Previously, On Kickstarter… #306
(or here’s a list of what launched yesterday that might deserve a closer look)
Project: Faction Fighters: Card Game
Designer: Paige Treglown
Artist: Paige Treglown
Publisher: Thunder Finch Games
Genre/Mechanisms: animals, bluffing, card game, card play conflict resolution, deck construction, fighting, hand management, move through deck, simultaneous action selection, variable setup
Player Count: 2
Solo Mode: no
Complexity: medium-light
Risk: HIGH
Summary: “Draft a custom deck from a pool of 15 different factions. Each faction has its own strategic flare, allowing fighters to unleash devastating ability combos. Swarm the field with a squad of snakes or control the future with mind reading koalas.”
Base Pledge (w/shipping): $35
All-In (w/shipping): $40
Campaign Ends: 12/18
Game Ships: July 2021
Funding Status: Currently at 4% with 29 days to go.
Project: Heroes of Heartland
Designer: James Stanford
Artists: not credited
Publisher: James Stanford
Genre/Mechanisms: area majority/influence, adventure, dice rolling, fantasy, role playing
Player Count: 1-4
Solo Mode: yes
Complexity: medium-light
Risk: HIGH
Summary: “A character building game based in an open world fantasy setting. Players take the role of an adventurer leading a small band of people into a new land. Players may choose to build up their base and gather resources. Or they choose to go exploring and gain experience to level up their hero. Every round new quests will come out for players to achieve. The goal of the game is to complete the most quests.”
Base Pledge (w/shipping): $51
All-In (w/shipping): $57
Campaign Ends: 12/9
Game Ships: Aug. 2021
Funding Status: Currently at 3% with 19 days to go.
Project: Levitation! – Masters of Magic
Designer: Mark Hanny
Artists: not credited
Publisher: Joe Magic Games, Inc.
Genre/Mechanisms: dice rolling, die icon resolution, drafting, end game bonuses, pattern building, variable player powers, worker placement
Player Count: 2-5
Solo Mode: no
Complexity: medium-light
Risk: medium-high
Summary: “A game of die drafting/worker placement/engine building game set in the golden age of stage magic. Some illusions will allow you to control the game, move your workers to new locations, manipulate dice present on the teachers, gain more acclaim, add new workers, duplicate other players’ cards, and learn certain types of effects instantly.”
Base Pledge (w/shipping): $57
All-In (w/shipping): $69
Campaign Ends: 12/17
Game Ships: June 2021
Funding Status: Currently at 23% with 28 days to go.
Project: Tessera
Designer: James Emmerson (Tranquility)
Artist: Rory Muldoon
Publisher: Board Game Hub (Tranquility)
Genre/Mechanisms: abstract strategy, card drafting, hand management, layering, mythology, pattern building, square grid, tile placement
Player Count: 2-4
Solo Mode: no
Complexity: medium-light
Risk: HIGH
Summary: “Players take on the role of acolytes attempting to earn the favour of the Gods by laying beautiful mosaic cards in the Temple. Match up God cards to earn points now or advance your multiplier for scoring later but, above all, beware the fickleness of your opponents as they attempt to foil your plans. The gift of immortality is not easily won.”
Base Pledge (w/shipping): $40
All-In (w/shipping): $40, same as above
Campaign Ends: 12/9
Game Ships: July 2021
Funding Status: Currently at 10% with 19 days to go.