Previously, On Kickstarter… #238


(or here’s a list of what launched yesterday that might deserve a closer look)



Project: Mission to Planet Hexx! 2.0

Designer: James A. Fitzpatrick III

Artist: Mark Gonyea

Publisher: Move Rate 20 Games

Genre/Mechanisms: card game, dice rolling, hand management, network and route building, roll/spin and move, space exploration, take that

Player Count: 2-4

Solo Mode: no

Complexity: medium-light

Risk: HIGH

Summary: “A retro-sci-fi themed, map-building, dice-rolling card game where players use a hand of six hex-shaped cards to build a map of space and planets, and play events that affect the game. As the map is built, players roll and move their spaceships around the galaxy, collecting data which is then used to upload hex cards to their Mission Files. The first player to complete his/her Mission File wins the game.”

Base Pledge (w/shipping): $30

All-In (w/shipping): $45, also includes plush animal

Campaign Ends: 8/28

Game Ships: June 2021

Funding Status: Currently at 71%, with 28 days to go.



Project: Save the Last Dance For Me

Designer: Geno

Artist: dk

Publisher: Raw Potions Publishing

Genre/Mechanisms: card game, hand management, party game

Player Count: 4-8

Solo Mode: no

Complexity: light

Risk: HIGH

Summary: “Originally published in 2018 by Seisyun Koubou Shirayuri, this English translation has been licensed to Raw Potions. The King has organized a royal ball, at the end of which the princess is going to finally choose a husband. Players begin with 4 cards each, playing 1 card on the table each round. The cards in the deck represent different guests attending the ball, each with their own unique ability. Use these to peek at, trade, or steal cards from other players. The two players holding the Princess and Prince Edward cards during the final round are declared the winners.”

Base Pledge (w/shipping): $19

All-In (w/shipping): $19, same as above

Campaign Ends: 8/12

Game Ships: Sep. 2020

Funding Status: Funded; currently at 180%, with 12 days to go.



Project: Woodlings

Designer: Liam Cantwell

Artist: Liam Cantwell

Publisher: Liam Cantwell

Genre/Mechanisms: betting & bluffing, bluffing card game, deduction, once-per-game abilities, party game, semi-cooperative game, team-based game, variable player powers, voting

Player Count: 3-6

Solo Mode: no

Complexity: light

Risk: HIGH

Summary: “Woodlings is a cultish, animal-infested game of murder, bluffing and elder-beings in the classic Mafia format. Each player controls two Woodlings, little forest creatures each with their own abilities and attributes that they can use to their advantage. The game revolves around Ancients, powerful, age-old woodland spirits that require specific sacrifices from their followers in order to stay sated. At the start of the game, one Woodling will be anonymously designated the Killer, whose goal is to sacrifice two other Woodlings to an Ancient (of their choosing) without being caught. Every other Innocent Woodling must in turn use their own abilities and deduction skills to collectively pinpoint the Killer before they accomplish their goal.”

Base Pledge (w/shipping): $24

All-In (w/shipping): $221, includes an extra copy of the game plus vanity rewards

Campaign Ends: 8/28

Game Ships: Dec. 2020

Funding Status: Currently at 14%, with 28 days to go.

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