Previously, On Kickstarter… #498


(or here’s a list of what launched yesterday that might deserve a closer look)


Project: Havoc! The Combat Card Game

Designer: Jason Cawley

Artists: Megvin Gjovari, Andrei Stef (Terraforming Mars: Ares Expansion)

Publisher: Havoc Games

Genre/Mechanisms: card game, card play conflict resolution, command cards, critical hits and failures, deck construction, dice, dice rolling, fighting, hand management

Player Count: 1-10

Solo Mode: yes

Complexity: light

Risk: HIGH

Summary: “A fast-paced cards-and-dice game of deadly hand-to-hand combat. Set in the era of swords and shields, spears and axes, players take on the roles of Knights, Barbarians, or other fighters locked in a deadly struggle. Players can choose combat scenarios from a range of historical eras, or from fantasy settings. After choosing fighters, weapons, and armor, players build and shuffle decks of Combat Action Cards. Players then draw a hand of cards and play each Combat Action one at a time. Players win when they kill or incapacitate their opponent. A fighter is out of the fight when they are reduced to 0 Body, and the game ends when all fighters on one side are out of the fight. A player wins when they reduce all of their opponents’ to 0 Body.”

Base Pledge (w/shipping): $105

All-In (w/shipping): $290

Campaign Ends: 11/21

Game Ships: July 2022

Funding Status: Currently at 3% with 26 days to go.


Project: Schism: Immolation of Oethenfur

Designers: Oli Smith, Will Graham

Artists: Denise Jones (II), Marika Ravi, Kim Van Deun (Skytear)

Publisher: Arcanist Entertainment

Genre/Mechanisms: dice, dice rolling, fantasy, grid movement, hexagon grid, miniatures

Player Count: 2-4

Solo Mode: no

Complexity: medium-light

Risk: HIGH

Summary: “Control a small team of champions that are engaging in a skirmish, a schism of a greater conflict. Take control of the faction of your choosing and go toe-to-toe against your friends. Build your own unique battle terrain with tiles for a Brawl battle, Clash, or King of the Hill. The game ends when one player claims victory by defeating all enemy Champions, or after 10 rounds.”

Base Pledge (w/shipping): $77

All-In (w/shipping): $178

Campaign Ends: 11/21

Game Ships: May 2022

Funding Status: Currently at 14% with 26 days to go.


Project: Wellerman

Designers: Allan Noordvyk, Phil Northcott

Artist: Allan Noordvyk

Publisher: North Quarter Games

Genre/Mechanisms: economic, transportation

Player Count: 2-7

Solo Mode: no

Complexity: light

Risk: HIGH

Summary: “Captain a 19th century Weller Brothers supply ship. Your Wellerman sails from Dunedin, New Zealand with four cargo holds which carry sugar, tea, or rum. Use available wind cards to beat the other captains to the destinations where your cargo is currently the most prized. But the more money your ship earns on a run, the more your crew drinks on shore leave… and jolly crews are slow to return to sea. Win the game by gathering the most coin before the last sailing season.”

Base Pledge (w/shipping): $36

All-In (w/shipping): $53

Campaign Ends: 11/22

Game Ships: July 2022

Funding Status: Currently at 3% with 27 days to go.

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