Previously, On Kickstarter… #265


(or here’s a list of what launched yesterday that might deserve a closer look)



Project: Automated Alice: A Cooperative Dice Game

Designer: Robb De Nicola (D6 Shooter, Hunter’s Guild: The Vampire Forest, Pixel Guardians)

Artist: Jared Sanford (Into the Black: Boarding Party)

Publisher: Epic Scale Games (D6 Shooter, Hunter’s Guild: The Vampire Forest, Pixel Guardians)

Genre/Mechanisms: cooperative game, dice rolling, set collection

Player Count: 1-4

Solo Mode: yes

Complexity: light

Risk: HIGH

Summary: “In the co-operative dice-placement game Automated Alice, a game based on the fantasy novel of the same name by Jeff Noon, players collectively take on the role of Alice while trying to match colored dice to specific goals listed on the evidence cards.”

Base Pledge (w/shipping): $39

All-In (w/shipping): $49

Campaign Ends: 10/8

Game Ships: Sep. 2021

Funding Status: Currently at 50%, with 22 days to go.



Project: Bots Up

Designers: Matthew Parrish, Rosie Parrish

Artists: not credited

Publishers: Matthew Parrish, Rosie Parrish

Genre/Mechanisms: abstract strategy, action queue, alliances, card game, command cards, fighting, hand management, player elimination, turn order: pass order

Player Count: 2-5

Solo Mode: no

Complexity: light

Risk: HIGH

Summary: “This is a last man standing game, where players build bots out of spare parts and the battle them until a winner is crowned.”

Base Pledge (w/shipping): $30

All-In (w/shipping): $75

Campaign Ends: 10/15

Game Ships: Mar. 2021

Funding Status: Funded; currently at 236%, with 28 days to go.



Project: Cascadia

Designer: Randy Flynn

Artist: Beth Sobel (Arboretum, Between Two Cities, Herbaceous, Lanterns: The Harvest Festival, Snow Tails, Viticulture, Viticulture Essential Edition, Wingspan, World’s Fair 1893)

Publisher: Flatout Games (Calico)

Genre/Mechanisms: abstract strategy, drafting, pattern building, puzzle, tile placement

Player Count: 1-4

Solo Mode: yes

Complexity: light

Risk: HIGH

Summary: “A puzzly tile-laying and token-drafting game featuring the habitats and wildlife of the Pacific Northwest.”

Base Pledge (w/shipping): $38

All-In (w/shipping): $38, same as above

Campaign Ends: 10/21

Game Ships: Aug. 2021

Funding Status: Funded; currently at 809%, with 35 days to go.



Project: Castaway Curse

Designer: Carter Monson

Artists: not credited

Publisher: Aristada Enterprises

Genre/Mechanisms: area majority/influence, economic, events, income, zone of control

Player Count: 2-6

Solo Mode: no

Complexity: light

Risk: HIGH

Summary: “A fast-paced, area control, shipwreck adventure game” where “each player takes on the role of an unfortunate castaway.”

Base Pledge (w/shipping): $100

All-In (w/shipping): $479, includes vanity rewards

Campaign Ends: 10/15

Game Ships: Apr. 2021

Funding Status: Funded; currently at 407%, with 29 days to go.



Project: Coalition

Designer: Javier Garcia de Gabiola (Cuba: The Splendid Little War)

Artist: Bruce Yearian

Publisher: Compass Games (Crusade and Revolution: The Spanish Civil War, 1936-1939, Enemy Action: Ardennes, Silent War)

Genre/Mechanisms: area movement, campaign/battle card driven, dice rolling, wargame

Player Count: 2-6

Solo Mode: no

Complexity: medium-heavy

Risk: medium-high

Summary: “A game about the Napoleonic Wars (1805-1815) for two to six players that can be completed in a single evening. The scope of the game is grand-strategy with some operational components.”

Base Pledge (w/shipping): $70

All-In (w/shipping): $263, includes 4 additional games

Campaign Ends: 10/5

Game Ships: Feb. 2021

Funding Status: Funded; currently at 131%, with 18 days to go.



