Previously, On Kickstarter… #340


(or here’s a list of what launched yesterday that might deserve a closer look)


Project: Clinic Deluxe Extensions

Designer: Alban Viard (Clinic: Deluxe Edition, Small City, Tramways)

Artist: Ian O’Toole (Age of Steam, Black Angel, CO2: Second Chance, Escape Plan, The Gallerist, Lisboa, Nemo’s War Second Edition, On Mars, Pipeline, The Reckoners, Stockpile, Vinhos Deluxe Edition)

Publisher: AVStudioGames (Clinic: Deluxe Edition, Small City, Tramways)

Genre/Mechanisms: catch the leader, city building, economic, medical, pick-up and deliver, simulation, solo/solitaire game, territory building, tileplacement, transportation

Player Count: 1-4

Solo Mode: yes

Complexity: heavy

Risk: medium-low

Summary: “Clinic Deluxe Edition is back for a new crowdfunding campaign with 2 new boxes of expansions, as well as a solo/multiplayer Campaign Book! These campaigns offer multiple scenarios to learn all of the expansions in the boxes, and it links them together into stories.”

Base Pledge (w/shipping): $61

All-In (w/shipping): $61, same as above

Campaign Ends: 3/15

Game Ships: Oct. 2021

Funding Status: Funded; currently at 336% with 25 days to go.



Project: CoraQuest

Designers: Dan Hughes, Cora Hughes,

Artists: Cora Hughes, Gary King

Publisher: Dan Hughes

Genre/Mechanisms: adventure, children’s game, cooperative game, dice rolling, exploration, fantasy, line of sight, modular board, square grid, variable player powers

Player Count: 1-4

Solo Mode: yes

Complexity: light

Risk: HIGH

Summary: “An exciting and accessible co-operative dungeon crawling game for one to four people, aged six and up. All the artwork in CoraQuest is based on kids’ drawings, much of it sent in to us from all over the world by the wonderful CoraQuest community. The art has been brought together by our “chief-colourer-in”, Gary King, to make a unique and charming-looking game.”

Base Pledge (w/shipping): $51

All-In (w/shipping): $51, same as above

Campaign Ends: 2/19

Game Ships: Nov. 2021

Funding Status: Funded; currently at 437% with 16 days to go.



Project: Defcon 1

Designer: Florian Dumont

Artist: not credited

Publisher: Asyncron Games (1775: Rebellion, 1812: The Invasion of Canada, 878 Vikings: Invasions of England, Conflict of Heroes: Awakening the Bear! – Operation Barbarossa 1941 Second Edition, Conflict of Heroes: Storms of Steel! – Kursk 1943, Fief: France 1429, Freedom: The Underground Railroad, Hannibal and Hamilcar, Mare Nostrum: Empires, Quartermaster General)

Genre/Mechanisms: political, variable player powers, wargame

Player Count: 2-5

Solo Mode: no

Complexity: medium-heavy

Risk: HIGH

Summary: “DEFCON 1 takes place during the cold war from 1950 to 1990. All cards and technologies are historically based.As the DEFCON level decreases, depending on the actions of the players, new strategical options will become available like building nuclear bombs. Each player has Mission cards in their hands, and will gain rewards upon fulfilling each of them, bringing them closer to victory. And last but not least, there is also a Space Race which allows you to earn Influence and to add new Spatial Technologies on your Technological tree.”

Base Pledge (w/shipping): $84

All-In (w/shipping): $84, same as above

Campaign Ends: 2/23

Game Ships: May 2022

Funding Status: Currently at 94% with 20 days to go.



Project: Maquis: 2nd Edition

Designer: Jake Staines (Austerity, Dungeon in a Tin)

Artist: Ilya Baranovsky (12 Patrols, Dune, Dune Express), Jake Staines (Austerity, Dungeon in a Tin)

Publisher: Side Room Games (Black Sonata, Fallen Angels, Orchard)

Genre/Mechanisms: solo/solitaire game, worker placement, world war II

Player Count: 1

Solo Mode: yes

Complexity: medium-light

Risk: medium-high

Summary: “Maquis is a solitaire worker-placement game with variable goals and a play time of approximately twenty minutes. The player places his resistance agents on spaces around town to achieve his goals – blowing up trains, publishing underground newspapers – but at the same time Milice collaborators and Wehrmacht soldiers patrol the area. Agents who can’t make it back to the safe house at the end of the day are arrested, and never seen again.”

Base Pledge (w/shipping): $9, expansion content only

All-In (w/shipping): $35

Campaign Ends: 2/25

Game Ships: Nov. 2021

Funding Status: Funded; currently at 935% with 22 days to go.



Project: Welcome to Sysifus Corp

Designer: Wonmin Lee

Artist: Wonmin Lee

Publisher: Pegasus Games

Genre/Mechanisms: card game, chaining, grid movement, hand management, humor, map addition, mature/adult, maze, political, racing, square grid, take that, tile placement

Player Count: 2-4

Solo Mode: no

Complexity: medium-light

Risk: HIGH

Summary: “Welcome to Sysifus Corp is a literal rat-race around the board as you build a path to the Bosses in their corner offices and return to the Performance Review tile. Employees will build a collective path by placing Project cards around the board. They will then traverse this path, amassing Company Influence along the way, and utilize that Influence to play various Office Politics cards (25 unique cards). There is no limit on how far your career can go when you fully leverage the power of Office Politics.”

Base Pledge (w/shipping): $60

All-In (w/shipping): $60, same as above

Campaign Ends: 3/4

Game Ships: Aug. 2021

Funding Status: Currently at 37% with 29 days to go.


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