Previously, On Kickstarter… #157


(or here’s a list of what launched on 3/3 that might deserve a closer look)


Project:  18 Holes

Designer:  Ryan Boucher

Artist:  Josh Sacco

Publisher:  Seabrook Studios

Genre/Mechanisms:  card drafting, hand management, modular board, team-based game

Player Count:  1-4

Solo Mode:  yes

Complexity:  medium-light

Risk:  HIGH

Summary:  “A golf themed strategy game with a modular board and multiple ways to play. 18 Holes can be played solo, in teams, or as 4-player versus match.”

Base Pledge (w/ free shipping):  $50

All-In (w/ free shipping):  $495, includes vanity rewards

Campaign Ends:  4/7

Game Ships:  Nov. 2020

Funding Status: Currently at 72%, with 33 days to go.



Project:  Captain’s Gambit: Kings of Infinite Space

Designer:  AC Atienza, Alvin Lee, Ethan Li, Mitchell Loewen

Artist:  Bo Moore

Publisher:  Big Cat Games

Genre/Mechanisms:  bluffing, card game, memory, negotiation, party game, player elimination, political, push your luck, social deduction, take that, team-based game, variable player powers

Player Count:  4-8

Solo Mode:  no

Complexity:  light

Risk:  HIGH

Summary:  “An asymmetric social deception game. Play as one of 12 unique Shakespeare-inspired space captains!”

Base Pledge (w/shipping):  $34

All-In (w/shipping):  $34, same as above

Campaign Ends:  4/2

Game Ships:  Jan 2021

Funding Status: Currently at 54%, with 27 days to go.



Project:  Chronicles of Crime – The Millennium Series

Designers:  David Cicurel (Chronicles of Crime, Fruit Ninja: Card Master, Phone Bomb), Wojciech Grajkowski (Roll & Wall)

Artists:  Barbara Golebiewska (Route to India, Valhalla), Mateusz Komada (Chronicles of Crime, Paranormal Detectives, Vikings Gone Wild), Katarzyna Kosobucka (Chronicles of Crime, Jetpack Joyride, Paranormal Detectives), Mateusz Michalski (303 Squadron, Enchanters Overlords, Immortal)

Publisher:  Lucky Duck Games (Above and Below, Chronicles of Crime, The Grimm Forest, It’s a Wonderful World, Near and Far, Tiny Towns, Vikings Gone Wild)

Genre/Mechanisms:  cooperative game, deduction, murder/mystery, scenario/mission/campaign game, storytelling, variable player powers

Player Count:  1-4

Solo Mode:  yes

Complexity:  medium-light

Risk:  medium-low

Summary:  Chronicles of Crime: 1400, Chronicles of Crime: 1900, and Chronicles of Crime: 2400 are three new standalone games in the Chronicles of Crime series connected through the link of the shared narrative lineage of the Lavel family and their members’ penchant for solving crimes.

Base Pledge (w/shipping):  $43

All-In (w/shipping):  $96, includes all 3 games

Campaign Ends:  3/26

Game Ships:  Mar. 2021

Funding Status: Funded; currently at 414%, with 21 days to go.



Project:  Lander

Designer:  Daniel Alexander

Artist:  Elias Stern (Solar Storm)

Publisher:  Intrepid Games

Genre/Mechanisms:  area majority/influence, economic, hand management, modular board, negotiation, space exploration, take that, territory building, tile placement, trading, variable player powers

Player Count:  2-4

Solo Mode:  no

Complexity:  medium-heavy

Risk:  HIGH

Summary:  “A space-themed strategy game that emphasizes area control (resource collection), tableau building (crew development), and set collection (missions).”

Base Pledge (w/shipping):  $104

All-In (w/shipping):  $104, same as above

Campaign Ends:  3/23

Game Ships:  Jan 2021

Funding Status: Currently at 73%, with 18 days to go.



Project:  The Matchbox Collection

Designers:  Franceso Testini (15 Days, Golems, Tang Garden, Xi’an), Andrea Sbargia (Eiyo, Rockopolis), Gaetano Cavallero (Rebis), Simona Greca (Space Lunch), Marco Rava (Space Lunch)

Artists:  Sergio Chaves (Dwellings of Eldervale, Golems, Rise of Tribes); Rise of Tribes, Sanssouci), Cinyee Chui (15 Days, Dragon Castle, Harvest Club), Matthew Mizak (Dead Man’s Doubloons, Eiyo, Tang Garden), Paolo Voto (Hats, Rebis), Natalie Dombois (Kiwetin, Space Lunch, Spirits of the Forest)

Publisher:  Thundergryph Games (Overseers, Spirits of the Forest, Tao Long: The Way of the Dragon)