Project: Embarcadero

Designers: Adam Buckingham, Ed Marriott (Scoville)

Artist: Janos Orban (ArtSee, Stellar)

Publisher: Renegade Game Studios (Altiplano, Arboretum, Architects of the West Kingdom, Clank!: A Deck-Building Adventure, Clank! In ! Space!: A Deck-Building Adventure, Clank! Legacy: Acquisitions Incorporated, Ex Libris, Explorers of the North Sea, The Fox in the Forest, FUSE, Honshū, Lanterns: The Harvest Festival, Paladins of the West Kingdom, Raiders of the North Sea, Snow Tails, Wendake, World’s Fair 1893)

Genre/Mechanisms: area majority/influence, city building, hand management, market, tile placement

Player Count: 1-4

Solo Mode: yes

Complexity: medium-light

Risk: medium-low

Summary: “Build the city of San Francisco on the hulls of abandoned ships during the California Gold Rush.”

Base Pledge (w/shipping): $72

All-In (w/shipping): $72, same as above

Campaign Ends: 10/2

Game Ships: Mar. 2021

Funding Status: Funded; currently at 495%, with 16 days to go.



Project: Facility 07

Designers: Alyssa Scott, Trevor Scott

Artist: Trevor Scott

Publisher: Never Engine Games

Genre/Mechanisms: card game, dice rolling, highest-lowest scoring, interrupts, pieces as map, take that, variable setup

Player Count: 2-6

Solo Mode: no

Complexity: medium-light

Risk: HIGH

Summary: “Infiltrate an evil genius’ lair to stop him from destroying the world. Take That, Battle Royale, Spy-Style.”

Base Pledge (w/shipping): $52

All-In (w/shipping): $69, includes vanity rewards

Campaign Ends: 10/15

Game Ships: May 2021

Funding Status: Currently at 23%, with 28 days to go.



Project: Flourish

Designers: James A. Wilson (Everdell), Clarissa A. Wilson

Artists: April Borchelt, Dann May (Black Orchestra, Everdell, Nothing Personal), Christina Qi, Naomi Robinson (Fields of Green, Hands in the Sea, Kanban: Driver’s Edition)

Publisher: Starling Games (Everdell, King’s Forge, A War of Whispers)

Genre/Mechanisms: card drafting, card game, cooperative game, set collection

Player Count: 1-7

Solo Mode: yes

Complexity: light

Risk: medium-low

Summary: “A card-drafting and garden-building game in which players plan and build the garden of their dreams over the course of the growing season.”

Base Pledge (w/shipping): $49 + state sales tax

All-In (w/shipping): $49 + state sales tax, same as above

Campaign Ends: 10/1

Game Ships: Mar. 2021

Funding Status: Funded; currently at 321%, with 14 days to go.



Project: Forgotten Depths

Designer: Peter Albertson

Artist: Maria Churchland

Publisher: Void Knight Games

Genre/Mechanisms: adventure, cooperative game, exploration, hand management, modular board, tile placement

Player Count: 1-3

Solo Mode: yes

Complexity: medium-light

Risk: HIGH

Summary: “A co-op dungeon adventure game, combining unique tile laying and hand management mechanics to deliver a quick-playing experience of exploration and combat.”

Base Pledge (w/shipping): $43

All-In (w/shipping): $53, includes vanity rewards

Campaign Ends: 10/15

Game Ships: Aug. 2021

Funding Status: Currently at 46%, with 28 days to go.



Project: Impression

Designers: Hegedűs Csaba (Sakura, Piñata Party, Sárkánytojás), Attila Szőgyi (Ave Roma, Prehistory)

Artist: Attila Szőgyi (Ave Roma, Prehistory, Sagura)

Publisher: A-games (Ave Roma, Om Nom Nom, Prehistory)

Genre/Mechanisms: industry/manufacturing, tile placement, variable player powers, worker placement

Player Count: 2-4

Solo Mode: no

Complexity: medium-heavy

Risk: HIGH

Summary: “Impression is about the history of printing. Manage your own manufacturer to be the most successful in the book printing business. During the game, develop your own manufacturer, obtain new abilities, travel and build factories, collect tiles, and fulfill orders.”

Base Pledge (w/shipping): $90

All-In (w/shipping): $113

Campaign Ends: 10/15

Game Ships: Sep. 2021

Funding Status: Currently at 55%, with 28 days to go.



