Previously, On Kickstarter… #269


(or here’s a list of what launched yesterday that might deserve a closer look)



Project: The 7th Citadel

Designers: Ludovic Roudy (The 7th Continent, The 7th Continent: Classic Edition, Steam Torpedo: First Contact), Bruno Sautter (The 7th Continent, The 7th Continent: Classic Edition, Just One)

Artist: Ludovic Roudy (The 7th Continent, The 7th Continent: Classic Edition, Steam Torpedo: First Contact)

Publisher: Serious Poulp (The 7th Continent, The 7th Continent: Classic Edition, Steam Torpedo: First Contact)

Genre/Mechanisms: adventure, card game, cooperative game, exploration, grid movement, hand management, modular board

Player Count: 1-4

Solo Mode: yes

Complexity: medium-heavy

Risk: medium-low

Summary: “In this post-apocalyptic medieval fantasy world, you play as a ‘slave-gardener’ who escapes from the Citadel of Necrodruid Ninidazir’, only to find yourself confronted by an even greater threat. Explore the Collapsing Lands freely by gradually unveiling the board using numbered terrain and event cards. Interact with your environment, converse with its inhabitants, and build a city that will signal the renewal of this desolate world.”

Base Pledge (w/shipping): $101

All-In (w/shipping): $101, same as above

Campaign Ends: 10/15

Game Ships: May 2022

Funding Status: Funded; currently at 429%, with 21 days to go.



Project: Cactus Town

Designer: Raúl Luque Torner

Artist: Isaac Murgadella

Publisher: Second Gate Games (Cat Box, Monster Lands, Sub Terra)

Genre/Mechanisms: action queue, card game, dice rolling, exploration, grid movement, simultaneous action selection

Player Count: 2-4

Solo Mode: no

Complexity: medium-light

Risk: HIGH

Summary: “An asymmetric, highly interactive action programming game of fast-paced chase & escape.”

Base Pledge (w/shipping): $37

All-In (w/shipping): $74

Campaign Ends: 10/20

Game Ships: Oct. 2021

Funding Status: Funded; currently at 155%, with 26 days to go.



Project: Crash Octopus

Designer: Naotaka Shimamoto (Hatsuden, Moon Base, Tokyo Highway)

Artist: Yoshiaki Tomioka (Hatsuden, Moon Base, Tokyo Highway)

Publisher: itten (Hatsuden, Moon Base, Tokyo Highway)

Genre/Mechanisms: action/dexterity, dice rolling, flick, push your luck

Player Count: 2-4

Solo Mode: no

Complexity: light

Risk: medium-high

Summary: “Collect the treasures and escape the giant octopus in a flicking dexterity game from Japan.”

Base Pledge (w/shipping): $45

All-In (w/shipping): $179, include 5 additional games

Campaign Ends: 10/27

Game Ships: June 2021

Funding Status: Funded; currently at 599%, with 33 days to go.



Project: Dinosaur World and Dinosaur Island: Rawr ‘n Write

Designers: Brian Lewis (Dinsoaur Island, Titans of Industry), David McGregor, Marissa Misura

Artists: Kwanchai Moriya (Catacombs Third Edition, Cryptid, Dinosaur Island, Duelosaur Island, The Game, In the Hall of the Mountain King, Prêt-à-Porter, Sidereal Confluence: Remastered Edition), Joe Shawcross (Halfling Feast, Plunderbund, Warband: Against the Darkness), Stevo Torres (Godspeed, Machi Koro Legacy, Tammany Hall), Andrew Thompson (Unmatched: Cobble & Fogg)

Publisher: Pandasaurus Games (Dinosaur Island, Duelosaur Island, Fire & Axe: A Viking Saga, The Game, Machi Koro, The Mind, Silver & Gold, Tammany Hall, Wasteland Express Delivery Service, Yedo)

Genre/Mechanisms: dice rolling, grid coverage, paper-and-pencil, roll-and-write (Dinosaur Island: Rawr ‘n Write); dice rolling, movement points, tile placement, worker placement (Dinosaur World)

Player Count: 2-4

Solo Mode: no

Complexity: medium-light

Risk: medium-low

Summary: “Two new games in the Dinosaur Island universe, Dinosaur Island: Rawr ‘n Write is a roll-and-write, and Dinosaur World a tile placement and worker placement game.”

Base Pledge (w/shipping): $50, Dinosaur Island: Rawr ‘n Write only

All-In (w/shipping): $115, includes both games

Campaign Ends: 10/16

Game Ships: July 2021

Funding Status: Funded; currently at 1593%, with 23 days to go.



