Previously, On Kickstarter… #297


(or here’s a list of what launched yesterday that might deserve a closer look)



Project: Crack the Code

Designers: Sarah Graybill (Grackles, Rocket Squad), John Shulters (Grackles, Rocket Squad)

Artist: William Bricker (Baseball Highlights: 2045, Diamonds, Kanban: Driver’s Edition, Tiny Epic Galaxies)

Publisher: Indie Boards & Cards (Aeon’s End, Aeon’s End: Legacy, Aeon’s End: The New Age, Aeon’s End: War Eternal, Coup, Flash Point: Fire Rescue, Haggis, The Resistance, The Resistance: Avalon, Snowdonia)

Genre/Mechanisms: communication limits, cooperative game, memory, puzzle, solo/solitaire game

Player Count: 1-4

Solo Mode: yes

Complexity: light

Risk: low

Summary: “A limited communication, co-operative puzzle game in which players form a hacker team that tries to build a piece of code before they run out of moves and their program is terminated. Players can see the marbles in front of their teammates, but they cannot see the marbles in front of themselves. Using a series of action cards, they work together to rearrange the marbles to build a certain sequence before they run through the deck.”

Base Pledge (w/shipping): $33

All-In (w/shipping): $33, same as above

Campaign Ends: 11/22

Game Ships: Mar. 2021

Funding Status: Funded; currently at 123% with 15 days to go.


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