Project: In Too Deep

Designers: Josh Cappel (Dungeons and Dragons: Rock Paper Wizard, Wasabi!, Wreck Raiders), Daryl Chow (The Artemis Project, Overbooked, Remember Our Trip)

Artist: Dominik Mayer (Concordia, Concordia Venus, Hadara)

Publisher: Burnt Island Games (Endeavor: Age of Sail, In the Hall of the Mountain King)

Genre/Mechanisms: adventure, end game bonuses, hand management, pick-up and deliver, set collection

Player Count: 1-4

Solo Mode: yes

Complexity: medium-light

Risk: medium-low

Summary: “Hack into criminal minds in the undercover operation of a lifetime. Save the city without losing your soul. Draft characters and spend actions to complete objectives and collect sets.”

Base Pledge (w/shipping): $63

All-In (w/shipping): $73

Campaign Ends: 10/8

Game Ships: Sep. 2021

Funding Status: Funded; currently at 125%, with 22 days to go.



Project: Inkas: The Legend

Designer: Jorge Tello Aliaga

Artist: Jorge Tello Aliaga

Publisher: Pers

Genre/Mechanisms: action points, action retrieval, action/event, dice rolling, die icon resolution, educational, exploration, grid movement, kill steal, king of the hill, miniatures, player elimination, race, resource to move, role playing, semi-cooperative game, storytelling, sudden death ending, team-based game, variable player powers, zone of control

Player Count: 2-4

Solo Mode: no

Complexity: medium-light

Risk: HIGH

Summary: “Takes you back to a mystical time of spirits, monsters, and dragon-like Amarus, where you must battle gods and enemy nations for the chance to become the founder of a new empire.”

Base Pledge (w/shipping): $51

All-In (w/shipping): $1520, includes vanity rewards

Campaign Ends: 10/15

Game Ships: July 2021

Funding Status: Currently at 16%, with 29 days to go.



Project: Inventure Quest

Designer: Alexander Goldman

Artists: not credited

Publisher: Birtle Games

Genre/Mechanisms: acting, adventure, cooperative game, narrative choice/paragraph, negotiation, role playing, voting

Player Count: 2-6

Solo Mode: no

Complexity: light

Risk: HIGH

Summary: “Inventure Quest is a collaborative create-your-own RPG game, where, thanks to crafty design and cards, you create the quest and challenges your party faces. Victory comes down to how well you understand your character and teammates. It’s like a party-game style RPG with no dungeon master, dice, or math.”

Base Pledge (w/shipping): $39

All-In (w/shipping): $112, includes vanity rewards

Campaign Ends: 10/15

Game Ships: Mar. 2021

Funding Status: Currently at 17%, with 28 days to go.



Project: Lucky Luau

Designer: Jeffrey Boltz

Artist: Anastas Ermolina

Publisher: CardLords (BattleGoats, The Pirate’s Flag, Take the Gold)

Genre/Mechanisms: card game, pattern building, pattern recognition, set collection

Player Count: 2-6

Solo Mode: no

Complexity: light

Risk: HIGH

Summary: “Using flowers, leaves, nuts, and other items, you will compete to make the most impressive lei. Draw a card from the shared pile and choose whether to string it to your lei or toss it back. You can only string cards in one direction so you’ll have to plan ahead. Whoever has the best scoring lei when the flowers run out is the winner.”

Base Pledge (w/shipping): $19

All-In (w/shipping): $100, includes 5 additional games

Campaign Ends: 10/15

Game Ships: Apr. 2021

Funding Status: Currently at 69%, with 29 days to go.



Project: Mythalix: Chapter 1: Greek Mythology

Designers: Julian Gaine, Kyri Karaiskakis

Artists: Genzoman (Yomi, Yomi Second Edition, Yomi Starter Set: Grave versus Jaina), James Churchill, David Lopez, Nathanael Mortensen (Dwellings of Eldervale), Jerry Padilla, Daryl Petrucci, Sam Turner (Dwellings of Eldervale, The Pirate’s Flag)

Publisher: Sunrise Game Studio

Genre/Mechanisms: area majority/influence, educational, deck construction, dice rolling

Player Count: 2-4

Solo Mode: no

Complexity: medium-light

Risk: HIGH

Summary: “Battle opponents, control areas & build your deck in this light strategy board game.”

Base Pledge (w/shipping): $71

All-In (w/shipping): $71, same as above

Campaign Ends: 10/15

Game Ships: May 2021

Funding Status: Currently at 26%, with 28 days to go.