Project: The Dragon & Flagon: The Brew That Is True

Designers: Geoff Engelstein (The Expanse Board Game, Space Cadets, Space Cadets: Dice Duel), Brian Engelstein (The Dragon & Flagon, Space Cadets, Survive: Space Attack!), Sydney Engelstein (The Dragon & Flagon, Space Cadets, Space Cadets: Dice Duel)

Artists: William Bricker (Baseball Highlights: 2045, Dark Moon, Diamonds, Kanban: Driver’s Edition, Tiny Epic Galaxies), Garret Kaida (Football Highlights 2052, Return to Dark Tower)

Publisher: Stronghold Games (Among the Stars, AuZtralia, CO2, CO2: Second Chance, Core Worlds, Cottage Garden, Dark Moon, Diamonds, Die Macher, Fabled Fruit, Fields of Green, Flamme Rouge, Forum Trajanum, The Golden Ages, La Granja, Great Western Trail, Kanban: Driver’s Edition, Kitchen Rush, Kraftwagen, Nations: The Dice Game, Not Alone, Panamax, Paper Tails, Pictomania, The Pursuit of Happiness, Survive: Escape From Atlantis!, Terraforming Mars, That’s Pretty Clever!, Twice as Clever!, Village)

Genre/Mechanisms: action queue, expansion, fighting, variable player powers

Player Count: 2-8

Solo Mode: no

Complexity: medium-light

Risk: medium-low

Summary: “The Dragon and Flagon is a chaotic, fantasy tavern brawl where adventurers of all kinds battle their way to glory in the bar fight to end all bar fights. The Brew That is True expansion includes three new additions to the game—nine new characters with unique capabilities, magical potions with a variety of wild and unpredictable effects, and bookshelves that can be sent toppling and change the layout of the bar entirely.”

Base Pledge (w/shipping): $39, just the new expansion

All-In (w/shipping): $75, also includes the base game

Campaign Ends: 10/9

Game Ships: Apr. 2021

Funding Status: Funded; currently at 320%, with 15 days to go.



Project: Galactic Era

Designer: Channing Jones

Artist: Diego Sanchez (Dogs, Jester, O Vale dos Monstros)

Publisher: Seajay Games

Genre/Mechanisms: 4x, grid movement, modular board, rock-paper-scissors, secret unit deployment, simultaneous action selection, space exploration, team-based game, trading, turn order: claim action, variable player powers, victory points as a resource, wargame

Player Count: 1-6

Solo Mode: yes

Complexity: heavy

Risk: HIGH

Summary: “An epic space strategy board game with a focus on exploration, expansion and combat. The most innovative feature of the game is that you can choose to play as the ‘dark’ or the ‘light’ side with the appropriate consequences. You can also switch your alignment during the game.”

Base Pledge (w/shipping): $89

All-In (w/shipping): $112

Campaign Ends: 10/25

Game Ships: Sep. 2021

Funding Status: Funded; currently at 109%, with 31 days to go.



Project: Gatefall: Lost in the North Woods

Designer: Jack Dire (Gatefall, Red Flags, Superfight)

Artist: Alexsei Konev (Gatefall)

Publisher: Jack Dire Productions (Blank Marry Kill, Gatefall, Red Flags)

Genre/Mechanisms: action points, action queue, card game, deck building, dice rolling, miniatures, variable player powers, wargame

Player Count: 2-8

Solo Mode: no

Complexity: light

Risk: medium-high

Summary: “This expansion features three new fighters from this world: Volhv, Zimorodok, and The Drowned Warrior. Each fighter brings new abilities to the worlds of Gatefall, a strategic miniatures game of tactics, deck building, and resource management.” The video above is for the original Gatefall, since no video has yet been produced for the expansion.

Base Pledge (w/shipping): $49, new expansion only

All-In (w/shipping): $99, also includes the base game

Campaign Ends: 10/22

Game Ships: Feb. 2021

Funding Status: Currently at 69%, with 28 days to go.



Project: Hogs of War The Miniatures Game

Designers: Paul D. Allen, James Faulkner

Artist: James Churchill

Publisher: Stone Sword Games

Genre/Mechanisms: action queue, alliances, bluffing, campaign/battle card driven, hidden movement, king of the hill, miniatures, modular board, push your luck, team-based game, territory building, variable setup, wargame, worker placement

Player Count: 1-4

Solo Mode: no

Complexity: medium-heavy

Risk: HIGH

Summary: “Command one of four Hogs factions in a conquest of Saustralasia. Recruit your favourite classes of Hog from the original PS1 title including Snipers, Engineers, Bombardiers, Grunts and more. As well as Tanks, Biplanes and Airships, modified to be as you have built them.”

