Previously, On Kickstarter… #8
(or here’s a list of what launched yesterday that might deserve a closer look)
Project: Big Easy Busking
Designer: Joshua J. Mills (Milkman, Rocky Road a la Mode)
Artists: Adrienne Ezell (Coma Ward, Leaders of Euphoria: Choose a Better Oppressor, Shogunate), Andrew Thompson (Countdown: Action Edition, Leviathan)
Publisher: Weird Giraffe Games (Fire in the Library, Stellar Leap, Super Hack Override)
Genre/Mechanisms: area control, hand management
Player Count: 1-5
Solo Mode: yes
Complexity: light
Risk: medium-high
Summary: A light area control game using card mechanics about being the best street musicians, or buskers, in New Orleans- the Big Easy.
Base Pledge (w/shipping): $31
All-In (w/shipping): $45 (not including vanity pledge levels)
Campaign Ends: 6/6
Game Ships: June 2020
Funding Status: Currently at 73%, with 22 days to go.
Project: De Vulgari Eloquentia Deluxe Edition
Designer: Mario Papini (Feudo, Siena, De Vulgari Eloquentia)
Artists: Lamberto Azzariti (Romolo o Remo?, Upon a Salty Ocean, De Vulgari Eloquentia), Guido Favaro (Coloretto, Rush & Bash, De Vulgari Eloquentia), Eva Villa (Jerusalem, Medievalia Action!, De Vulgari Eloquentia)
Publisher: Geochix.it (Altiplano, AuZtralia, CO2, Dice Town, Fief: France 1429, The Gallerist, Kanban: Driver’s Edition, Lisboa, Mare Nostrum: Empires, Race for the Galaxy, Tales of the Arabian Knights, Teotihuacan: City of Gods, Tiny Epic Galaxies, Viceroy, De Vulgari Eloquentia)
Genre/Mechanisms: action point allowance system, area movement, set collection
Player Count: 2-5
Solo Mode: no
Complexity: heavy
Risk: medium-low
Summary: This heavy Euro features players competing to help develop and empower the Volgare common language as an alternative to the elite-controlled Latin in the late Middle Ages in Italy.
Base Pledge (w/shipping): $35
All-In (w/shipping): $64
Campaign Ends: 5/30
Game Ships: Nov. 2019
Funding Status: Funded; currently at 251%, with 14 days to go.
Project: Imperium: The Contention
Designer: Gary Dworetsky
Artists: Radoslav Javor, Chris Rallis (Chaos & Alchemy), Juan Pablo Roldan, Alex Ruiz (Eragra: The Game of Eras and the First Step), Stefan Celic, Chris Ng Fhze Yang
Publisher: Contention Games
Genre/Mechanisms: 4x card game, area control, grid movement, hand management, modular board, player elimination, simultaneous action selection, take that
Player Count: 1-6
Solo Mode: yes
Complexity: medium-light
Risk: high
Summary: A fast, comparatively light 4x card game featuring deck customization, area control, and ship movement as players compete to claim the Void Scepter and become Emperor of the galaxy-spanning Imperium.
Base Pledge (w/shipping): $56
All-In (w/shipping): $73
Campaign Ends: 6/13
Game Ships: Feb. 2020
Funding Status: Funded; currently at 130%, with 23 days to go.
Project: It’s a Wonderful World
Designer: Frederic Gerard (Clash of Rage, Ilos, Titanium Wars)
Artist: Anthony Wolff (King of Tokyo, Montana, Zombie 15′)
Publisher: La Boite de Jeu (10′ to Kill, Montana, Outlive)
Genre/Mechanisms: card drafting
Player Count: 1-5
Solo Mode: yes
Complexity: light
Risk: medium-low
Summary: A light card drafting and engine-building game with 2 separate “Heritage” campaigns that are fully re-playable, but also unlock additional components into the base game after being played for the first time.
Base Pledge (w/shipping): $46
All-In (w/shipping): $72
Campaign Ends: 5/30
Game Ships: Feb. 2020
Funding Status: Funded; currently at 305%, with 14 days to go.
Project: Raccoon Tycoon: The Fat Cat Expansion
Designer: Glenn Drover (Age of Empires III: The Age of Discovery, Empires: Age of Discovery, Railways of the World)
Artists: Jacoby O’Connor (Age of Empires III: The Age of Discovery, Evolution, Evolution: Climate, Raccoon Tycoon, Say Anything, Wits & Wagers), Annie Stegg (Raccoon Tycoon)
Publisher: Forbidden Games (Raccoon Tycoon, Railroad Rivals)
Genre/Mechanisms: auction/bidding, card selection, commodity speculation, economic, hand management, resource management, set collection
Player Count: 2-6
Solo Mode: no
Complexity: medium-light
Risk: medium-low
Summary: Raccoon Tycoon is a resource management, bidding, economic, and set collection game with incredibly cute animals, dressed in period clothing, featured on the cards. The Fat Cat Expansion adds in 6 new Railroad Cards, 4 new Town Cards, 13 new Building Tiles and 3 updated Building Tiles, 32 new Meeples, 6 new Player Boards (including support for a 6th player), and a Fat Cat Starting Player Marker.
Base Pledge (w/shipping): $38
All-In (w/shipping): $88, includes the base game
Campaign Ends: 6/7
Game Ships: Nov. 2019
Funding Status: Funded; currently at 1059%, with 22 days to go.
Project: Shard Slingers
Designers: Sean Anderson, Evan Wroblewski
Artist: Kelly Weeren
Publisher: Otherworld Games
Genre/Mechanisms: auction/bidding, card selection dice rolling, hand management, press your luck, take that
Player Count: 2-4
Solo Mode: no
Complexity: light
Risk: high
Summary: A fast-paced, push-your-luck card & dice game where players are sorcerers competing to cast the biggest and best spells they can for an arena of spectators.
Base Pledge (w/shipping): $35
All-In (w/shipping): $140, includes a hand-crafted wooden & leather box and metal dice
Campaign Ends: 6/1
Game Ships: Nov. 2019
Funding Status: Currently at 35%, with 26 days to go.
Project: Space Invaders: The Board Game
Designer: Thomas Brockhage
Artists: n/a
Publisher: 612 Entertainment, LLC
Genre/Mechanisms: deck building
Player Count: 2-4
Solo Mode: no
Complexity: medium-light
Risk: high
Summary: A quick filler game where players progress their wooden meeple ants along a track of food items, then score points for consumed foods based on the order the ants reach the end-game anthill.
Base Pledge (w/shipping): $55
All-In (w/shipping): $1,170, includes an elaborate diorama/limited art box/light box, among other perks
Campaign Ends: 6/14
Game Ships: Dec. 2019
Funding Status: Funded; currently at 130%, with 23 days to go.