Project: Oak & Steel

Designer: Kevin G. Nunn (Rolling Freight, Sentinel Tactics: The Flame of Freedom, Zong Shi)

Artists: not credited

Publisher: Mr. B Games (Days of Ire: Budapest 1956, Perudo, Posthuman)

Genre/Mechanisms: economic; exploration; take that; worker placement, different worker types

Player Count: 2-4

Solo Mode: no

Complexity: medium-light

Risk: medium-high

Summary: “A 3.5X game of pioneering in the old west. Expand to new areas, build rail lines to move your workers and explorers faster, and advance your technology and your cities in the race to be the first Pioneer to fulfill 4 of the 6 objectives to claim your right as the best in the West.”

Base Pledge (w/shipping): $54

All-In (w/shipping): $74

Campaign Ends: 10/2

Game Ships: Aug. 2021

Funding Status: Currently at 40%, with 15 days to go.



Project: Recipe Rush

Designers: John Edburg

Artists: not credited

Publisher: John Edburg

Genre/Mechanisms: card game, hand management, set collection, take that

Player Count: 2-4

Solo Mode: no

Complexity: light

Risk: HIGH

Summary: “This card game is for foodies, families, and friends who enjoy chaos, sabotage, thievery, double-dipping, and sometimes sheep cloning.”

Base Pledge (w/shipping): $31

All-In (w/shipping): $110, includes vanity rewards

Campaign Ends: 10/15

Game Ships: Dec. 2020

Funding Status: Currently at 11%, with 28 days to go.



Project: Sharks Feeding Frenzy

Designer: Rocky Davies

Artist: Rocky Davies

Publisher: Rocky Davies

Genre/Mechanisms: dice rolling, take that, tile placement

Player Count: 2-6

Solo Mode: no

Complexity: light

Risk: HIGH

Summary: “Be the first shark to gather 50 points worth of food tokens. You accomplish this by swimming around the board, catching food, and hopefully, preventing others from doing the same. Backstabbing, stealing, and sabotage is encouraged.”

Base Pledge (w/shipping): $37

All-In (w/shipping): $450, includes vanity rewards

Campaign Ends: 10/13

Game Ships: May 2021

Funding Status: Currently at 45%, with 26 days to go.



Project: Soulgivers

Designer: Luca Cervini

Artist: Luca Cervini

Publisher: Gravity Games

Genre/Mechanisms: 2 players, abstract strategy, action points, collectible components, grid movement, miniatures, modular board, sqaure gride, variable player powers, wargame

Player Count: 2

Solo Mode: no

Complexity: medium-light

Risk: HIGH

Summary: “A two-player strategy game. The goal of Soulgivers is to capture the Fragment, which is located in the center of the board, and deliver it to one of your two Portals. There are two populations fighting for the Fragment in order to survive a dreadful illness called Decay: Shells and Specters. Both factions are made up of a party of 10 characters, each one of them characterized by particular Abilities and/or an Aura. The two players face off by playing three characters at a time.”

Base Pledge (w/shipping): $110

All-In (w/shipping): $138

Campaign Ends: 10/14

Game Ships: Apr. 2021

Funding Status: Currently at 65%, with 27 days to go.



Project: Untamed: Feral Factions – Spirit Strike Edition

Designers: Jeremy Falger (Untamed: Feral Factions), Milan Lefferts (Untamed: Feral Factions)

Artist: Joe A. Howard (Untamed: Feral Factions), Andrew Soman (Untamed: Feral Factions), David Tenorio (Untamed: Feral Factions), Régis Torres (King of New York, King of Tokyo, When I Dream), Julien Vandois (Untamed: Feral Factions)

Publisher: Grumpy Owl Games (Untamed: Feral Factions)

Genre/Mechanisms: card drafting, card game, deck building, hand management, variable player powers

Player Count: 2-3

Solo Mode: no

Complexity: light

Risk: HIGH

Summary: “A fast-paced shuffle-building card battle game. Players each take control of three animal factions that battle together to bring down the opponent’s three Strongholds. Each faction has its own unique appearance, Stronghold, and play style. By combining three different factions each game, players will be able to discover new synergies, combos and strategies.”

Base Pledge (w/shipping): $17

All-In (w/shipping): $68

Campaign Ends: 10/6

Game Ships: Aug. 2021

Funding Status: Funded; currently at 153%, with 19 days to go.

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