Base Pledge (w/shipping): $106

All-In (w/shipping): $144

Campaign Ends: 10/15

Game Ships: June 2021

Funding Status: Funded; currently at 485%, with 21 days to go.



Project: Lord of the Chords: Bach for an Encore!

Designers: Jonathan Ng, Phang Jun Yu, Keith Teo

Artist: Keith Teo

Publisher: Lord of the Chords LLP

Genre/Mechanisms: card drafting, card game, educational, music, set collection, take that, variable player powers

Player Count: 2-4

Solo Mode: no

Complexity: medium-heavy

Risk: HIGH

Summary: “Lord of the Chords is a classical music themed, card drafting set collection game that has real music theory cleverly woven into its game mechanics.” And puns; lots of puns!

Base Pledge (w/shipping): $37, Interval Initiate only

All-In (w/shipping): $96

Campaign Ends: 10/22

Game Ships: July 2021

Funding Status: Funded; currently at 337%, with 28 days to go.



Project: Lost to Time

Designer: Dhaval Mistry

Artists: Iosif Chezan, Andres Parada

Publisher: Cryo North Studios Inc.

Genre/Mechanisms: adventure, cooperative game, dice rolling, electronic, exploration, grid movement, maze, real-time, tile placement

Player Count: 2-4

Solo Mode: no

Complexity: medium-light

Risk: HIGH

Summary: “A real-time co-operative board game in which players must collect 4 keys to unlock the door leading to the unimaginable treasure.”

Base Pledge (w/shipping): $64

All-In (w/shipping): $64, same as above

Campaign Ends: 10/17

Game Ships: July 2021

Funding Status: Currently at 46%, with 23 days to go.



Project: Machina Arcana ~ To Eternity

Designer: Juraj Bilich (Machina Arcana, Machina Arcana Second Edition)

Artists: Aleksandra Bilich (Machina Arcana, Machina Arcana Second Edition, Village Attacks), Nele Diel (Battle for Rokugan, Machina Arcana, Machina Arcana Second Edition), Sebastian Giacobino (Machina Arcana, Machina Arcana Second Edition), Antal Kéninger (Machina Arcana, Machina Arcana Second Edition), Igor Krstic (Machina Arcana, Machina Arcana Second Edition), Marek Madej (Gwent: Monsters and Scoia’tael, Machina Arcana, Machina Arcana Second Edition)

Publisher: Adreama Games (Machina Arcana, Machina Arcana Second Edition)

Genre/Mechanisms: action/event, action points, adventure, cooperative game, dice rolling, exploration, fighting, finale ending, grid movement, horror, modular board, storytelling

Player Count: 1-4

Solo Mode: yes

Complexity: heavy

Risk: medium-high

Summary: “Players take on the role of explorers thrown into dreadful halls, scratching for survival and progressing through the chapters from one of many horror stories. Even if they manage to stay alive till the end of the story, they will face a special mini game at the finale of each scenario. The unique environment, interactive inventory, combat mechanics and tactical diversity are all enveloped in an integral storytelling experience that provides both total immersion in the world and full replay value.”

Base Pledge (w/shipping): $36, just the new To Eternity expansion

All-In (w/shipping): $248

Campaign Ends: 10/15

Game Ships: May 2021

Funding Status: Funded; currently at 632%, with 21 days to go.



Project: Magda

Designer: Trenton Payne

Artists: Tithi Luadthong (Human Punishment: Social Deduction 2.0), Dave Youkovich (Evil Dead 2: The Official Board Game)

Publisher: Gilgamesh Games

Genre/Mechanisms: action queue, solo/solitaire game

Player Count: 1

Solo Mode: yes

Complexity: medum-light

Risk: HIGH

Summary: “A solo game where your goal is to go on three missions and acquire those assets before M.A.G.D.A. (your now self-aware Mapping and Galactic Dream Accelerator AI) can stop you. Along the way, you might encounter new crew members that will aid you in your quest to find all artifacts and return to your home planet before M.A.G.D.A. has her way.”

Base Pledge (w/shipping): $26

All-In (w/shipping): $48

Campaign Ends: 10/22

Game Ships: July 2021

Funding Status: Funded; currently at 125%, with 28 days to go.



Project: March on the Drina

Designers: Janko Nišavić, Vukašin Nišavić

Artist: Nenad Mirković

Publisher: Princeps Games

Genre/Mechanisms: delayed purchase, educational, events, hexagon grid, team-based game, turn order: stat-based, variable setup, wargame

Player Count: 2-4

Solo Mode: no

Complexity: light

Risk: HIGH

Summary: “The game lasts 14 rounds max where each round represents one period of 1914-1918 conflict and that period is described on one card of the Calendar and it brings special effects on one round of the game. Set in the time of World War I and covering the Balkan Peninsula Theater, Austria-Hungary, Germany and Bulgaria are invading Kingdom of Serbia. The goal of the game for Central powers is to occupy all cities in Serbia, while Serbia’s goal is to prevent that and liberate all of its territory.”