Genre/Mechanisms:  card game, hand management, set collection (15 Days); card game, events, hand management, solo/solitaire game, victory points as a resource (Eiyo); card game, hand management, set collection (Golems); card game, hand management, set collection (Rebis); card game, hand management, set collection (Space Lunch)

Player Count:  1-4 (15 Days); 1 (Eiyo); 1-2 (Golems); 1-4 (Rebis); 1-2 (Space Lunch)

Solo Mode:  yes

Complexity:  light

Risk:  medium-low

Summary:  “In 15 days, players try to receive the animals pawns for special abilities and complete sets of Season cards.” “In Eiyo, you need to confront hordes of enemies, trying not to be defeated, by gaining honour points determined by the opponents that you are taking down.” “Golems is a card collection game where you can use every card in two different ways. You have to decide whether you want to boost your Golem for victory points or save the resource to summon further Golems.” “To win in Rebis, play your alchemistic ingredients wisely in order to brew the best elixirs and find the right time to brew them to get the most points.” “Space Lunch is a short, set-collection game. To win, you need to grab your preferred dishes before it’s too late by choosing Food cards from the table.”

Base Pledge (w/shipping):  $53

All-In (w/shipping):  $83, also includes playmats & special traveling case

Campaign Ends:  3/13

Game Ships:  Oct. 2020

Funding Status: Funded; currently at 346%, with 8 days to go.



Project:  Meeple Circus Giant

Designer:  Cedric Millet (Meeple Circus)

Artists:  Angelina Costamagna (Meeple Circus), Mathieu Leyssenne (Chinatown, Jamaica, Loony Quest), Sabrina Tobal (Captain Sonar, Dice Stars, Meeple Circus)

Publisher:  Surfin’ Meeple Collector’s Shelf (Takenoko Giant)

Genre/Mechanisms:  action/dexterity, card drafting, pattern building, push your luck, stacking and balancing

Player Count:  2-5

Solo Mode:  no

Complexity:  light

Risk:  HIGH

Summary:  Like Takenoko before it, action/dexterity game Meeple Circus gets a giant version with giant components.

Base Pledge (w/shipping):  $117

All-In (w/shipping):  $167

Campaign Ends:  3/17

Game Ships:  Nov. 2021

Funding Status: Funded; currently at 393%, with 12 days to go.



Project:  MIND MGMT

Designers:  Jay Cormier (Akrotiri, Belfort, Junk Art), Sen-Foong Lim (Akrotiri, Belfort, Junk Art)

Artist:  Matt Kindt

Publisher:  Off the Page Games

Genre/Mechanisms:  deduction, grid movement, point to point movement, team-based game, variable player powers

Player Count:  2-5

Solo Mode:  no

Complexity:  light

Risk:  HIGH

Summary:  “A hidden movement game of deduction and teamwork, introducing the new SHIFT System.”

Base Pledge (w/shipping):  $48

All-In (w/shipping):  $74

Campaign Ends:  4/2

Game Ships:  Feb. 2021

Funding Status: Funded; currently at 146%, with 28 days to go.



Project:  Mint Control

Designer:  Justin Blaske (Mint Delivery, Mint Works, Penny Lane)

Artists:  Felix Janson (Mint Cooperative, Mint Delivery, Mint Works), Thomas Tamblyn (Mint Delivery, Mint Works, Obelisk)

Publisher:  Five24 Labs (Area 1851, Mint Delivery, Mint Works)

Genre/Mechanisms:  area majority/influence, card game

Player Count:  2-4

Solo Mode:  no

Complexity:  light

Risk:  medium-low

Summary:  “Mint Control is designed to provide a small footprint introduction experience to the Area Control and Action Selection genres of gaming that is fun and rewarding for new and seasoned gamers alike.”

Base Pledge (w/shipping):  $16

All-In (w/shipping):  $50, include 3 other games

Campaign Ends:  3/27

Game Ships:  Oct. 2020

Funding Status: Funded; currently at 468%, with 22 days to go.



Project:  Museum: Pictura

Designers:  Eric Dubus (Dominations: Road to Civilization, Museum), Olivier Melison (Dominations: Road to Civilization, Museum)

Artists:  Joelle Drans (Roads to Rome), Loic Muzy (Cutthroat Caverns, Mythic Battles: Pantheon, Fireteam Zero), Amber Scharf (Dominations: Road to Civilization, Rabbit Island: Explore, Build, Conquer!), Ekaterina Varlamov

Publisher:  Holy Grail Games (Museum, Rallyman: GT, Rising 5: Runes of Asteros)

Genre/Mechanisms:  set collection

Player Count:  2-4

Solo Mode:  no

Complexity:  medium-light

Risk:  medium-low

Summary:  “A standalone set collection game in which players take on the role of an aspiring curator in an art museum. Set in the roaring 20’s, the game is illustrated in art deco style by French artist Loïc Muzy, while the 180 paintings featured in the game have been individually brought to life by Ekaterina Varlamov.”

