Kickstart This! #300: Dire Alliance: Horror

“Set in a world of classical horror and the first title in the Dire Alliance series of cross-compatible games, Dire Alliance: Horror is a game of tactical deck-building. Players use a hand of cards to make their fighters move, battle, gain new cards, and perform special abilities, and can only win by accomplishing the goal as described on the chosen scenario sheet. Battle Mode lets 2 players go head-to-head, and Raid Mode allows 1 to 4 players to work together to take down an A.I. controlled enemy and its minions before they achieve their nefarious goals.”

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Kickstart This! #299: Kokopelli

“Each player starts with their own deck of cards, composed of ceremony and spirit cards, along with a Village with 4 spaces. Each ceremony which has been started grants the owner a powerful ability as long as the ceremony is in play. Cards may be played anywhere in your play area, which includes not only your Village but two spaces of your neighbor’s as well. The object of the game is to gain as many victory points as possible by utilizing the unique combination of ceremony abilities and by completing ceremonies, which awards point to the player who finished it. Ceremonies have a range of abilities which will grant new ways of scoring points or expand the player’s options on how to best play their cards. The game includes more ceremonies than are used in each game, yielding a unique challenge every game.”

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Previously, On Kickstarter… #300

Today’s Previously features 1961: A Cold War Card Game, Bardsung, The Big Lockdown, burncycle, Clash of Armies: Medieval, Dirt Dog, Eetenki – The Queen Himoko Chronicles – Reawakened, Elements of the Gods, Evil Baby Overkill, Factions: Battlegrounds, Four Humours, Kapow!, King of the Roll, The Pursuit of Happiness – Big Box and Expansion Edition, Rescuing Robin Hood, The Transcontinental, and Wizards & Relics.

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Kickstart This! #296: Bios: Mesofauna & Galenus

“Bios:Mesofauna is an alternative Bios:Megafauna. That is, it starts and ends at the same time. It follows the same sort of Achterbahn environment, same climate change, same or similar creeples, same VP, same tiles, same card colors, same cratons and drift, same basic and Achterbahn games, same catastrophes, same greenhouse, cloudiness, and oxygen. Same terrestrial settings. The setting is the same, only the animals are smaller.”

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