Base Pledge (w/shipping): $75

All-In (w/shipping): $75, same as above

Campaign Ends: 10/21

Game Ships: Apr. 2021

Funding Status: Currently at 53%, with 27 days to go.



Project: Martial Art: Clans

Designers: Adrian Marrs (Gangster Dice, Martial Art), Jonathan Ruland (Gangster Dice, Martial Art)

Artist: Danielle Barnett (Gangster Dice, Martial Art)

Publisher: Spider-Goat Games (Gangster Dice, Martial Art)

Genre/Mechanisms: card game, expansion, hand managment, simultaenous action selection, variable player powers

Player Count: 2-4

Solo Mode: no

Complexity: light

Risk: medium-high

Summary: “Clans introduces unique powers, leaders, and dojos” to Martial Art, a tactical card game “of factions warring for dominance of feudal Japan, featuring historic Japanese artwork.”

Base Pledge (w/shipping): $11, includes the new Clans expansion only

All-In (w/shipping): $22

Campaign Ends: 10/22

Game Ships: Mar. 2021

Funding Status: Funded; currently at 102%, with 28 days to go.



Project: Merchants of Infinity

Designers: Sebastián Koziner (Mutant Crops, Oni), Andrew Prowse (Top Hats and Treachery)

Artists: Enggar Adirasa (Riftfall, Shadowrift, Simurgh), Tan Ho Sim (DinoGenics, The Silver River)

Publisher: Rogue Artist Creations (Top Hats and Treachery)

Genre/Mechanisms: auction/bidding, bluffing, card play conflict resolution, contracts, dice rolling, economic, events, income, negotiation, set collection, space exploration, trading, worker placement

Player Count: 1-5

Solo Mode: yes

Complexity: medium-light

Risk: HIGH

Summary: “A space-bound game of resource-management, worker-placement, hand-management, set-collecting, auctioning and making lots and lots of money.”

Base Pledge (w/shipping): $80

All-In (w/shipping): $80, same as above

Campaign Ends: 10/15

Game Ships: May 2021

Funding Status: Currently at 9%, with 21 days to go.



Project: Neko Harbour: The Card Game

Designer: Citie Lo (Board Game Cafe Frenzy, A Pleasant Journey to Neko)

Artist: Citie Lo (Board Game Cafe Frenzy, A Pleasant Journey to Neko)

Publisher: The Wood Games (Cartographers, Holmes: Sherlock & Mycroft, Small Islands)

Genre/Mechanisms: card drafting, card game, contracts, hand management, income, moving multiple units, resource to move, set collection

Player Count: 2-4

Solo Mode: no

Complexity: medium-light

Risk: HIGH

Summary: “A strategy card game that brings players to see penguins in Antarctica. Neko Harbour: The Card Game is reimplemented from A Pleasant Journey to Neko, a dice strategy game released in 2018. Neko Harbour: The Card Game keeps the spirit of the game and tries to access more players with its simpler and faster game play.” The video above is for A Pleasant Journey to Neko, since no video has yet been produced for Neko Harbour: The Card Game.

Base Pledge (w/shipping): $42

All-In (w/shipping): $42, same as above

Campaign Ends: 10/20

Game Ships: Jan. 2021

Funding Status: Currently at 73%, with 26 days to go.



Project: Night Parade of a Hundred Yokai

Designer: Luís Brüeh (Covil: The Dark Overlords, Dwar7s Fall, Dwar7s Winter)

Artist: Luís Brüeh (Dwar7s Fall, Dwar7s Winter, Gnomopolis)

Publisher: Luís Brüeh (Valknut)

Genre/Mechanisms: drafting, hidden victory points, modular board, variable player powers

Player Count: 1-4

Solo Mode: yes

Complexity: medium-light

Risk: HIGH

Summary: “Raise an army of supernatural beings to haunt the islands of Japan in this asymmetrical engine building game.”

Base Pledge (w/shipping): $63

All-In (w/shipping): $63, same as above

Campaign Ends: 10/15

Game Ships: Apr. 2021

Funding Status: Funded; currently at 234%, with 21 days to go.



