Previously, On Kickstarter… #101


(or here’s a list of what launched yesterday that might deserve a closer look)


Project: Bewere

Designers: Thomas Hussung, Manuela Mirow

Artist: Thomas Hussung (Dam It!, Rob ‘n Run)

Publisher: Thomas Hussung & Manuela Mirow

Genre/Mechanisms: hand management, pattern building, set collection, take that

Player Count: 2-5

Solo Mode: no

Complexity: light

Risk: high

Summary: Like One Night Ultimate Werewolf, but with card play, set collection, and take that instead of deduction.

Base Pledge: $18 + shipping (estimate not provided by campaign)

All-In: $34 + shipping (estimate not provided by campaign)

Campaign Ends: 11/30

Game Ships: June 2020

Funding Status: Currently at 79%, with 29 days to go.



Project: The Quick and the Undead

Designers: Adrian Adamescu (Before the Earth Explodes, Sagrada, Speakeasy Blues), Daryl Andrews (Bosk, City of Gears, Sagrada), Conor McGoey (Gorus Maximus, Summit: The Board Game, Vault Assault)

Artists: Magda Pixi Husar, Omashone

Publisher: Inside Up Games (Gorus Maximus, Summit: The Board Game, Vault Assault)

Genre/Mechanisms: area majority/influence, push your luck, secret unit deployment, simultaneous action selection, take that, worker placement

Player Count: 2-6

Solo Mode: no

Complexity: medium-light

Risk: medium-high

Summary: A zombie Western worker placement and card management game, where the players are Outlaws competing to “earn, steal, and shoot” their way to the highest notoriety.

Base Pledge (w/shipping): $43

All-In (w/shipping): $53

Campaign Ends: 11/14

Game Ships: June 2020

Funding Status: Currently at 90%, with 13 days to go.



Project: Vengeance: Director’s Cut

Designer: Gordon Calleja (Posthuman, Posthuman Saga, Vengeance)

Artist: Axel Torvenius (Vengeance)

Publisher: Mighty Boards (Petrichor, Posthuman, Vengeance)

Genre/Mechanisms: area movement, card drafting, dice rolling, fighting, miniatures, modular board, puzzle, set collection, storytelling, take that, variable player powers

Player Count: 1-5

Solo Mode: yes

Complexity: medium-heavy

Risk: high

Summary: “Step into the shoes of a hero that has been bashed and tortured by one or more of the four gangs in the game. You win by building up your hero, scouting gang dens to find the baddies who wronged you, then taking bloody revenge through action-packed fight sequences made up of dice based puzzles.” The Director’s Cut expansion includes a new gang and a new Hero, new abilities called Hero Perks, Story Mission to replace standard Missions, and Director Cards that can be played during another player’s fight phase to slow them down and add additional challenges.

Base Pledge (w/shipping): $40

All-In (w/shipping): $204

Campaign Ends: 11/15

Game Ships: Aug. 2020

Funding Status: Funded; currently at 116%, with 14 days to go.


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