Base Pledge (w/shipping):  $71

All-In (w/shipping):  $96

Campaign Ends:  3/24

Game Ships:  Mar. 2021

Funding Status: Currently at 78%, with 19 days to go.



Project:  Revenge of the Dodos

Designer:  Derek Buczynski (Beasts: Edge of Extinction)

Artists:  Derek Buczynski (Beasts: Edge of Extinction, Perilous Pyramids), Alisha Volkman (Landed, Parkies, Underlings of Underwing)

Publisher:  Riftway Games (Beasts: Edge of Extinction)

Genre/Mechanisms:  action points, card game, dice rolling, semi-cooperative game, take that

Player Count:  3-6

Solo Mode:  no

Complexity:  light

Risk:  HIGH

Summary:  “An expansion for Beasts: Edge of Extinction, allowing eliminated players to control a bevy of dodo spirits, each imbued with a unique special ability.”

Base Pledge:  $9 + shipping

All-In:  $83 + shipping

Campaign Ends:  3/22

Game Ships:  May 2020

Funding Status: Funded; currently at 181%, with 17 days to go.



Project:  Steamwatchers

Designer:  Marc Lagroy

Artists:  David Demaret (Batman: Gotham City Chronicles, Claustrophobia 1643, Mythic Battles: Pantheon), Stephane Gantiez (Claustrophobia, Codenames, Libertalia, Lords of Xidit, Mythic Battles: Pantheon, Rallyman, Seasons, Snow Tails, Survive: Escape from Atlantis!), Wadim Kashin (Cry Havoc, Ivion), Guillem H. Pongiluppi (Deep Madness, Mythic Battles: Pantheon, Solomon Kane), Vladimir Motsar

Publisher:  Mythic Games (Mythic Battles: Pantheon, Super Fantasy Brawl, Time of Legends: Joan of Arc)

Genre/Mechanisms:  area majority/influence, fighting, miniatures, order counters, scenario/mission/campaign game, simultaneous action selection, variable player powers, variable setup

Player Count:  2-5

Solo Mode:  no

Complexity:  medium-heavy

Risk:  medium-high

Summary:  “Steamwatchers unfolds in a frozen Europe, broken by an ice age that followed a brutal water level increase.  Play as the leader of a nomadic clan, struggling over the geothermal resources of Europa in scenarios that last 3 to 6 rounds.”

Base Pledge (w/shipping):  $113

All-In (w/shipping):  $193

Campaign Ends:  3/13

Game Ships:  Mar. 2021

Funding Status: Funded; currently at 165%, with 8 days to go.



Project:  Trivia Obscura

Designer:  Nadanull S.M.P.C.

Artist:  Chiara Aliotta, Yiorgos P. Kavounis

Publisher:  Nadanull S.M.P.C.

Genre/Mechanisms:  horror, territory-building, trivia

Player Count:  2-6

Solo Mode:  no

Complexity:  medium-light

Risk:  HIGH

Summary:  “A game of knowledge with strong elements of strategy and a Machiavellian ethos, dedicated to sharing dark knowledge around the world. All themes revolve around ‘Dark Culture’ and cover a wide range of topics such as music, movies, video games, comics, arts, science, history, mythology, lifestyle, celebrities and many more.”

Base Pledge (w/shipping):  $60

All-In (w/shipping):  $199

Campaign Ends:  3/27

Game Ships:  Sep. 2020

Funding Status: Currently at 11%, with 28 days to go.



Project:  Viscounts of the West Kingdom

Designers:  Shem Phillips (Architects of the West Kingdom, Explorers of the North Sea, Paladins of the West Kingdom, Raiders of the North Sea), S.J. Macdonald (Architects of the West Kingdom, Circadians: First Light, Paladins of the West Kingdom)

Artist:  Mihajlo “The Mico” Dimitrievski (Architects of the West Kingdom, Explorers of the North Sea, Paladins of the West Kingdom, Raiders of the North Sea, Villages of Valeria, Valeria: Card Kingdoms)

Publisher:  Garphill Games (Architects of the West Kingdom, Explorers of the North Sea, Paladins of the West Kingdom, Raiders of the North Sea)

Genre/Mechanisms:  deck building, modular board, rondel, set collection, variable player powers

Player Count:  1-4

Solo Mode:  yes

Complexity:  medium-heavy

Risk:  low

Summary:  “Increase your influence across the kingdom in this unique deckbuilding-powered rondel strategy game.”

Base Pledge (w/shipping):  $33

All-In (w/shipping):  $192, includes multiple games & extras

Campaign Ends:  3/19

Game Ships:  Dec. 2020

Funding Status: Funded; currently at 3186%, with 14 days to go.vi

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