Previously, On Kickstarter… #21


(or here’s a list of what launched yesterday that might deserve a closer look)


Project: Europe Divided

Designers: Chris Marling (Armageddon, Empire Engine, Pioneer Days), David Thompson (Armageddon, For What Remains, Pavlov’s House, War Chest)

Artist: Bartok Jedrzejewski (Freedom!, Hannibal & Hamilcar, Nanty Narking)

Publisher: Phalanx (AuZtralia, Between Two Castles of Mad King Ludwig, Brass: Birmingham, Hannibal & Hamilcar, Lords of Hellas, Mare Nostrum: Empires, My Little Scythe, Scythe, Twilight Struggle)

Genre/Mechanisms: 2 players, area control, deck building, hand management, political, war game

Player Count: 2

Solo Mode: no

Complexity: medium-heavy

Risk: medium-low

Summary: A war game of expansionist Europe, a resurgent Russia, and a new Cold War. Play as Europe or Russia; managing conflicts of political and military influence, vying for control of Central Europe, Eastern Europe, and the Caucasus; over two periods– the European Expansion from 1992-2008, and the Russian Resurgence from 2008-2019.

Base Pledge (w/shipping): $65

All-In (w/shipping): $81

Campaign Ends: 6/26

Game Ships: Dec. 2019

Funding Status: Currently at 70%, with 15 days to go.



Project: Katana

Designer: Tracy Alan

Artist: Tracy Alan

Publisher: Tracy Alan

Genre/Mechanisms: 2 players, card selection, hand management

Player Count: 2

Solo Mode: no

Complexity: light

Risk: high

Summary: A samurai card brawler for 2 players featuring unique Kami powers and defensive Stance modes.

Base Pledge (w/shipping): $41

All-In (w/shipping): $28

Campaign Ends: 7/10

Game Ships: Sep. 2019

Funding Status: Currently at 23%, with 28 days to go.



Project: Trouble in Templetown

Designers: Costin Becheanu, Laura Dorila (Moonshiners of the Apocalypse), Giuliano Draguleanu (Moonshiners of the Apocalypse)

Artist: Mihai Mihail

Publisher: 2Fat2Fly Games (Moonshiners of the Apocalypse)

Genre/Mechanisms: action/movement programming, action point allowance system, area control, cooperative play, hand management, miniatures, point-to-point movement, variable player powers

Player Count: 1-4

Solo Mode: yes

Complexity: medium-heavy

Risk: high

Summary: The game begins with a quick mini-game to crack the vault to determine first player, then proceeds into social deduction and hand management as players compete to complete the crime as a Crew, pull off a double-cross as a Rival, or take everyone down as an Agent.

Base Pledge (w/shipping): $73

All-In (w/shipping): $83

Campaign Ends: 7/2

Game Ships: May 2020

Funding Status: Funded; currently at 214%, with 21 days to go.



Project: X-ODUS: Rise of the Corruption

Designers: Roman Lesiuk, Yann Hilaire

Artist: Ryan Groskamp

Publisher: Board Game Ink

Genre/Mechanisms: cooperative play, dice rolling, exploration, modular board

Player Count: 1-4

Solo Mode: yes

Complexity: medium-heavy

Risk: high

Summary: A collaborative adventure and tactical, sci-fi rogue-like with rpg elements and evolving spaceships.

Base Pledge (w/shipping): $65

All-In (w/shipping): $65, same as above

Campaign Ends: 7/10

Game Ships: Apr. 2020

Funding Status: Funded; currently at 127%, with 28 days to go.


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