Project: Pets Gone Shady

Designer: Brian Rauch (Shady Pets)

Artist: Kristina Vujnovic (Shady Pets)

Publisher: FireStorm Labs (Shady Pets)

Genre/Mechanisms: card game, take that

Player Count: 2-5

Solo Mode: no

Complexity: light

Risk: HIGH

Summary: “A strategic card game that requires you to play in a most shady way as you strive to correctly guess the identity of the mystery pets. You have to steal, take, show, sneak peak, expose, ambush, stop other players, grab and even throw an occasional octopus at an opponent on your way to victory.”

Base Pledge (w/shipping): $25

All-In (w/shipping): $78

Campaign Ends: 10/16

Game Ships: Jan. 2021

Funding Status: Funded; currently at 152%, with 22 days to go.



Project: Set a Watch: Swords of the Coin

Designer: Todd Walsh (Set a Watch)

Artists: Alexandr Elichev (Founders of Gloomhaven, Gloomhaven, Gloomhaven: Jaws of the Lion), Lacey James, Rodolpho Langhi, Rastislav Le (Clank! In! Space!: A Deck-Building Adventure, Manaforge), Andreas Rocha (Monumental, Sansoucci, Set a Watch), T.L. Simons (Bloc by Bloc: The Insurrection Game), Boris Stanisic

Publisher: Rock Manor Games (Brass Empire, Maximum Apocalypse, Set a Watch)

Genre/Mechanisms: cooperative game, dice rolling, expansion, pattern recognition, role playing, solo/solitaire game

Player Count: 1-4

Solo Mode: yes

Complexity: medium-light

Risk: medium-low

Summary: “Both a standalone game and an expansion that can be combined with the original cooperative game. Featuring all new characters, this bunch of adventurers has to be motivated to work together. Every round you will visit all new locations and pick an adventurer to rest and get paid to take camp actions. You can use this coin to purchase powerful items from the new Merchant board and item deck. These items will assist the rest of the party on watch as they battle a line of all new creatures trying to make their way into camp. It is still a battle to keep the campfire burning.”

Base Pledge (w/shipping): $35, includes Swords of the Coin only

All-In (w/shipping): $89, also includes the original game, playmat, Outriders expansion, and extras

Campaign Ends: 10/15

Game Ships: Sep. 2021

Funding Status: Funded; currently at 534%, with 22 days to go.



Project: Ten Suns: Dawn of China

Designer: Dominic Michael Huang (Castle Dukes, Shake Up, Sweet Spot)

Artists: not credited

Publisher: Medieval Lords (Castle Dukes, Shake Up, Sweet Spot)

Genre/Mechanisms: auction/bidding, betting and bluffing, card game, deduction, set collection, tile placement

Player Count: 2-4

Solo Mode: no

Complexity: light

Risk: medium-high

Summary: “This is a ‘blind bidding’ game that revolves around the legendary archer from China, Houyi, who shot down 9 Suns and saved China from scorching heat. Players are Primordials who draw their energy from the 10 Suns. Before the Suns all disappear, players rush to gain enough prestige to secure a permanent position among the Gods.”

Base Pledge (w/shipping): $26

All-In (w/shipping): $26, same as above

Campaign Ends: 10/6

Game Ships: Apr. 2021

Funding Status: Currently at 91%, with 13 days to go.



Project: The Thing – The Boardgame

Designers: Giuseppe Cicero, Andrea Crespi (1969, Alone, Potion Explosion)

Artists: Davide Corsi (Kingsburg Second Edition, Way of the Panda, Xi’an), Riccardo Crosa (Aye, Dark Overlord! The Green Box, Aye, Dark Overlord! The Red Box, Looterz: Rigor Mortis), Mathias Mazzetti

Publisher: Pendragon Game Studio (Captain Sonar, Detective: A Modern Crime Board Game, Dogs of War, Evolution, Imperial Settlers, Oceans, This War of Mine: The Board Game, Tokaido)

Genre/Mechanisms: hidden roles, semi-cooperative game, solo/solitaire game, voting

Player Count: 1-8

Solo Mode: yes

Complexity: medium-heavy

Risk: medium-high

Summary: “The Thing focuses on the emulation and assimilation properties of the Alien, hiding its identity under a veil of fake humanity. The Alien’s true objective is to escape from the base, choosing to hide himself collaborating with humans in order to escape along with them, or revealing his true nature, playing as a monster to assimilate all the team members. The humans must try to survive, maintaining the outpost 31, choosing the best way to escape between the helicopter, the snow cat or the rescue team but, more important, to test the team member to reveal the Alien.”

Base Pledge (w/shipping): $111

All-In (w/shipping): $111, same as above

Campaign Ends: 10/14

Game Ships: Dec. 2021

Funding Status: Funded; currently at 369%, with 20 days to go.

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