist: not credited

Publisher: Dragon Egg Games (Nova Lux)

Genre/Mechanisms: adventure, area majority/influence, semi-cooperative game, worker placement

Player Count: 1-6

Solo Mode: yes

Complexity: medium-light

Risk: HIGH

Summary: “Impendium is the standalone successor to Nova Lux. The faction cards from Nova Lux can be used with Impendium. Immediately following the events of Nova Lux, you will take up the mantle of building the universe anew. Civil unrest and fear have caused factions among the star colonies to subvert the federation. As it works to ignite new stars and forge galaxies which can once again perpetuate life, your factions will position for power and prosperity in the new Galactic Order. But creation comes with a cost. As the inhabitants of your universe not only defy but reverse the natural law of Entropy, the Void takes notice. On your turn you will move around the universe, undertake assignments from the federation to construct new stars or battle harbingers of the void, build star colonies to generate resources, and recruit new factions to enhance your abilities and expand your influence. Once a player control enough of the newly constructed universe, they win.”

Base Pledge (w/shipping): $45

All-In (w/shipping): $74

Campaign Ends: 5/27

Game Ships: Nov. 2021

Funding Status: Funded; currently at 176% with 30 days to go.


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