Previously, On Kickstarter… #296
(or here’s a list of what launched yesterday that might deserve a closer look)
Project: Atlantis Rising: Monstrosities
Designer: Galen Ciscell (Atlantis Rising)
Artists: Vincent Dutrait (Broom Service, Diplomacy, Discoveries: The Journals of Lewis and Clark, Elysium, Jaipur, Lewis & Clark: The Expedition, Lost Cities, Lovecraft Letter, Medici, Mythic Battles: Pantheon, New York 1901, Pathfinder Adventure Card Game: Rise of the Runelords – Base Set, The Quest for El Dorado, Raptor, Rise of Augustus, Robinson Crusoe: Adventures on the Cursed Island, Treasure Island, When I Dream, Yellow & Yangtze), Peter Gifford (Atlantis Rising, Ninjato, Tales of the Arabian Knights)
Publisher: Elf Creek Games (Atlantis Rising, End of the Trail, Honey Buzz)
Genre/Mechanisms: civilization, cooperative game, dice rolling, expansion, push your luck, science fiction, solo/solitaire game, variable player powers, worker placement, worker placement with different worker types
Player Count: 1-7
Solo Mode: yes
Complexity: medium-light
Risk: medium-low
Summary: “An expansion for Atlantis Rising (second edition) that introduces four new mechanisms: Allies, Locations, Magic Items, and Monsters; as well as new challenges Medusa Unleashed and The Harpies’s Lair.”
Base Pledge (w/shipping): $33, new Monstrosities expansion only
All-In (w/shipping): $138
Campaign Ends: 11/20
Game Ships: Oct. 2021
Funding Status: Funded; currently at 454% with 16 days to go.
Project: Penny Dreadfun: The Great London Adventure
Designer: Jacek Lendzioszek
Artists: Tomasz Kalisz (InBetween, Titans), Magdalena Szerszeń, Anna Rudka, Michał Szopa
Publisher: Redi Games
Genre/Mechanisms: adventure, card game, cooperative game, deck building, hand management, market, modular board, narrative choice/paragraph, point to point movement, scenario/mission/campaign game, semi-cooperative game, variable player powers
Player Count: 1-4
Solo Mode: yes
Complexity: medium-light
Risk: HIGH
Summary: “A new deck-building adventure game set in alternate Victorian England with a little touch of steampunk and Cthulhu mythos.”
Base Pledge (w/shipping): $119
All-In (w/shipping): $155
Campaign Ends: 11/20
Game Ships: Oct. 2021
Funding Status: Currently at 30% with 15 days to go.
Project: Reign Absolute
Designer: Adam Walker
Artist: Aldrich Tangpos
Publisher: The Square Mile
Genre/Mechanisms: bluffing, campaign/battle card driven, card game, grid movement, memory, player elimination, secret unit deployment, variable player powers
Player Count: 2-4
Solo Mode: no
Complexity: light
Risk: HIGH
Summary: “A grid based conquest game where each player has an unique set of race units, and the objective is to locate and defeat the opponent’s Liege unit, at which point that player is eradicated from the game.”
Base Pledge (w/shipping): $45
All-In (w/shipping): $299, includes extras
Campaign Ends: 12/2
Game Ships: Aug. 2021
Funding Status: Currently at 71% with 28 days to go.
Project: Star Scrappers: Orbital
Designer: Jacob Fryxelius (After the Virus, Space Station, Terraforming Mars)
Artist: Przemysław Gul (Slyville)
Publisher: Hexy Studio (Hard City, Slyville, Star Scrappers: Cave-in)
Genre/Mechanisms: card game, hand management, pattern building, science fiction, space exploration, worker placement
Player Count: 1-5
Solo Mode: yes
Complexity: medium-light
Risk: medium-high
Summary: “Star Scrappers: Orbital by Jacob Fryxelius, the designer of Terraforming Mars, is based on his Space Station card game, which has been mechanically streamlined, updated and re-themed to fit the Star Scrappers universe – a space western setting created and developed by Hexy Studio.”
Base Pledge (w/shipping): $55
All-In (w/shipping): $122
Campaign Ends: 11/21
Game Ships: May 2021
Funding Status: Funded; currently at 165% with 17 days to go.
Project: Ukiyo
Designer: Ian Walton
Artists: Imaginaires, Janette Ramos (Arcane Alley, The Pirate Republic)
Publisher: Walnut Games
Genre/Mechanisms: card game, hand management, memory, puzzle
Player Count: 1-4
Solo Mode: yes
Complexity: light
Risk: HIGH
Summary: “A puzzle-based card game that’s different every time you play.”
Base Pledge (w/shipping): $16
All-In (w/shipping): $16, same as above
Campaign Ends: 11/27
Game Ships: Mar. 2021
Funding Status: Currently at 53% with 22 days to go.
Project: Vabanque
Designers: Leo Colovini (Cartagena, Carolus Magnus, Clans), Bruno Faidutti (Citadels, Diamant, Mission: Red Planet, Raptor)
Artists: Clément Masson (Five Tribes, Intrigue, Nomads), Marcel-André Casasola Merkle (Attika, Dominion, Dominion: Intrigue, Friday, Taluva), Yolaine Glénisson
Publisher: Igiari (Intrigue, Onitama, Overseers)
Genre/Mechanisms: betting & bluffing
Player Count: 3-6
Solo Mode: no
Complexity: light
Risk: HIGH
Summary: “A party meets for a game in the casino. After the players determine how much money can be won at the casino tables they play their character cards and move their pawns to a casino table. The payout can be multiplied or lost to card sharks. In the beginning the stakes are low but they increase from round to round. If you carefully watch the others, and guess their bluffs, you can win a lot.”
Base Pledge (w/shipping): $55
All-In (w/shipping): $55, same as above
Campaign Ends: 12/2
Game Ships: Dec. 2021
Funding Status: Currently at 26% with 28 days to go.